My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Wall Breakers Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Balloon Prince
Giant Snowball
Dart Goblin Wall Breakers Skeleton Army Balloon
Zap
Dart Goblin Wall Breakers Skeleton Army Balloon Prince
Barbarian Barrel
Dart Goblin Valkyrie Wall Breakers Skeleton Army
The Log
Dart Goblin Wall Breakers Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Dart Goblin Wall Breakers Skeleton Army
Royal Delivery
Dart Goblin Valkyrie Wall Breakers Skeleton Army Balloon Prince
Fireball
Dart Goblin Wall Breakers Skeleton Army Balloon
Poison
Dart Goblin Skeleton Army Balloon
Lightning
Valkyrie Balloon Prince
Rocket
Valkyrie Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Dart Goblin Skeleton Army Valkyrie Freeze Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Dart Goblin Skeleton Army

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Prince Dart Goblin Valkyrie Wall Breakers Freeze
Dart Goblin
Valkyrie Zap Wall Breakers Balloon Prince
Valkyrie
Dart Goblin Balloon Prince Zap Wall Breakers
Wall Breakers
Zap Dart Goblin Valkyrie Balloon
Skeleton Army
Freeze
Balloon Zap
Balloon
Zap Valkyrie Freeze Dart Goblin Wall Breakers
Prince
Zap Valkyrie Dart Goblin

Defense Synergies 0 11

Zap
Dart Goblin Valkyrie Skeleton Army Prince
Dart Goblin
Zap Valkyrie Skeleton Army Prince
Valkyrie
Zap Dart Goblin Freeze Prince
Wall Breakers
Skeleton Army
Zap Dart Goblin Freeze Prince
Freeze
Valkyrie Skeleton Army
Balloon
Prince
Zap Dart Goblin Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie
Skeleton Army Zap Dart Goblin Valkyrie Prince
Skeleton Army Prince Dart Goblin Valkyrie Freeze
Skeleton Army Prince Dart Goblin Valkyrie
Valkyrie Skeleton Army Prince
Skeleton Army Freeze Zap Dart Goblin Valkyrie
Dart Goblin Zap Freeze
Zap Dart Goblin Valkyrie
Skeleton Army Prince
Skeleton Army Dart Goblin Valkyrie Prince
Dart Goblin Valkyrie Skeleton Army Zap Freeze
Zap Dart Goblin
Skeleton Army Prince Zap Valkyrie Freeze
Valkyrie Skeleton Army Zap Dart Goblin Freeze Prince
Skeleton Army Prince
Skeleton Army Zap Freeze Prince
Valkyrie Skeleton Army Prince
Zap Dart Goblin Valkyrie Skeleton Army Prince
Zap Valkyrie Freeze Dart Goblin
Dart Goblin Prince
Valkyrie Skeleton Army Dart Goblin Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Prince
Zap Valkyrie Prince
Skeleton Army Zap Valkyrie Prince
Valkyrie Skeleton Army Prince Zap
Valkyrie Skeleton Army Prince
Zap Dart Goblin Freeze
Skeleton Army Prince Dart Goblin Valkyrie
Valkyrie Skeleton Army Prince
Zap Freeze Valkyrie Skeleton Army Prince
Dart Goblin Skeleton Army
Dart Goblin Valkyrie Prince
Skeleton Army Zap Valkyrie Prince
Skeleton Army Prince Valkyrie
Dart Goblin Valkyrie Skeleton Army
Skeleton Army Zap Dart Goblin Valkyrie Freeze Prince
Valkyrie Zap Dart Goblin Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Freeze
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie Freeze Prince
Zap Valkyrie
Zap Dart Goblin Freeze
Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Prince
Zap Dart Goblin Valkyrie Prince
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Zap Dart Goblin Prince
Zap Dart Goblin
Dart Goblin
Freeze
Zap Dart Goblin Prince
Zap Dart Goblin Valkyrie
Prince
Prince
Zap
Zap Freeze Valkyrie
Zap Dart Goblin
Zap Prince
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Zap Freeze
Prince
Zap Dart Goblin Skeleton Army Freeze Prince
Zap Dart Goblin
Freeze
Dart Goblin Valkyrie Prince
Zap Dart Goblin
Zap
Dart Goblin Prince
Zap Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin Freeze Prince

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