My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Hog Rider
Zap
Bats Prince
Barbarian Barrel
Wizard
The Log
Hog Rider Prince
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Hog Rider Wizard Prince P.E.K.K.A
Fireball
Hog Rider Wizard
Poison
Bats Wizard
Lightning
Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Fireball Hog Rider Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap The Log Fireball

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Prince P.E.K.K.A
Zap
Fireball Hog Rider Prince P.E.K.K.A Bats The Log
Fireball
Zap Hog Rider The Log
Hog Rider
Bats Zap Fireball The Log Wizard Prince
Wizard
Hog Rider Prince P.E.K.K.A
Prince
Zap Bats Hog Rider Wizard The Log
P.E.K.K.A
Zap Bats Wizard The Log
The Log
Hog Rider Zap Fireball Prince P.E.K.K.A

Defense Synergies 4 10

Bats
Zap Prince P.E.K.K.A The Log
Zap
Fireball Bats Prince P.E.K.K.A The Log
Fireball
Zap The Log
Hog Rider
Wizard
Prince P.E.K.K.A The Log
Prince
The Log Bats Zap Wizard
P.E.K.K.A
The Log Bats Zap Wizard
The Log
Fireball Prince P.E.K.K.A Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard The Log
P.E.K.K.A Bats Zap Prince The Log
Prince P.E.K.K.A Bats
Prince P.E.K.K.A Bats
Fireball Prince P.E.K.K.A The Log
Fireball The Log Bats Zap
Bats Zap Fireball Wizard
Zap Fireball P.E.K.K.A The Log
P.E.K.K.A Prince
Prince
Bats Zap Fireball Wizard The Log
Bats Zap Fireball Wizard
Prince P.E.K.K.A Bats Zap Fireball Wizard The Log
Fireball Wizard Bats Zap Prince P.E.K.K.A The Log
P.E.K.K.A Prince
Zap Fireball Prince P.E.K.K.A The Log
Wizard Bats Fireball Prince P.E.K.K.A
Fireball Bats Zap Wizard Prince The Log
Zap Wizard The Log Bats Fireball
P.E.K.K.A Prince
Wizard Bats Fireball Prince P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Prince P.E.K.K.A
Fireball Zap Wizard Prince The Log
P.E.K.K.A Bats Zap Prince The Log
Prince P.E.K.K.A Bats Zap Fireball The Log
P.E.K.K.A Prince
Fireball Wizard Bats Zap
Prince P.E.K.K.A Bats Fireball
P.E.K.K.A Prince
Zap P.E.K.K.A Bats Fireball Prince The Log
P.E.K.K.A
P.E.K.K.A Bats Prince
P.E.K.K.A Zap Fireball Prince The Log
Prince P.E.K.K.A Fireball Wizard
Wizard Fireball
Bats Zap Fireball Prince P.E.K.K.A The Log
Bats Zap Fireball Wizard P.E.K.K.A The Log
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball Prince The Log
Fireball Wizard Zap The Log
Fireball Wizard Bats Zap
Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Bats Fireball Prince
Zap Fireball Wizard Prince The Log
Fireball Zap Wizard
Fireball The Log
Fireball
Zap Fireball Prince The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Bats
Zap Fireball Wizard Prince The Log
Zap Fireball Wizard The Log
Fireball Prince The Log
Fireball Wizard
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard Prince The Log
Fireball Zap The Log
Bats Zap Fireball Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard The Log
Zap Fireball
P.E.K.K.A Prince
Fireball Wizard The Log
Zap Bats Fireball Prince
Fireball Zap Wizard
The Log Fireball
Fireball Wizard Prince
The Log Zap Fireball Wizard
Zap Fireball
Prince P.E.K.K.A
Zap Bats Fireball The Log
Bats Zap Fireball
Zap Fireball Prince The Log
Prince P.E.K.K.A
Fireball Wizard

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