My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Dart Goblin Hog Rider Witch
Zap
Firecracker Dart Goblin Witch
Barbarian Barrel
Firecracker Dart Goblin Witch
The Log
Firecracker Dart Goblin Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Dart Goblin Witch
Royal Delivery
Firecracker Dart Goblin Hog Rider Witch
Fireball
Firecracker Dart Goblin Hog Rider Witch
Poison
Firecracker Dart Goblin Witch
Lightning
Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Firecracker Dart Goblin Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Firecracker

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Mirror Dart Goblin Witch The Log Mega Knight
Firecracker
Zap Hog Rider Dart Goblin Mirror Mega Knight
Dart Goblin
Zap Firecracker Hog Rider Mirror The Log Mega Knight
Hog Rider
Zap Firecracker The Log Dart Goblin Mirror Witch Mega Knight
Mirror
Zap The Log Firecracker Dart Goblin Hog Rider
Witch
Zap Hog Rider Mega Knight
The Log
Hog Rider Mirror Zap Dart Goblin Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Hog Rider Witch The Log

Defense Synergies 3 15

Zap
Mirror Mega Knight Firecracker Dart Goblin Witch The Log
Firecracker
The Log Zap Dart Goblin Mirror Mega Knight
Dart Goblin
Zap Firecracker Mirror The Log Mega Knight
Hog Rider
Mirror
Zap Firecracker Dart Goblin The Log Mega Knight
Witch
Zap The Log Mega Knight
The Log
Firecracker Zap Dart Goblin Mirror Witch Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Mirror Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin Witch The Log Mega Knight
Witch Mega Knight Dart Goblin
Witch Firecracker Dart Goblin Mega Knight
Firecracker The Log Mega Knight
The Log Zap Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Firecracker Witch
Zap Dart Goblin The Log Mega Knight
Witch
Firecracker Dart Goblin Mega Knight
Dart Goblin Witch Zap Firecracker The Log Mega Knight
Zap Firecracker Dart Goblin Witch
Mega Knight Zap Witch The Log
Mega Knight Zap Firecracker Dart Goblin Witch The Log
Mega Knight
Zap The Log Mega Knight
Mega Knight Firecracker Witch
Mega Knight Zap Firecracker Dart Goblin Witch The Log
Zap Witch The Log Firecracker Dart Goblin Mega Knight
Dart Goblin
Mega Knight Firecracker Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch
Zap Firecracker The Log Mega Knight
Mega Knight Zap Witch The Log
Mega Knight Zap The Log
Witch Mega Knight
Firecracker Zap Dart Goblin Witch
Dart Goblin Witch
Mega Knight
Zap Mega Knight Firecracker Witch The Log
Witch Dart Goblin
Mega Knight Dart Goblin Witch
Mega Knight Zap The Log
Mega Knight Witch
Firecracker Dart Goblin Witch Mega Knight
Witch Zap Firecracker Dart Goblin The Log
Mega Knight Zap Firecracker Dart Goblin Witch The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log
Firecracker Zap Dart Goblin The Log
Dart Goblin The Log
Firecracker Dart Goblin The Log
Zap Firecracker The Log Mega Knight
Firecracker Zap Dart Goblin Witch
Firecracker Dart Goblin Witch The Log
The Log Zap Firecracker Dart Goblin
The Log Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin The Log
Zap Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin Witch The Log
Firecracker Dart Goblin The Log Mega Knight
Zap Firecracker Dart Goblin The Log Mega Knight
Zap Firecracker Dart Goblin Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Witch Mega Knight
Witch
Firecracker The Log Zap Dart Goblin Witch
Zap Witch The Log Mega Knight
Zap Firecracker Dart Goblin The Log
Zap Firecracker Dart Goblin Witch
Zap Firecracker Dart Goblin Witch
Zap Dart Goblin The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker The Log
Zap Dart Goblin Witch
Zap Firecracker Dart Goblin Witch
The Log
Firecracker Dart Goblin Mega Knight
The Log Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Witch The Log
Firecracker Zap Dart Goblin Witch
Zap Firecracker Dart Goblin Witch The Log Mega Knight
Firecracker Dart Goblin Mega Knight

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