My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton Army Balloon
Giant Snowball
Dart Goblin Guards Skeleton Army Balloon
Zap
Dart Goblin Guards Skeleton Army Balloon
Barbarian Barrel
Dart Goblin Valkyrie Guards Skeleton Army
The Log
Dart Goblin Mini P.E.K.K.A Guards Skeleton Army
Earthquake
Guards Skeleton Army
Arrows
Dart Goblin Guards Skeleton Army
Royal Delivery
Dart Goblin Mini P.E.K.K.A Valkyrie Guards Skeleton Army Balloon
Fireball
Dart Goblin Skeleton Army Balloon
Poison
Dart Goblin Guards Skeleton Army Balloon
Lightning
Mini P.E.K.K.A Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Dart Goblin Guards Skeleton Army Mini P.E.K.K.A Valkyrie Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Dart Goblin Guards

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Dart Goblin Mini P.E.K.K.A Valkyrie Guards
Dart Goblin
Valkyrie Zap Balloon
Mini P.E.K.K.A
Zap Valkyrie Rage
Valkyrie
Dart Goblin Balloon Zap Mini P.E.K.K.A
Rage
Balloon Mini P.E.K.K.A
Guards
Zap
Skeleton Army
Balloon
Zap Valkyrie Rage Dart Goblin

Defense Synergies 1 12

Zap
Mini P.E.K.K.A Dart Goblin Valkyrie Guards Skeleton Army
Dart Goblin
Zap Mini P.E.K.K.A Valkyrie Guards Skeleton Army
Mini P.E.K.K.A
Zap Dart Goblin Valkyrie Guards Skeleton Army
Valkyrie
Zap Dart Goblin Mini P.E.K.K.A
Rage
Guards
Zap Dart Goblin Mini P.E.K.K.A Skeleton Army
Skeleton Army
Zap Dart Goblin Mini P.E.K.K.A Guards
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie
Mini P.E.K.K.A Skeleton Army Zap Dart Goblin Valkyrie
Mini P.E.K.K.A Skeleton Army Dart Goblin Valkyrie
Mini P.E.K.K.A Skeleton Army Dart Goblin Valkyrie Guards
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Zap Dart Goblin Valkyrie Guards
Dart Goblin Zap
Zap Dart Goblin Valkyrie
Mini P.E.K.K.A Skeleton Army
Guards Skeleton Army Dart Goblin Mini P.E.K.K.A Valkyrie
Dart Goblin Valkyrie Guards Skeleton Army Zap
Zap Dart Goblin
Mini P.E.K.K.A Skeleton Army Zap Valkyrie Guards
Valkyrie Skeleton Army Zap Dart Goblin Mini P.E.K.K.A Guards
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Skeleton Army
Valkyrie Zap Dart Goblin Guards Skeleton Army
Zap Valkyrie Dart Goblin Guards
Mini P.E.K.K.A Dart Goblin
Valkyrie Skeleton Army Dart Goblin Mini P.E.K.K.A Guards
Mini P.E.K.K.A Guards Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Skeleton Army Zap
Zap Mini P.E.K.K.A Valkyrie
Guards Skeleton Army Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Skeleton Army Zap
Mini P.E.K.K.A Valkyrie Guards Skeleton Army
Zap Dart Goblin
Mini P.E.K.K.A Guards Skeleton Army Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Mini P.E.K.K.A Valkyrie Skeleton Army
Dart Goblin Guards Skeleton Army
Dart Goblin Mini P.E.K.K.A Valkyrie Guards
Skeleton Army Zap Valkyrie Guards
Mini P.E.K.K.A Skeleton Army Valkyrie Guards
Dart Goblin Valkyrie Skeleton Army
Guards Skeleton Army Zap Dart Goblin Mini P.E.K.K.A Valkyrie
Valkyrie Zap Dart Goblin Mini P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Guards
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie Guards
Zap Valkyrie
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Mini P.E.K.K.A Guards
Zap Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A
Zap Dart Goblin Valkyrie
Zap
Zap Valkyrie
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Guards
Mini P.E.K.K.A
Zap Dart Goblin
Zap
Zap Dart Goblin Guards Skeleton Army
Zap Dart Goblin
Dart Goblin Mini P.E.K.K.A Valkyrie
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin Guards
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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