My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Giant Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Electro Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Mighty Miner
Giant Snowball
Dart Goblin Musketeer Goblin Barrel Guards Mighty Miner
Zap
Dart Goblin Inferno Tower Goblin Barrel Guards Mighty Miner
Barbarian Barrel
Dart Goblin Musketeer Inferno Tower Goblin Barrel Guards
The Log
Dart Goblin Musketeer Goblin Barrel Guards
Earthquake
Inferno Tower Goblin Barrel Guards
Arrows
Dart Goblin Goblin Barrel Guards
Royal Delivery
Dart Goblin Musketeer Goblin Barrel Guards
Fireball
Dart Goblin Musketeer Inferno Tower Goblin Barrel Mighty Miner
Poison
Dart Goblin Musketeer Inferno Tower Guards
Lightning
Musketeer Inferno Tower Mighty Miner
Rocket
Musketeer Inferno Tower Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Electro Giant Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Goblin Barrel Guards Musketeer Mighty Miner Inferno Tower Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Goblin Barrel Guards

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Dart Goblin Musketeer Guards Mighty Miner
Dart Goblin
Goblin Barrel Zap
Musketeer
Zap
Inferno Tower
Goblin Barrel
Dart Goblin Mighty Miner Guards
Guards
Zap Goblin Barrel
Electro Giant
Mighty Miner
Goblin Barrel Zap

Defense Synergies 2 9

Zap
Dart Goblin Musketeer Inferno Tower Guards Mighty Miner
Dart Goblin
Zap Musketeer Inferno Tower Guards
Musketeer
Guards Zap Dart Goblin Inferno Tower
Inferno Tower
Guards Zap Dart Goblin Musketeer
Goblin Barrel
Guards
Musketeer Inferno Tower Zap Dart Goblin
Electro Giant
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Musketeer Inferno Tower
Inferno Tower Zap Dart Goblin Musketeer
Inferno Tower Dart Goblin Musketeer
Inferno Tower Dart Goblin Musketeer Guards
Zap Dart Goblin Musketeer Guards
Dart Goblin Musketeer Inferno Tower Zap
Zap Dart Goblin Musketeer Inferno Tower Electro Giant
Inferno Tower Mighty Miner Musketeer
Guards Dart Goblin Musketeer Inferno Tower
Dart Goblin Guards Zap Musketeer Electro Giant
Musketeer Inferno Tower Zap Dart Goblin
Inferno Tower Zap Musketeer Guards
Zap Dart Goblin Guards
Inferno Tower
Inferno Tower Zap Electro Giant
Musketeer Inferno Tower
Zap Dart Goblin Musketeer Guards
Zap Dart Goblin Musketeer Guards
Dart Goblin Musketeer Inferno Tower
Dart Goblin Musketeer Guards Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Inferno Tower Electro Giant
Zap Musketeer
Guards Zap Musketeer Inferno Tower
Guards Zap Musketeer Inferno Tower
Inferno Tower Musketeer Guards Mighty Miner
Electro Giant Zap Dart Goblin Musketeer
Guards Dart Goblin Musketeer Inferno Tower
Inferno Tower Mighty Miner
Zap Inferno Tower
Inferno Tower Dart Goblin Musketeer Guards
Dart Goblin Musketeer Inferno Tower Guards
Zap Guards Electro Giant
Inferno Tower Guards
Dart Goblin Musketeer Electro Giant
Inferno Tower Guards Electro Giant Zap Dart Goblin Musketeer Mighty Miner
Zap Dart Goblin Musketeer Inferno Tower Electro Giant Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer Guards
Zap Dart Goblin Musketeer
Dart Goblin
Dart Goblin Musketeer Guards
Zap
Electro Giant Zap Dart Goblin Musketeer
Dart Goblin Musketeer
Zap Dart Goblin
Zap Dart Goblin
Musketeer Guards
Zap Dart Goblin Musketeer
Zap Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Zap Dart Goblin Musketeer
Zap Dart Goblin Musketeer
Dart Goblin Musketeer
Zap Dart Goblin Musketeer
Zap Dart Goblin Electro Giant
Musketeer
Musketeer
Zap Musketeer
Zap Electro Giant
Zap Dart Goblin Musketeer
Zap Musketeer
Zap Dart Goblin Musketeer
Zap Dart Goblin Musketeer Electro Giant
Zap Dart Goblin Musketeer Guards Electro Giant
Zap Dart Goblin Musketeer
Zap
Mighty Miner
Zap Dart Goblin Musketeer Guards
Zap Dart Goblin Musketeer
Dart Goblin Musketeer
Zap Dart Goblin Musketeer
Zap Electro Giant
Dart Goblin Musketeer
Zap Electro Giant Dart Goblin Musketeer Guards
Zap Dart Goblin Musketeer
Zap Dart Goblin Musketeer Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: