My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Ice Wizard Bandit Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Valkyrie Ice Wizard Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Valkyrie P.E.K.K.A Ice Wizard Bandit Electro Wizard Mother Witch
Fireball
Ice Wizard Bandit Electro Wizard Mother Witch
Poison
Ice Wizard Electro Wizard Mother Witch
Lightning
Valkyrie Ice Wizard Bandit Electro Wizard Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Bandit Fireball Valkyrie Electro Wizard Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Ice Wizard Bandit Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Electro Wizard Valkyrie Ice Wizard Bandit Mother Witch
Fireball
Zap Electro Wizard
Valkyrie
Zap P.E.K.K.A Bandit Electro Wizard Mother Witch
P.E.K.K.A
Zap Electro Wizard Valkyrie Ice Wizard Mother Witch
Ice Wizard
Zap P.E.K.K.A Bandit
Bandit
Zap Valkyrie Ice Wizard Electro Wizard
Electro Wizard
Zap P.E.K.K.A Fireball Valkyrie Bandit
Mother Witch
Zap Valkyrie P.E.K.K.A

Defense Synergies 2 19

Zap
Fireball Electro Wizard Valkyrie P.E.K.K.A Ice Wizard Bandit Mother Witch
Fireball
Zap Valkyrie Ice Wizard Bandit Electro Wizard
Valkyrie
Zap Fireball P.E.K.K.A Ice Wizard Bandit Electro Wizard Mother Witch
P.E.K.K.A
Zap Valkyrie Ice Wizard Electro Wizard
Ice Wizard
Zap Fireball Valkyrie P.E.K.K.A Bandit Mother Witch
Bandit
Zap Fireball Valkyrie Ice Wizard Electro Wizard
Electro Wizard
Zap Fireball Valkyrie P.E.K.K.A Bandit
Mother Witch
Zap Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Electro Wizard
P.E.K.K.A Zap Valkyrie Ice Wizard Bandit Electro Wizard
P.E.K.K.A Valkyrie Ice Wizard Bandit Electro Wizard
P.E.K.K.A Valkyrie Ice Wizard Bandit Electro Wizard
Fireball Valkyrie P.E.K.K.A
Fireball Zap Valkyrie Ice Wizard Bandit Electro Wizard Mother Witch
Electro Wizard Zap Fireball Ice Wizard
Zap Fireball Valkyrie P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Ice Wizard
Valkyrie Ice Wizard Bandit Electro Wizard
Valkyrie Ice Wizard Electro Wizard Mother Witch Zap Fireball Bandit
Zap Fireball Ice Wizard Electro Wizard
P.E.K.K.A Zap Fireball Valkyrie Ice Wizard Bandit Electro Wizard
Fireball Valkyrie Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Valkyrie P.E.K.K.A Electro Wizard
Fireball Valkyrie Zap Ice Wizard Bandit Electro Wizard
Zap Valkyrie Fireball Ice Wizard Bandit Electro Wizard Mother Witch
P.E.K.K.A Electro Wizard
Valkyrie Fireball P.E.K.K.A Bandit Electro Wizard Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Valkyrie
P.E.K.K.A Bandit Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Zap Fireball Bandit Electro Wizard
P.E.K.K.A Valkyrie Bandit
Fireball Mother Witch Zap Ice Wizard Electro Wizard
P.E.K.K.A Fireball Valkyrie Ice Wizard Bandit Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Fireball Valkyrie Bandit
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie Electro Wizard
P.E.K.K.A Fireball Valkyrie Bandit
Fireball Valkyrie
Electro Wizard Zap Fireball Valkyrie P.E.K.K.A
Valkyrie Zap Fireball P.E.K.K.A Ice Wizard Electro Wizard Mother Witch
Zap Fireball Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Zap Ice Wizard Bandit Electro Wizard
Fireball Bandit
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Mother Witch Zap Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap Bandit
Fireball Electro Wizard
Zap Fireball Valkyrie Bandit Electro Wizard
Fireball Zap
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Bandit
Fireball Bandit
Fireball
Zap Fireball Bandit Electro Wizard
Zap Fireball Valkyrie Mother Witch
Fireball
Fireball
Zap Fireball
Zap Mother Witch Fireball Valkyrie Ice Wizard
Fireball Zap Ice Wizard Bandit Electro Wizard
Fireball Zap Bandit
Fireball Zap Bandit
Zap Fireball Ice Wizard Electro Wizard Mother Witch
Zap Electro Wizard Fireball
Fireball
Zap Fireball Bandit
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Bandit
Fireball Zap Ice Wizard Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Bandit Electro Wizard
P.E.K.K.A
Fireball

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