My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone
Giant Snowball
Furnace Goblin Barrel Clone
Zap
Firecracker Furnace Goblin Barrel Clone
Barbarian Barrel
Firecracker Furnace Goblin Barrel Clone
The Log
Firecracker Furnace Goblin Barrel Clone
Earthquake
Firecracker Furnace Goblin Barrel Clone
Arrows
Firecracker Furnace Goblin Barrel Clone
Royal Delivery
Firecracker Goblin Barrel Clone P.E.K.K.A
Fireball
Firecracker Furnace Goblin Barrel Clone
Poison
Firecracker Furnace Clone
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Goblin Barrel Clone Furnace P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Goblin Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror P.E.K.K.A Furnace Mega Knight
Firecracker
Zap Mirror Goblin Barrel P.E.K.K.A Mega Knight
Furnace
Zap Mirror Goblin Barrel P.E.K.K.A
Mirror
Zap Goblin Barrel Firecracker Furnace
Goblin Barrel
Mirror Firecracker Furnace Clone P.E.K.K.A Mega Knight
Clone
Goblin Barrel
P.E.K.K.A
Zap Firecracker Furnace Goblin Barrel
Mega Knight
Zap Firecracker Goblin Barrel

Defense Synergies 3 7

Zap
Mirror Mega Knight Firecracker Furnace P.E.K.K.A
Firecracker
Zap Mirror P.E.K.K.A Mega Knight
Furnace
Mirror Zap
Mirror
Zap Furnace Firecracker Mega Knight
Goblin Barrel
Clone
P.E.K.K.A
Zap Firecracker
Mega Knight
Zap Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
P.E.K.K.A Zap Firecracker Furnace Mega Knight
Furnace P.E.K.K.A Mega Knight
P.E.K.K.A Firecracker Furnace Mega Knight
Firecracker P.E.K.K.A Mega Knight
Zap Firecracker Furnace Mega Knight
Furnace Zap Firecracker
Zap P.E.K.K.A Mega Knight
P.E.K.K.A Furnace
Firecracker Mega Knight
Zap Firecracker Furnace Mega Knight
Zap Firecracker Furnace
Furnace P.E.K.K.A Mega Knight Zap
Mega Knight Zap Firecracker Furnace P.E.K.K.A
P.E.K.K.A Furnace Mega Knight
Zap Furnace P.E.K.K.A Mega Knight
Mega Knight Firecracker Furnace P.E.K.K.A
Mega Knight Zap Firecracker Furnace
Zap Furnace Firecracker Mega Knight
P.E.K.K.A
Mega Knight Firecracker Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace P.E.K.K.A
Zap Firecracker Mega Knight
P.E.K.K.A Mega Knight Zap Furnace
P.E.K.K.A Mega Knight Zap
P.E.K.K.A Mega Knight
Firecracker Furnace Zap
P.E.K.K.A Furnace
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Firecracker
P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Zap
P.E.K.K.A Mega Knight
Firecracker Furnace Mega Knight
Zap Firecracker Furnace P.E.K.K.A
Mega Knight Zap Firecracker P.E.K.K.A
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker Furnace Mega Knight
Firecracker Zap Furnace
Firecracker Furnace
Zap Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker Furnace
Zap Firecracker Furnace
Firecracker Furnace Mega Knight
Zap Firecracker Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Furnace Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker Furnace
Zap Firecracker
Zap Mega Knight
Zap Firecracker
P.E.K.K.A Mega Knight
Firecracker
Zap
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker P.E.K.K.A Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
P.E.K.K.A
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: