My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Dart Goblin Three Musketeers
Zap
Firecracker Dart Goblin Three Musketeers
Barbarian Barrel
Firecracker Dart Goblin Three Musketeers
The Log
Firecracker Dart Goblin Three Musketeers
Earthquake
Firecracker Elixir Collector
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Three Musketeers P.E.K.K.A
Fireball
Firecracker Dart Goblin Elixir Collector Three Musketeers
Poison
Firecracker Dart Goblin Elixir Collector Three Musketeers
Lightning
Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Firecracker Dart Goblin Tornado Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Firecracker Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado P.E.K.K.A Dart Goblin Three Musketeers
Firecracker
Zap Dart Goblin Three Musketeers Tornado P.E.K.K.A
Dart Goblin
Zap Firecracker P.E.K.K.A
Elixir Collector
Three Musketeers
Zap Firecracker Rage Tornado
Rage
Three Musketeers
Tornado
Zap P.E.K.K.A Firecracker Three Musketeers
P.E.K.K.A
Zap Tornado Firecracker Dart Goblin

Defense Synergies 1 11

Zap
Firecracker Dart Goblin Three Musketeers Tornado P.E.K.K.A
Firecracker
Zap Dart Goblin Tornado P.E.K.K.A
Dart Goblin
Zap Firecracker Tornado P.E.K.K.A
Elixir Collector
Three Musketeers
Zap Tornado
Rage
Tornado
P.E.K.K.A Zap Firecracker Dart Goblin Three Musketeers
P.E.K.K.A
Tornado Zap Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
P.E.K.K.A Zap Firecracker Dart Goblin Three Musketeers
Three Musketeers Tornado P.E.K.K.A Dart Goblin
Three Musketeers P.E.K.K.A Firecracker Dart Goblin
Firecracker Tornado P.E.K.K.A
Tornado Zap Firecracker Dart Goblin
Dart Goblin Three Musketeers Tornado Zap Firecracker
Zap Dart Goblin P.E.K.K.A
Three Musketeers P.E.K.K.A Tornado
Tornado Firecracker Dart Goblin
Dart Goblin Zap Firecracker Tornado
Three Musketeers Zap Firecracker Dart Goblin Tornado
P.E.K.K.A Zap Three Musketeers
Three Musketeers Zap Firecracker Dart Goblin Tornado P.E.K.K.A
P.E.K.K.A Three Musketeers
Tornado Zap Three Musketeers P.E.K.K.A
Three Musketeers Firecracker Tornado P.E.K.K.A
Zap Firecracker Dart Goblin Three Musketeers Tornado
Zap Tornado Firecracker Dart Goblin
P.E.K.K.A Dart Goblin Three Musketeers Tornado
Firecracker Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Firecracker
P.E.K.K.A Zap
P.E.K.K.A Zap Tornado
P.E.K.K.A Three Musketeers
Firecracker Zap Dart Goblin Three Musketeers Tornado
P.E.K.K.A Dart Goblin
P.E.K.K.A
Zap P.E.K.K.A Firecracker Tornado
P.E.K.K.A Dart Goblin Three Musketeers
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Tornado
P.E.K.K.A Three Musketeers
Firecracker Dart Goblin Three Musketeers
Zap Firecracker Dart Goblin Three Musketeers Tornado P.E.K.K.A
Zap Firecracker Dart Goblin P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin Tornado
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker
Firecracker Zap Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Three Musketeers Tornado
Firecracker Zap Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Three Musketeers
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Three Musketeers
Firecracker Dart Goblin Three Musketeers
Three Musketeers Tornado
Zap Firecracker Dart Goblin Three Musketeers
Zap Firecracker Dart Goblin Tornado
Tornado
Tornado
Zap
Zap Firecracker Tornado
Firecracker Zap Dart Goblin Tornado
Zap Tornado
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin
Zap Dart Goblin
Zap Firecracker
P.E.K.K.A
Firecracker
Zap Dart Goblin
Zap Firecracker Dart Goblin Three Musketeers Tornado
Firecracker Dart Goblin Three Musketeers
Zap Firecracker Dart Goblin
Zap Tornado
Firecracker Dart Goblin Three Musketeers P.E.K.K.A
Zap Firecracker Dart Goblin Tornado
Firecracker Zap Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
P.E.K.K.A
Firecracker Dart Goblin

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