My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Furnace Guards Witch
Zap
Dart Goblin Furnace Guards Witch
Barbarian Barrel
Dart Goblin Valkyrie Furnace Wizard Guards Witch
The Log
Dart Goblin Furnace Guards Witch
Earthquake
Furnace Guards Witch
Arrows
Dart Goblin Furnace Guards Witch
Royal Delivery
Dart Goblin Valkyrie Wizard Guards Witch
Fireball
Dart Goblin Furnace Wizard Witch
Poison
Dart Goblin Furnace Wizard Guards Witch
Lightning
Valkyrie Furnace Wizard Witch
Rocket
Valkyrie Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Guards Valkyrie Furnace Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Guards Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Dart Goblin Valkyrie Furnace Guards Witch Mega Knight
Dart Goblin
Valkyrie Zap Mega Knight
Valkyrie
Dart Goblin Zap Furnace Wizard Witch
Furnace
Zap Valkyrie
Wizard
Valkyrie Mega Knight
Guards
Zap
Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Dart Goblin Wizard Witch

Defense Synergies 1 17

Zap
Mega Knight Dart Goblin Valkyrie Furnace Guards Witch
Dart Goblin
Zap Valkyrie Furnace Guards Mega Knight
Valkyrie
Zap Dart Goblin Furnace Wizard Witch
Furnace
Zap Dart Goblin Valkyrie Guards
Wizard
Valkyrie Guards Mega Knight
Guards
Zap Dart Goblin Furnace Wizard Witch
Witch
Zap Valkyrie Guards Mega Knight
Mega Knight
Zap Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie Wizard
Zap Dart Goblin Valkyrie Furnace Witch Mega Knight
Furnace Witch Mega Knight Dart Goblin Valkyrie
Witch Dart Goblin Valkyrie Furnace Guards Mega Knight
Valkyrie Mega Knight
Zap Dart Goblin Valkyrie Furnace Guards Mega Knight
Dart Goblin Furnace Zap Wizard Witch
Zap Dart Goblin Valkyrie Mega Knight
Witch Furnace
Guards Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Guards Witch Zap Furnace Wizard Mega Knight
Zap Dart Goblin Furnace Wizard Witch
Furnace Mega Knight Zap Valkyrie Wizard Guards Witch
Valkyrie Wizard Mega Knight Zap Dart Goblin Furnace Guards Witch
Furnace Mega Knight
Zap Furnace Mega Knight
Wizard Mega Knight Valkyrie Furnace Witch
Valkyrie Mega Knight Zap Dart Goblin Furnace Wizard Guards Witch
Zap Valkyrie Furnace Wizard Witch Dart Goblin Guards Mega Knight
Dart Goblin
Valkyrie Wizard Mega Knight Dart Goblin Furnace Guards Witch
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap Furnace Witch
Zap Valkyrie Wizard Mega Knight
Guards Mega Knight Zap Valkyrie Furnace Witch
Valkyrie Guards Mega Knight Zap
Valkyrie Guards Witch Mega Knight
Furnace Wizard Zap Dart Goblin Witch
Guards Dart Goblin Valkyrie Furnace Witch
Mega Knight Valkyrie
Zap Mega Knight Valkyrie Witch
Witch Dart Goblin Guards
Mega Knight Dart Goblin Valkyrie Guards Witch
Mega Knight Zap Valkyrie Guards
Mega Knight Valkyrie Wizard Guards Witch
Wizard Dart Goblin Valkyrie Furnace Witch Mega Knight
Guards Witch Zap Dart Goblin Valkyrie Furnace
Valkyrie Mega Knight Zap Dart Goblin Wizard Witch
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Guards
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie Guards
Wizard Zap Valkyrie Furnace Mega Knight
Wizard Zap Dart Goblin Furnace Witch
Dart Goblin Furnace Wizard Witch
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Guards
Zap Dart Goblin Valkyrie Wizard
Zap Dart Goblin Wizard
Dart Goblin
Dart Goblin
Zap Dart Goblin Furnace
Zap Dart Goblin Furnace Wizard Witch
Dart Goblin Furnace Wizard Mega Knight
Zap Dart Goblin Wizard Mega Knight
Zap Dart Goblin Valkyrie Wizard Witch Mega Knight
Mega Knight
Wizard
Zap
Zap Valkyrie Furnace Wizard Witch Mega Knight
Witch
Zap Dart Goblin Wizard Witch
Zap Wizard Witch Mega Knight
Zap Dart Goblin
Zap Dart Goblin Furnace Wizard Witch
Zap Dart Goblin Wizard Guards Witch
Zap Dart Goblin Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Dart Goblin Guards Witch
Zap Dart Goblin Wizard Witch
Dart Goblin Valkyrie Wizard Mega Knight
Zap Dart Goblin Wizard
Zap
Dart Goblin Mega Knight
Zap Dart Goblin Guards Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch Mega Knight
Dart Goblin Wizard Mega Knight

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