My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Dark Prince
Giant Snowball
Dart Goblin Goblin Barrel Guards
Zap
Firecracker Dart Goblin Goblin Barrel Guards Dark Prince
Barbarian Barrel
Firecracker Dart Goblin Goblin Barrel Guards Dark Prince
The Log
Firecracker Dart Goblin Goblin Barrel Guards Dark Prince
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Dart Goblin Goblin Barrel Guards
Royal Delivery
Firecracker Dart Goblin Goblin Barrel Guards Dark Prince
Fireball
Firecracker Dart Goblin Goblin Barrel
Poison
Firecracker Dart Goblin Guards
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Dart Goblin Goblin Barrel Guards Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Dart Goblin

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Dart Goblin Guards Dark Prince Mega Knight
Firecracker
Zap Dart Goblin Mirror Goblin Barrel Dark Prince Mega Knight
Dart Goblin
Goblin Barrel Zap Firecracker Mirror Dark Prince Mega Knight
Mirror
Zap Goblin Barrel Firecracker Dart Goblin
Goblin Barrel
Dart Goblin Mirror Dark Prince Firecracker Guards Mega Knight
Guards
Zap Goblin Barrel
Dark Prince
Goblin Barrel Zap Firecracker Dart Goblin
Mega Knight
Zap Firecracker Dart Goblin Goblin Barrel

Defense Synergies 2 14

Zap
Mirror Mega Knight Firecracker Dart Goblin Guards Dark Prince
Firecracker
Zap Dart Goblin Mirror Guards Dark Prince Mega Knight
Dart Goblin
Zap Firecracker Mirror Guards Dark Prince Mega Knight
Mirror
Zap Firecracker Dart Goblin Mega Knight
Goblin Barrel
Guards
Zap Firecracker Dart Goblin
Dark Prince
Zap Firecracker Dart Goblin
Mega Knight
Zap Firecracker Dart Goblin Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Dark Prince Mega Knight
Mega Knight Dart Goblin Dark Prince
Firecracker Dart Goblin Guards Dark Prince Mega Knight
Firecracker Dark Prince Mega Knight
Zap Firecracker Dart Goblin Guards Dark Prince Mega Knight
Dart Goblin Zap Firecracker
Zap Dart Goblin Mega Knight
Guards Firecracker Dart Goblin Dark Prince Mega Knight
Dart Goblin Guards Zap Firecracker Dark Prince Mega Knight
Zap Firecracker Dart Goblin
Mega Knight Zap Guards Dark Prince
Mega Knight Zap Firecracker Dart Goblin Guards Dark Prince
Mega Knight
Zap Mega Knight
Mega Knight Firecracker Dark Prince
Mega Knight Zap Firecracker Dart Goblin Guards Dark Prince
Zap Firecracker Dart Goblin Guards Dark Prince Mega Knight
Dart Goblin
Dark Prince Mega Knight Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Dark Prince
Zap Firecracker Mega Knight
Guards Mega Knight Zap Dark Prince
Guards Dark Prince Mega Knight Zap
Guards Dark Prince Mega Knight
Firecracker Zap Dart Goblin
Guards Dark Prince Dart Goblin
Mega Knight Dark Prince
Zap Mega Knight Firecracker Dark Prince
Dart Goblin Guards
Mega Knight Dart Goblin Guards Dark Prince
Mega Knight Zap Guards Dark Prince
Dark Prince Mega Knight Guards
Firecracker Dart Goblin Mega Knight
Guards Zap Firecracker Dart Goblin Dark Prince
Mega Knight Zap Firecracker Dart Goblin Dark Prince
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin Guards Dark Prince
Zap Firecracker Dark Prince Mega Knight
Firecracker Zap Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Guards
Firecracker Zap Dart Goblin Dark Prince
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Dark Prince Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Mega Knight
Zap
Zap Firecracker Dark Prince Mega Knight
Firecracker Zap Dart Goblin
Zap Mega Knight
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Guards
Zap Dart Goblin Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Dart Goblin Guards Dark Prince
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Dark Prince Mega Knight
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Dark Prince Mega Knight
Zap Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Dark Prince Mega Knight
Firecracker Dart Goblin Mega Knight

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