My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel Skeleton Army
Giant Snowball
Dart Goblin Battle Ram Goblin Barrel Skeleton Army Witch
Zap
Dart Goblin Battle Ram Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Dart Goblin Battle Ram Goblin Barrel Skeleton Army Witch
The Log
Dart Goblin Mini P.E.K.K.A Battle Ram Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Dart Goblin Goblin Barrel Skeleton Army Witch
Royal Delivery
Dart Goblin Mini P.E.K.K.A Battle Ram Goblin Barrel Skeleton Army Witch
Fireball
Dart Goblin Battle Ram Goblin Barrel Skeleton Army Witch
Poison
Dart Goblin Skeleton Army Witch
Lightning
Mini P.E.K.K.A Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Goblin Barrel Skeleton Army Mini P.E.K.K.A Battle Ram Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Goblin Barrel Skeleton Army

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Dart Goblin Mini P.E.K.K.A Witch Mega Knight
Dart Goblin
Goblin Barrel Zap Battle Ram Mega Knight
Mini P.E.K.K.A
Zap Mega Knight
Battle Ram
Zap Dart Goblin Goblin Barrel Witch
Goblin Barrel
Dart Goblin Battle Ram Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Witch
Zap Battle Ram Mega Knight
Mega Knight
Zap Dart Goblin Mini P.E.K.K.A Goblin Barrel Witch

Defense Synergies 2 9

Zap
Mini P.E.K.K.A Mega Knight Dart Goblin Skeleton Army Witch
Dart Goblin
Zap Mini P.E.K.K.A Skeleton Army Mega Knight
Mini P.E.K.K.A
Zap Dart Goblin Skeleton Army Witch
Battle Ram
Goblin Barrel
Skeleton Army
Zap Dart Goblin Mini P.E.K.K.A
Witch
Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
Mini P.E.K.K.A Skeleton Army Zap Dart Goblin Witch Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Dart Goblin
Mini P.E.K.K.A Skeleton Army Witch Dart Goblin Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Zap Dart Goblin Mega Knight
Dart Goblin Zap Witch
Zap Dart Goblin Mega Knight
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin Skeleton Army Witch Zap Mega Knight
Zap Dart Goblin Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Zap Witch
Skeleton Army Mega Knight Zap Dart Goblin Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Skeleton Army Witch
Mega Knight Zap Dart Goblin Skeleton Army Witch
Zap Witch Dart Goblin Mega Knight
Mini P.E.K.K.A Dart Goblin
Skeleton Army Mega Knight Dart Goblin Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap Witch
Zap Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Zap Dart Goblin Witch
Mini P.E.K.K.A Skeleton Army Dart Goblin Witch
Mini P.E.K.K.A Mega Knight Skeleton Army
Zap Mega Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Dart Goblin Skeleton Army
Mega Knight Dart Goblin Mini P.E.K.K.A Witch
Skeleton Army Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Dart Goblin Skeleton Army Witch Mega Knight
Skeleton Army Witch Zap Dart Goblin Mini P.E.K.K.A
Mega Knight Zap Dart Goblin Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Mega Knight
Zap Dart Goblin Witch
Dart Goblin Witch
Zap Dart Goblin
Zap Dart Goblin
Mini P.E.K.K.A
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Witch
Dart Goblin Mega Knight
Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A Mega Knight
Zap Dart Goblin Witch Mega Knight
Mega Knight
Zap
Zap Witch Mega Knight
Witch
Zap Dart Goblin Witch
Zap Witch Mega Knight
Zap Dart Goblin
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Mini P.E.K.K.A
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Dart Goblin Skeleton Army Witch
Zap Dart Goblin Witch
Dart Goblin Mini P.E.K.K.A Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch Mega Knight
Dart Goblin Mega Knight

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