My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Baby Dragon Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart
Giant Snowball
Guards Baby Dragon
Zap
Firecracker Guards Cannon Cart
Barbarian Barrel
Firecracker Wizard Guards Cannon Cart
The Log
Firecracker Guards Cannon Cart
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Battle Healer Wizard Guards Baby Dragon Cannon Cart
Fireball
Firecracker Battle Healer Wizard Baby Dragon Cannon Cart
Poison
Firecracker Battle Healer Wizard Guards
Lightning
Battle Healer Wizard Baby Dragon Cannon Cart
Rocket
Battle Healer Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Guards Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Battle Healer Baby Dragon Wizard Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Guards Battle Healer

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Cannon Cart Battle Healer Guards Baby Dragon Mega Knight
Firecracker
Zap Battle Healer Baby Dragon Cannon Cart Mega Knight
Battle Healer
Baby Dragon Zap Firecracker Cannon Cart
Wizard
Mega Knight
Guards
Zap
Baby Dragon
Battle Healer Zap Firecracker Cannon Cart Mega Knight
Cannon Cart
Zap Firecracker Battle Healer Baby Dragon
Mega Knight
Zap Firecracker Wizard Baby Dragon

Defense Synergies 2 17

Zap
Mega Knight Firecracker Battle Healer Guards Baby Dragon Cannon Cart
Firecracker
Zap Battle Healer Guards Baby Dragon Mega Knight
Battle Healer
Baby Dragon Zap Firecracker Cannon Cart
Wizard
Guards Cannon Cart Mega Knight
Guards
Zap Firecracker Wizard Baby Dragon Cannon Cart
Baby Dragon
Battle Healer Zap Firecracker Guards Cannon Cart Mega Knight
Cannon Cart
Zap Battle Healer Wizard Guards Baby Dragon
Mega Knight
Zap Firecracker Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Firecracker Wizard Baby Dragon
Zap Firecracker Battle Healer Cannon Cart Mega Knight
Mega Knight Cannon Cart
Firecracker Guards Cannon Cart Mega Knight
Firecracker Battle Healer Mega Knight
Zap Firecracker Guards Baby Dragon Cannon Cart Mega Knight
Zap Firecracker Wizard Baby Dragon
Zap Battle Healer Baby Dragon Cannon Cart Mega Knight
Guards Firecracker Battle Healer Cannon Cart Mega Knight
Guards Zap Firecracker Wizard Baby Dragon Cannon Cart Mega Knight
Zap Firecracker Wizard Baby Dragon
Mega Knight Zap Battle Healer Wizard Guards Cannon Cart
Wizard Mega Knight Zap Firecracker Guards Baby Dragon Cannon Cart
Cannon Cart Mega Knight
Zap Mega Knight
Wizard Mega Knight Firecracker Cannon Cart
Mega Knight Zap Firecracker Battle Healer Wizard Guards Baby Dragon Cannon Cart
Zap Wizard Baby Dragon Firecracker Battle Healer Guards Cannon Cart Mega Knight
Cannon Cart
Wizard Mega Knight Firecracker Battle Healer Guards Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Battle Healer Cannon Cart
Zap Firecracker Battle Healer Wizard Baby Dragon Cannon Cart Mega Knight
Guards Mega Knight Zap Battle Healer Cannon Cart
Guards Mega Knight Zap Battle Healer Cannon Cart
Battle Healer Guards Cannon Cart Mega Knight
Firecracker Wizard Zap Baby Dragon
Guards Battle Healer Cannon Cart
Mega Knight Battle Healer Cannon Cart
Zap Mega Knight Firecracker Baby Dragon Cannon Cart
Guards
Mega Knight Guards Cannon Cart
Mega Knight Zap Guards
Cannon Cart Mega Knight Wizard Guards
Wizard Firecracker Baby Dragon Cannon Cart Mega Knight
Guards Zap Firecracker Battle Healer Baby Dragon Cannon Cart
Mega Knight Zap Firecracker Battle Healer Wizard Baby Dragon Cannon Cart
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon Cannon Cart
Cannon Cart Firecracker Guards
Wizard Zap Firecracker Baby Dragon Mega Knight
Firecracker Wizard Zap Baby Dragon
Firecracker Wizard Baby Dragon
Zap Firecracker Wizard Baby Dragon
Zap Firecracker Wizard
Guards
Firecracker Zap Wizard Cannon Cart
Zap Firecracker Wizard Baby Dragon
Firecracker Baby Dragon Cannon Cart
Firecracker Baby Dragon Cannon Cart
Zap Firecracker Baby Dragon Cannon Cart
Zap Firecracker Wizard Baby Dragon Cannon Cart
Firecracker Wizard Baby Dragon Cannon Cart Mega Knight
Zap Firecracker Wizard Baby Dragon Mega Knight
Zap Firecracker Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Wizard
Zap Baby Dragon Cannon Cart
Zap Firecracker Wizard Baby Dragon Mega Knight
Firecracker Zap Wizard Baby Dragon
Zap Wizard Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Zap Firecracker Wizard Baby Dragon
Zap Firecracker Wizard Guards
Zap Wizard Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Guards Cannon Cart
Zap Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Cannon Cart Mega Knight
Zap Firecracker Wizard Baby Dragon
Zap
Firecracker Cannon Cart Mega Knight
Zap Firecracker Guards Baby Dragon
Firecracker Zap
Zap Firecracker Baby Dragon Cannon Cart Mega Knight
Cannon Cart
Firecracker Wizard Mega Knight

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