My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Golem Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Skeleton Army Ram Rider
Zap
Skeleton Army Ram Rider
Barbarian Barrel
Valkyrie Wizard Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Ram Rider
Fireball
Wizard Skeleton Army Ram Rider
Poison
Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Fireball Mini P.E.K.K.A Valkyrie Wizard Ram Rider Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Ram Rider Mini P.E.K.K.A Valkyrie Golem
Fireball
Zap Golem Ram Rider
Mini P.E.K.K.A
Zap Valkyrie Wizard Golem Ram Rider
Valkyrie
Zap Mini P.E.K.K.A Wizard Ram Rider
Wizard
Mini P.E.K.K.A Valkyrie Golem Ram Rider
Skeleton Army
Golem
Fireball Zap Mini P.E.K.K.A Wizard
Ram Rider
Zap Fireball Mini P.E.K.K.A Valkyrie Wizard

Defense Synergies 2 12

Zap
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Ram Rider
Fireball
Zap Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard Skeleton Army Ram Rider
Valkyrie
Zap Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Zap Mini P.E.K.K.A Wizard
Golem
Ram Rider
Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Valkyrie Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Ram Rider
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Skeleton Army Zap Valkyrie
Ram Rider Zap Fireball Wizard
Zap Fireball Valkyrie Ram Rider
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Zap Fireball Wizard Ram Rider
Zap Fireball Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Fireball Valkyrie Wizard Ram Rider
Fireball Valkyrie Wizard Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Ram Rider
Skeleton Army Zap Fireball Mini P.E.K.K.A Ram Rider
Wizard Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Zap Valkyrie Wizard Skeleton Army Ram Rider
Zap Valkyrie Wizard Fireball Ram Rider
Mini P.E.K.K.A Ram Rider
Valkyrie Wizard Skeleton Army Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball
Fireball Zap Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Zap Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Ram Rider
Fireball Wizard Zap Ram Rider
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Wizard Ram Rider
Wizard Fireball Valkyrie Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Ram Rider
Fireball
Fireball Valkyrie
Fireball Wizard Zap Valkyrie
Fireball Wizard Zap Ram Rider
Wizard
Fireball Zap Wizard Ram Rider
Fireball Zap Wizard Ram Rider
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard Ram Rider
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard Ram Rider
Fireball Zap Wizard Ram Rider
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Skeleton Army
Fireball Zap Wizard Ram Rider
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Fireball Wizard

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