My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon
Giant Snowball
Electro Dragon Inferno Dragon Lumberjack
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Elixir Golem Lumberjack
The Log
Firecracker Elixir Golem Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Electro Dragon Inferno Dragon Lumberjack
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon Inferno Dragon Lumberjack
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Battle Healer Electro Dragon Inferno Dragon Lumberjack
Rocket
Battle Healer Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Poison Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Elixir Golem Battle Healer Poison Inferno Dragon Lumberjack Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Elixir Golem Battle Healer

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elixir Golem Battle Healer Poison Electro Dragon Lumberjack
Firecracker
Zap Elixir Golem Battle Healer Inferno Dragon Lumberjack
Elixir Golem
Firecracker Battle Healer Poison Zap Electro Dragon Inferno Dragon Lumberjack
Battle Healer
Elixir Golem Electro Dragon Inferno Dragon Zap Firecracker Poison Lumberjack
Poison
Elixir Golem Zap Battle Healer Electro Dragon
Electro Dragon
Battle Healer Zap Elixir Golem Poison Inferno Dragon
Inferno Dragon
Battle Healer Firecracker Elixir Golem Electro Dragon
Lumberjack
Zap Firecracker Elixir Golem Battle Healer

Defense Synergies 2 13

Zap
Firecracker Battle Healer Poison Electro Dragon Inferno Dragon Lumberjack
Firecracker
Zap Battle Healer Electro Dragon Lumberjack
Elixir Golem
Battle Healer
Electro Dragon Inferno Dragon Zap Firecracker Poison Lumberjack
Poison
Zap Battle Healer
Electro Dragon
Battle Healer Zap Firecracker Inferno Dragon Lumberjack
Inferno Dragon
Battle Healer Zap Electro Dragon
Lumberjack
Zap Firecracker Battle Healer Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Dragon
Inferno Dragon Lumberjack Zap Firecracker Battle Healer Electro Dragon
Lumberjack Electro Dragon Inferno Dragon
Inferno Dragon Lumberjack Firecracker Electro Dragon
Firecracker Battle Healer Poison Lumberjack
Zap Firecracker Electro Dragon Lumberjack
Inferno Dragon Zap Firecracker Poison Electro Dragon
Zap Battle Healer Poison Electro Dragon
Inferno Dragon Lumberjack
Firecracker Battle Healer Lumberjack
Poison Zap Firecracker Electro Dragon Lumberjack
Inferno Dragon Zap Firecracker Poison Electro Dragon
Lumberjack Zap Battle Healer Electro Dragon
Zap Firecracker Poison Electro Dragon Lumberjack
Inferno Dragon Lumberjack
Zap Inferno Dragon Lumberjack
Firecracker Poison Electro Dragon Lumberjack
Zap Firecracker Battle Healer Electro Dragon Lumberjack
Zap Poison Firecracker Battle Healer Electro Dragon Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Firecracker Battle Healer Poison Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Battle Healer
Poison Zap Firecracker Battle Healer Electro Dragon Inferno Dragon Lumberjack
Lumberjack Zap Battle Healer Electro Dragon
Lumberjack Zap Battle Healer
Battle Healer Inferno Dragon Lumberjack
Firecracker Poison Zap Electro Dragon
Battle Healer Lumberjack
Battle Healer Inferno Dragon Lumberjack
Zap Electro Dragon Firecracker Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon Lumberjack
Zap Poison
Lumberjack
Firecracker Electro Dragon
Electro Dragon Zap Firecracker Battle Healer Poison Inferno Dragon Lumberjack
Poison Zap Firecracker Battle Healer Electro Dragon Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon
Firecracker Poison Zap Electro Dragon
Poison Electro Dragon
Firecracker Poison
Poison Zap Firecracker
Firecracker Poison Zap Electro Dragon
Firecracker Poison
Poison Zap Firecracker Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Electro Dragon Lumberjack
Firecracker Poison Zap Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Firecracker
Firecracker Poison Electro Dragon
Zap Firecracker Poison
Zap Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Poison
Zap Firecracker Poison Electro Dragon
Zap Firecracker Poison Electro Dragon
Poison
Poison
Zap Poison Electro Dragon
Zap Firecracker Poison Electro Dragon
Inferno Dragon
Firecracker Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap Firecracker
Poison Zap Firecracker Electro Dragon
Zap Electro Dragon Firecracker Poison
Poison Zap Electro Dragon
Zap Firecracker Poison Electro Dragon
Firecracker Poison
Zap Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Firecracker Electro Dragon Lumberjack
Zap Firecracker Poison Electro Dragon
Zap Poison
Firecracker Electro Dragon
Zap Electro Dragon Firecracker Poison
Firecracker Zap Poison Electro Dragon
Poison Electro Dragon Zap Firecracker
Inferno Dragon
Firecracker Electro Dragon

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