My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Dart Goblin Ram Rider
Zap
Firecracker Dart Goblin Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Electro Wizard Ram Rider
Fireball
Firecracker Dart Goblin Electro Wizard Ram Rider
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Dart Goblin Fireball Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Dart Goblin

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Electro Wizard Ram Rider Dart Goblin The Log Mega Knight
Firecracker
Zap Dart Goblin Ram Rider Mega Knight
Dart Goblin
Zap Firecracker The Log Ram Rider Mega Knight
Fireball
Zap The Log Electro Wizard Ram Rider Mega Knight
The Log
Zap Dart Goblin Fireball Ram Rider Mega Knight
Electro Wizard
Zap Fireball Ram Rider Mega Knight
Ram Rider
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard Ram Rider

Defense Synergies 5 19

Zap
Fireball Electro Wizard Mega Knight Firecracker Dart Goblin The Log Ram Rider
Firecracker
The Log Zap Dart Goblin Electro Wizard Mega Knight
Dart Goblin
Zap Firecracker The Log Electro Wizard Ram Rider Mega Knight
Fireball
Zap The Log Electro Wizard Ram Rider Mega Knight
The Log
Firecracker Fireball Zap Dart Goblin Electro Wizard Ram Rider Mega Knight
Electro Wizard
Zap Firecracker Dart Goblin Fireball The Log Ram Rider Mega Knight
Ram Rider
Zap Dart Goblin Fireball The Log Electro Wizard
Mega Knight
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Fireball The Log Electro Wizard Ram Rider
Zap Firecracker Dart Goblin The Log Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Ram Rider Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Zap Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Ram Rider Zap Firecracker Fireball
Zap Dart Goblin Fireball The Log Electro Wizard Ram Rider Mega Knight
Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Zap Firecracker Fireball The Log Ram Rider Mega Knight
Zap Firecracker Dart Goblin Fireball Electro Wizard Ram Rider
Mega Knight Zap Fireball The Log Electro Wizard Ram Rider
Fireball Mega Knight Zap Firecracker Dart Goblin The Log Electro Wizard
Electro Wizard Ram Rider Mega Knight
Zap Fireball The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Firecracker Fireball Electro Wizard
Fireball Mega Knight Zap Firecracker Dart Goblin The Log Electro Wizard Ram Rider
Zap The Log Firecracker Dart Goblin Fireball Electro Wizard Ram Rider Mega Knight
Dart Goblin Electro Wizard Ram Rider
Mega Knight Firecracker Dart Goblin Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Firecracker The Log Mega Knight
Mega Knight Zap The Log Electro Wizard Ram Rider
Mega Knight Zap Fireball The Log Electro Wizard Ram Rider
Ram Rider Mega Knight
Firecracker Fireball Zap Dart Goblin Electro Wizard Ram Rider
Dart Goblin Fireball Electro Wizard Ram Rider
Mega Knight
Zap Electro Wizard Mega Knight Firecracker Fireball The Log
Dart Goblin
Mega Knight Dart Goblin
Mega Knight Zap Fireball The Log Electro Wizard
Mega Knight Fireball Ram Rider
Firecracker Dart Goblin Fireball Mega Knight
Electro Wizard Zap Firecracker Dart Goblin Fireball The Log
Mega Knight Zap Firecracker Dart Goblin Fireball The Log Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin The Log
Firecracker Fireball Zap Dart Goblin The Log Electro Wizard Ram Rider
Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball The Log
Fireball Zap Firecracker The Log Mega Knight
Firecracker Fireball Zap Dart Goblin Ram Rider
Firecracker Dart Goblin The Log
Fireball The Log Zap Firecracker Dart Goblin Ram Rider
Fireball The Log Zap Firecracker Dart Goblin Ram Rider
Fireball Electro Wizard
Firecracker Zap Dart Goblin Fireball The Log Electro Wizard Ram Rider
Fireball Zap Firecracker Dart Goblin
Firecracker Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball
Zap Firecracker Dart Goblin Fireball The Log
Zap Firecracker Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball The Log Mega Knight
Fireball
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard Mega Knight
Zap Firecracker Dart Goblin Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log Zap Dart Goblin Electro Wizard Ram Rider
Fireball Zap The Log Ram Rider Mega Knight
Fireball Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin Fireball Electro Wizard
Zap Electro Wizard Firecracker Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball The Log Mega Knight
Zap Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball The Log
Zap Electro Wizard Dart Goblin Fireball
Fireball Zap Firecracker Dart Goblin Electro Wizard Ram Rider
The Log Fireball
Fireball Firecracker Dart Goblin Electro Wizard Mega Knight
The Log Zap Firecracker Dart Goblin Fireball
Zap Fireball
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard
Firecracker Zap Dart Goblin Fireball Electro Wizard
Zap Firecracker Dart Goblin Fireball The Log Electro Wizard Mega Knight
Fireball Firecracker Dart Goblin Mega Knight

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