My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Sparky
Giant Snowball
Minion Horde Skeleton Army
Zap
Firecracker Minion Horde Skeleton Army Sparky
Barbarian Barrel
Firecracker Valkyrie Wizard Skeleton Army Sparky
The Log
Firecracker Skeleton Army Sparky
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Minion Horde Skeleton Army
Royal Delivery
Firecracker Minion Horde Valkyrie Wizard Skeleton Army Sparky
Fireball
Firecracker Minion Horde Wizard Skeleton Army Sparky
Poison
Firecracker Minion Horde Wizard Skeleton Army Sparky
Lightning
Valkyrie Wizard Sparky
Rocket
Minion Horde Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Tornado Valkyrie Minion Horde Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Skeleton Army Tornado

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Sparky Minion Horde Valkyrie
Firecracker
Zap Valkyrie Tornado Sparky
Minion Horde
Zap Sparky
Valkyrie
Zap Firecracker Wizard Tornado Sparky
Wizard
Tornado Valkyrie Sparky
Skeleton Army
Sparky
Tornado
Zap Wizard Sparky Firecracker Valkyrie
Sparky
Zap Tornado Firecracker Minion Horde Valkyrie Wizard Skeleton Army

Defense Synergies 3 16

Zap
Firecracker Minion Horde Valkyrie Skeleton Army Tornado Sparky
Firecracker
Valkyrie Zap Skeleton Army Tornado
Minion Horde
Zap Tornado Sparky
Valkyrie
Firecracker Zap Wizard Tornado Sparky
Wizard
Tornado Valkyrie Skeleton Army
Skeleton Army
Zap Firecracker Wizard Sparky
Tornado
Wizard Sparky Zap Firecracker Minion Horde Valkyrie Sparky
Sparky
Tornado Zap Minion Horde Valkyrie Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Minion Horde Valkyrie Wizard Sparky
Minion Horde Skeleton Army Sparky Zap Firecracker Valkyrie
Minion Horde Skeleton Army Tornado Sparky Valkyrie
Minion Horde Skeleton Army Sparky Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army Tornado Sparky
Skeleton Army Tornado Zap Firecracker Valkyrie
Minion Horde Tornado Zap Firecracker Wizard
Zap Valkyrie Sparky
Minion Horde Sparky Skeleton Army Tornado
Skeleton Army Tornado Firecracker Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Skeleton Army Zap Firecracker Wizard Tornado
Minion Horde Zap Firecracker Wizard Tornado
Minion Horde Skeleton Army Sparky Zap Valkyrie Wizard
Valkyrie Wizard Skeleton Army Sparky Zap Firecracker Minion Horde Tornado
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Tornado Zap Sparky
Minion Horde Wizard Sparky Firecracker Valkyrie Skeleton Army Tornado
Zap Firecracker Minion Horde Valkyrie Wizard Skeleton Army Tornado
Zap Valkyrie Wizard Tornado Firecracker
Sparky Tornado
Valkyrie Wizard Skeleton Army Firecracker Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Sparky
Zap Firecracker Valkyrie Wizard
Skeleton Army Zap Minion Horde Valkyrie Sparky
Valkyrie Skeleton Army Zap Minion Horde Tornado Sparky
Minion Horde Valkyrie Skeleton Army Sparky
Firecracker Wizard Zap Minion Horde Tornado
Skeleton Army Sparky Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Sparky
Zap Minion Horde Firecracker Valkyrie Skeleton Army Tornado Sparky
Minion Horde Skeleton Army Sparky
Minion Horde Valkyrie Sparky
Skeleton Army Zap Valkyrie Tornado
Skeleton Army Minion Horde Valkyrie Wizard Sparky
Wizard Firecracker Minion Horde Valkyrie Skeleton Army Sparky
Skeleton Army Sparky Zap Firecracker Minion Horde Valkyrie Tornado
Valkyrie Zap Firecracker Minion Horde Wizard Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Valkyrie Sparky
Firecracker Zap Tornado
Minion Horde Sparky
Firecracker Valkyrie Sparky
Wizard Zap Firecracker Minion Horde Valkyrie Sparky
Firecracker Wizard Zap Minion Horde Tornado
Firecracker Minion Horde Wizard Tornado Sparky
Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado
Minion Horde Tornado Sparky
Firecracker Zap Minion Horde Valkyrie Wizard Tornado Sparky
Zap Firecracker Wizard Tornado
Firecracker Sparky
Firecracker Minion Horde
Zap Firecracker Sparky
Zap Firecracker Minion Horde Wizard Sparky
Firecracker Minion Horde Wizard Sparky
Tornado Sparky
Minion Horde Sparky
Zap Firecracker Wizard Sparky
Zap Firecracker Valkyrie Wizard Tornado
Minion Horde Sparky
Wizard Tornado
Tornado Sparky
Zap Minion Horde
Zap Firecracker Tornado Valkyrie Wizard Sparky
Minion Horde
Firecracker Zap Wizard Tornado Sparky
Zap Wizard Tornado Sparky
Zap Firecracker Tornado Sparky
Zap Firecracker Minion Horde Wizard Tornado Sparky
Zap Firecracker Minion Horde Wizard
Minion Horde Sparky
Zap Minion Horde Wizard Sparky
Zap Firecracker Minion Horde Sparky
Minion Horde Sparky
Firecracker Wizard Sparky
Zap Minion Horde Skeleton Army
Zap Firecracker Wizard Tornado
Firecracker Minion Horde Valkyrie Wizard Sparky
Zap Firecracker Wizard
Zap Tornado Sparky
Firecracker Minion Horde Sparky
Zap Firecracker Minion Horde Tornado Sparky
Firecracker Zap Tornado
Zap Firecracker Tornado Sparky
Sparky
Firecracker Wizard Sparky

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