My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Giant Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Electro Giant Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Skeleton King
Giant Snowball
Dart Goblin Skeleton Army Skeleton King
Zap
Firecracker Dart Goblin Skeleton Army Skeleton King
Barbarian Barrel
Firecracker Dart Goblin Skeleton Army Skeleton King
The Log
Firecracker Dart Goblin Skeleton Army Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Firecracker Dart Goblin Skeleton Army Skeleton King
Royal Delivery
Firecracker Dart Goblin Skeleton Army Skeleton King
Fireball
Firecracker Dart Goblin Skeleton Army Skeleton King
Poison
Firecracker Dart Goblin Skeleton Army Skeleton King
Lightning
Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Electro Giant Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Dart Goblin Skeleton Army Skeleton King Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Dart Goblin Mega Knight
Firecracker
Zap Dart Goblin Mirror Mega Knight
Dart Goblin
Zap Firecracker Mirror Mega Knight Skeleton King
Mirror
Zap Electro Giant Firecracker Dart Goblin Skeleton Army
Skeleton Army
Skeleton King Mirror
Electro Giant
Mirror
Mega Knight
Zap Firecracker Dart Goblin
Skeleton King
Skeleton Army Dart Goblin

Defense Synergies 3 12

Zap
Mirror Mega Knight Firecracker Dart Goblin Skeleton Army
Firecracker
Zap Dart Goblin Mirror Skeleton Army Mega Knight
Dart Goblin
Zap Firecracker Mirror Skeleton Army Mega Knight
Mirror
Zap Skeleton Army Firecracker Dart Goblin Mega Knight
Skeleton Army
Mirror Zap Firecracker Dart Goblin Skeleton King
Electro Giant
Mega Knight
Zap Firecracker Dart Goblin Mirror
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
Skeleton Army Zap Firecracker Dart Goblin Mega Knight
Skeleton Army Mega Knight Dart Goblin
Skeleton Army Firecracker Dart Goblin Mega Knight Skeleton King
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Firecracker
Zap Dart Goblin Electro Giant Mega Knight
Skeleton Army Skeleton King
Skeleton Army Firecracker Dart Goblin Mega Knight
Dart Goblin Skeleton Army Zap Firecracker Electro Giant Mega Knight Skeleton King
Zap Firecracker Dart Goblin
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Zap Firecracker Dart Goblin Skeleton King
Skeleton Army Mega Knight Skeleton King
Skeleton Army Zap Electro Giant Mega Knight
Mega Knight Firecracker Skeleton Army
Mega Knight Zap Firecracker Dart Goblin Skeleton Army
Zap Firecracker Dart Goblin Mega Knight
Dart Goblin
Skeleton Army Mega Knight Firecracker Dart Goblin Electro Giant
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Electro Giant
Zap Firecracker Mega Knight
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight
Firecracker Electro Giant Zap Dart Goblin
Skeleton Army Dart Goblin
Mega Knight Skeleton Army
Zap Mega Knight Firecracker Skeleton Army
Dart Goblin Skeleton Army
Mega Knight Dart Goblin
Skeleton Army Mega Knight Zap Electro Giant
Skeleton Army Mega Knight Skeleton King
Firecracker Dart Goblin Skeleton Army Electro Giant Mega Knight
Skeleton Army Electro Giant Zap Firecracker Dart Goblin Skeleton King
Mega Knight Zap Firecracker Dart Goblin Electro Giant Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Mega Knight
Firecracker Electro Giant Zap Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Electro Giant Mega Knight
Mega Knight
Zap
Zap Firecracker Electro Giant Mega Knight
Firecracker Zap Dart Goblin
Zap Mega Knight
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Electro Giant
Zap Firecracker Dart Goblin Electro Giant
Zap Dart Goblin Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Dart Goblin Skeleton Army
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Skeleton King
Zap Electro Giant
Firecracker Dart Goblin Mega Knight
Zap Electro Giant Firecracker Dart Goblin Skeleton King
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Electro Giant Mega Knight
Firecracker Dart Goblin Mega Knight

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