My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Witch Skeleton King
Zap
Inferno Tower Witch Skeleton King
Barbarian Barrel
Inferno Tower Witch Skeleton King
The Log
Witch Skeleton King
Earthquake
Inferno Tower Witch Skeleton King
Arrows
Witch Skeleton King
Royal Delivery
Witch P.E.K.K.A Mother Witch Skeleton King
Fireball
Inferno Tower Witch Mother Witch Skeleton King
Poison
Inferno Tower Witch Mother Witch Skeleton King
Lightning
Inferno Tower Witch Mother Witch Skeleton King
Rocket
Inferno Tower Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Mother Witch Skeleton King Inferno Tower Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Mother Witch

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Witch The Log Mother Witch
Fireball
Zap The Log Skeleton King
Inferno Tower
Witch
Zap P.E.K.K.A Skeleton King
P.E.K.K.A
Zap Witch The Log Mother Witch
The Log
Zap Fireball P.E.K.K.A
Mother Witch
Zap P.E.K.K.A
Skeleton King
Fireball Witch

Defense Synergies 4 10

Zap
Fireball Inferno Tower Witch P.E.K.K.A The Log Mother Witch
Fireball
Zap The Log Inferno Tower
Inferno Tower
The Log Zap Fireball Skeleton King
Witch
Zap The Log
P.E.K.K.A
The Log Zap
The Log
Fireball Inferno Tower P.E.K.K.A Zap Witch Mother Witch
Mother Witch
Zap The Log Skeleton King
Skeleton King
Inferno Tower Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Zap Witch The Log
Inferno Tower Witch P.E.K.K.A
Inferno Tower Witch P.E.K.K.A Skeleton King
Fireball P.E.K.K.A The Log
Fireball The Log Zap Mother Witch
Inferno Tower Zap Fireball Witch
Zap Fireball Inferno Tower P.E.K.K.A The Log
Inferno Tower Witch P.E.K.K.A Skeleton King
Inferno Tower
Witch Mother Witch Zap Fireball The Log Skeleton King
Inferno Tower Zap Fireball Witch
Inferno Tower P.E.K.K.A Zap Fireball Witch The Log
Fireball Zap Witch P.E.K.K.A The Log Skeleton King
Inferno Tower P.E.K.K.A Skeleton King
Inferno Tower Zap Fireball P.E.K.K.A The Log
Fireball Inferno Tower Witch P.E.K.K.A
Fireball Zap Witch The Log
Zap Witch The Log Fireball Mother Witch
P.E.K.K.A Inferno Tower
Fireball Witch P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Witch P.E.K.K.A
Fireball Zap The Log
P.E.K.K.A Zap Inferno Tower Witch The Log
P.E.K.K.A Zap Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Witch
Fireball Mother Witch Zap Witch
P.E.K.K.A Fireball Inferno Tower Witch
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Fireball Inferno Tower Witch The Log
Inferno Tower Witch P.E.K.K.A
P.E.K.K.A Inferno Tower Witch
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Fireball Inferno Tower Witch Skeleton King
Fireball Witch
Inferno Tower Witch Zap Fireball P.E.K.K.A The Log Skeleton King
Zap Fireball Inferno Tower Witch P.E.K.K.A The Log Mother Witch Skeleton King
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Zap The Log
Fireball Mother Witch Zap Witch
Witch The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball
Zap Fireball The Log
Fireball Zap
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball Witch The Log
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball Witch The Log Mother Witch
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Mother Witch Fireball Witch
Witch
Fireball The Log Zap Witch
Fireball Zap Witch The Log
Fireball Zap The Log
Zap Fireball Witch Mother Witch
Zap Fireball Witch
Fireball
Zap Fireball The Log
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Fireball Witch
Fireball Zap Witch
The Log Fireball
Fireball
The Log Zap Fireball Skeleton King
Zap Fireball
P.E.K.K.A
Zap Fireball Witch The Log Skeleton King
Zap Fireball Witch
Zap Fireball Witch The Log

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