My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Musketeer Hog Rider Witch Inferno Dragon Lumberjack
Zap
Witch Inferno Dragon
Barbarian Barrel
Musketeer Wizard Witch Lumberjack
The Log
Musketeer Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Musketeer Hog Rider Wizard Witch Inferno Dragon Lumberjack
Fireball
Musketeer Hog Rider Wizard Witch Inferno Dragon Lumberjack
Poison
Musketeer Wizard Witch
Lightning
Musketeer Wizard Witch Inferno Dragon Lumberjack
Rocket
Musketeer Hog Rider Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Musketeer Hog Rider Inferno Dragon Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Musketeer Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Musketeer Witch Lumberjack
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap Lumberjack
Hog Rider
Zap Fireball Musketeer Wizard Witch Lumberjack
Wizard
Hog Rider Lumberjack
Witch
Zap Hog Rider Lumberjack
Inferno Dragon
Lumberjack
Zap Musketeer Hog Rider Wizard Witch

Defense Synergies 2 8

Zap
Fireball Musketeer Witch Inferno Dragon Lumberjack
Fireball
Zap Musketeer Lumberjack
Musketeer
Lumberjack Zap Fireball
Hog Rider
Wizard
Lumberjack
Witch
Zap Lumberjack
Inferno Dragon
Zap
Lumberjack
Musketeer Zap Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Wizard
Inferno Dragon Lumberjack Zap Musketeer Witch
Witch Lumberjack Musketeer Inferno Dragon
Witch Inferno Dragon Lumberjack Musketeer
Fireball Lumberjack
Fireball Zap Musketeer Lumberjack
Musketeer Inferno Dragon Zap Fireball Wizard Witch
Zap Fireball Musketeer
Witch Inferno Dragon Musketeer Lumberjack
Musketeer Lumberjack
Witch Zap Fireball Musketeer Wizard Lumberjack
Musketeer Inferno Dragon Zap Fireball Wizard Witch
Lumberjack Zap Fireball Musketeer Wizard Witch
Fireball Wizard Zap Witch Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Inferno Dragon Lumberjack
Wizard Fireball Musketeer Witch Lumberjack
Fireball Zap Musketeer Wizard Witch Lumberjack
Zap Wizard Witch Fireball Musketeer Inferno Dragon Lumberjack
Musketeer Inferno Dragon Lumberjack
Wizard Fireball Musketeer Witch Lumberjack
Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch
Fireball Zap Musketeer Wizard Inferno Dragon Lumberjack
Lumberjack Zap Musketeer Witch
Lumberjack Zap Fireball Musketeer
Musketeer Witch Inferno Dragon Lumberjack
Fireball Wizard Zap Musketeer Witch
Fireball Musketeer Witch Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Witch Inferno Dragon
Witch Musketeer Inferno Dragon
Inferno Dragon Musketeer Witch Lumberjack
Zap Fireball
Fireball Wizard Witch Lumberjack
Wizard Fireball Musketeer Witch
Witch Zap Fireball Musketeer Inferno Dragon Lumberjack
Zap Fireball Musketeer Wizard Witch Inferno Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Wizard Zap
Fireball Wizard Zap Musketeer Witch
Musketeer Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Musketeer Lumberjack
Zap Fireball Musketeer Wizard
Fireball Zap Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard
Fireball
Zap Fireball Musketeer Wizard
Zap Fireball Wizard Witch
Fireball Musketeer
Fireball Wizard
Musketeer
Zap Fireball Musketeer
Zap Fireball Wizard Witch
Witch Inferno Dragon
Fireball Zap Musketeer Wizard Witch
Fireball Zap Musketeer Wizard Witch
Fireball Zap Musketeer
Zap Fireball Musketeer Wizard Witch
Zap Fireball Musketeer Wizard Witch
Fireball
Zap Fireball Musketeer Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Musketeer Witch
Fireball Zap Musketeer Wizard Witch
Fireball
Fireball Musketeer Wizard Lumberjack
Zap Fireball Musketeer Wizard
Zap Fireball
Musketeer
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Inferno Dragon
Fireball Wizard

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