My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Demolisher Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Wall Breakers Guards Inferno Dragon
Giant Snowball
Flying Machine Wall Breakers Guards Inferno Dragon
Zap
Flying Machine Wall Breakers Guards Inferno Dragon
Barbarian Barrel
Wall Breakers Guards
The Log
Mini P.E.K.K.A Goblin Demolisher Wall Breakers Guards
Earthquake
Guards
Arrows
Flying Machine Wall Breakers Guards
Royal Delivery
Mini P.E.K.K.A Flying Machine Goblin Demolisher Wall Breakers Guards Inferno Dragon
Fireball
Flying Machine Wall Breakers Inferno Dragon
Poison
Flying Machine Guards
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Demolisher Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Guards Fireball Mini P.E.K.K.A Flying Machine Goblin Demolisher Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Wall Breakers Guards Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mini P.E.K.K.A Flying Machine Goblin Demolisher Wall Breakers Guards
Fireball
Zap Wall Breakers
Mini P.E.K.K.A
Zap Goblin Demolisher
Flying Machine
Zap
Goblin Demolisher
Zap Mini P.E.K.K.A
Wall Breakers
Zap Fireball
Guards
Zap
Inferno Dragon

Defense Synergies 2 8

Zap
Fireball Mini P.E.K.K.A Flying Machine Goblin Demolisher Guards Inferno Dragon
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Goblin Demolisher Guards
Flying Machine
Zap Guards
Goblin Demolisher
Zap Mini P.E.K.K.A
Wall Breakers
Guards
Zap Mini P.E.K.K.A Flying Machine
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Goblin Demolisher
Mini P.E.K.K.A Inferno Dragon Zap Flying Machine
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Guards
Fireball Mini P.E.K.K.A Goblin Demolisher
Fireball Zap Flying Machine Goblin Demolisher Guards
Inferno Dragon Zap Fireball Flying Machine
Zap Fireball Flying Machine
Mini P.E.K.K.A Inferno Dragon
Guards Mini P.E.K.K.A
Guards Zap Fireball Flying Machine Goblin Demolisher
Inferno Dragon Zap Fireball Flying Machine
Mini P.E.K.K.A Zap Fireball Flying Machine Guards
Fireball Zap Mini P.E.K.K.A Goblin Demolisher Guards
Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A
Fireball Zap Flying Machine Goblin Demolisher Guards
Zap Fireball Flying Machine Goblin Demolisher Guards Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblin Demolisher Fireball Mini P.E.K.K.A Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Fireball
Fireball Zap Mini P.E.K.K.A Flying Machine Inferno Dragon
Guards Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Zap Fireball
Mini P.E.K.K.A Guards Inferno Dragon
Fireball Zap Flying Machine Goblin Demolisher
Mini P.E.K.K.A Guards Fireball Flying Machine
Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Flying Machine Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Flying Machine Guards
Zap Fireball Guards
Mini P.E.K.K.A Fireball Guards
Fireball Flying Machine Goblin Demolisher
Guards Zap Fireball Mini P.E.K.K.A Flying Machine Inferno Dragon
Zap Fireball Mini P.E.K.K.A Flying Machine Inferno Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Guards
Fireball Zap Flying Machine
Fireball Flying Machine
Fireball Flying Machine Guards
Fireball Zap Goblin Demolisher
Fireball Zap Flying Machine
Flying Machine Goblin Demolisher
Fireball Zap Flying Machine Goblin Demolisher
Fireball Zap Flying Machine
Fireball Mini P.E.K.K.A Guards
Zap Fireball Flying Machine
Fireball Zap Flying Machine
Flying Machine Fireball
Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine Goblin Demolisher
Fireball Flying Machine Goblin Demolisher
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Flying Machine Goblin Demolisher
Zap Fireball Flying Machine Goblin Demolisher
Fireball
Fireball
Zap Fireball Flying Machine
Zap Goblin Demolisher Fireball
Inferno Dragon
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Fireball Zap
Zap Fireball Flying Machine
Zap Fireball Flying Machine Guards
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Flying Machine Guards
Fireball Zap Flying Machine
Fireball
Fireball Mini P.E.K.K.A Flying Machine
Zap Fireball Flying Machine
Zap Fireball
Flying Machine
Zap Fireball Flying Machine Guards
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Inferno Dragon
Fireball

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