My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Battle Ram Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel Guards
Giant Snowball
Battle Ram Goblin Barrel Guards Little Prince
Zap
Firecracker Battle Ram Goblin Barrel Guards Little Prince
Barbarian Barrel
Firecracker Goblin Cage Battle Ram Goblin Barrel Guards Little Prince
The Log
Firecracker Goblin Cage Battle Ram Goblin Barrel Guards Little Prince
Earthquake
Firecracker Goblin Cage Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards Little Prince
Royal Delivery
Firecracker Goblin Cage Battle Ram Goblin Barrel Guards Little Prince
Fireball
Firecracker Goblin Cage Battle Ram Goblin Barrel Little Prince
Poison
Firecracker Goblin Cage Guards Little Prince
Lightning
Goblin Cage Battle Ram Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Goblin Barrel Guards Little Prince Goblin Cage Battle Ram Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Goblin Barrel Guards

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram Goblin Cage Guards Mega Knight Little Prince
Firecracker
Zap Goblin Cage Battle Ram Goblin Barrel Mega Knight
Goblin Cage
Zap Firecracker Battle Ram Goblin Barrel
Battle Ram
Zap Firecracker Goblin Cage Goblin Barrel
Goblin Barrel
Firecracker Goblin Cage Battle Ram Guards Mega Knight
Guards
Zap Goblin Barrel
Mega Knight
Zap Firecracker Goblin Barrel
Little Prince
Zap

Defense Synergies 1 8

Zap
Mega Knight Firecracker Goblin Cage Guards Little Prince
Firecracker
Zap Goblin Cage Guards Mega Knight
Goblin Cage
Zap Firecracker Guards
Battle Ram
Goblin Barrel
Guards
Zap Firecracker Goblin Cage
Mega Knight
Zap Firecracker
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Goblin Cage
Zap Firecracker Goblin Cage Mega Knight
Goblin Cage Mega Knight
Goblin Cage Firecracker Guards Mega Knight
Firecracker Goblin Cage Mega Knight
Zap Firecracker Guards Mega Knight
Zap Firecracker Goblin Cage Little Prince
Zap Goblin Cage Mega Knight
Goblin Cage
Guards Firecracker Mega Knight Little Prince
Guards Zap Firecracker Mega Knight
Zap Firecracker
Goblin Cage Mega Knight Zap Guards
Mega Knight Zap Firecracker Goblin Cage Guards
Goblin Cage Mega Knight
Zap Goblin Cage Mega Knight
Mega Knight Firecracker Goblin Cage
Goblin Cage Mega Knight Zap Firecracker Guards Little Prince
Zap Goblin Cage Firecracker Guards Mega Knight Little Prince
Goblin Cage
Mega Knight Firecracker Guards Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Goblin Cage
Zap Firecracker Mega Knight
Guards Mega Knight Zap Goblin Cage
Guards Mega Knight Zap Goblin Cage
Goblin Cage Guards Mega Knight
Firecracker Zap
Guards Goblin Cage
Mega Knight Goblin Cage
Zap Goblin Cage Mega Knight Firecracker
Goblin Cage Guards
Mega Knight Goblin Cage Guards
Mega Knight Zap Goblin Cage Guards
Mega Knight Goblin Cage Guards
Firecracker Goblin Cage Mega Knight
Guards Zap Firecracker Goblin Cage Little Prince
Mega Knight Zap Firecracker Goblin Cage
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap
Firecracker Guards
Zap Firecracker Mega Knight
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Guards
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker Mega Knight
Zap Firecracker Mega Knight Little Prince
Mega Knight
Zap
Zap Firecracker Mega Knight Little Prince
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker Little Prince
Zap Firecracker Guards
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Guards
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker Guards
Firecracker Zap
Zap Firecracker Mega Knight Little Prince
Firecracker Mega Knight

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