My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Wizard Balloon Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Electro Dragon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Wizard Lumberjack
The Log
Firecracker Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Balloon Electro Dragon Lumberjack
Fireball
Firecracker Wizard Balloon Electro Dragon Lumberjack
Poison
Firecracker Wizard Balloon Electro Dragon
Lightning
Ice Golem Mini P.E.K.K.A Wizard Balloon Electro Dragon Lumberjack
Rocket
Wizard Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Golem Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Golem Wizard Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Firecracker Mini P.E.K.K.A Lumberjack Wizard Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Golem Firecracker Mini P.E.K.K.A

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Balloon Ice Golem Mini P.E.K.K.A Electro Dragon Lumberjack
Firecracker
Zap Ice Golem Mini P.E.K.K.A Balloon Lumberjack
Ice Golem
Balloon Lumberjack Zap Firecracker Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A
Zap Firecracker Ice Golem Wizard Lumberjack
Wizard
Mini P.E.K.K.A Balloon Lumberjack
Balloon
Zap Ice Golem Lumberjack Firecracker Wizard Electro Dragon
Electro Dragon
Zap Ice Golem Balloon
Lumberjack
Ice Golem Balloon Zap Firecracker Mini P.E.K.K.A Wizard

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Firecracker Ice Golem Electro Dragon Lumberjack
Firecracker
Ice Golem Zap Mini P.E.K.K.A Electro Dragon Lumberjack
Ice Golem
Firecracker Zap Mini P.E.K.K.A Wizard Electro Dragon Lumberjack
Mini P.E.K.K.A
Zap Firecracker Ice Golem Wizard Electro Dragon
Wizard
Ice Golem Mini P.E.K.K.A Lumberjack
Balloon
Electro Dragon
Zap Firecracker Ice Golem Mini P.E.K.K.A Lumberjack
Lumberjack
Zap Firecracker Ice Golem Wizard Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Ice Golem Wizard Electro Dragon
Mini P.E.K.K.A Lumberjack Zap Firecracker Electro Dragon
Mini P.E.K.K.A Lumberjack Electro Dragon
Mini P.E.K.K.A Lumberjack Firecracker Electro Dragon
Firecracker Mini P.E.K.K.A Lumberjack
Zap Firecracker Electro Dragon Lumberjack
Zap Firecracker Wizard Electro Dragon
Zap Ice Golem Electro Dragon
Mini P.E.K.K.A Lumberjack
Firecracker Ice Golem Mini P.E.K.K.A Lumberjack
Zap Firecracker Ice Golem Wizard Electro Dragon Lumberjack
Zap Firecracker Wizard Electro Dragon
Mini P.E.K.K.A Lumberjack Zap Wizard Electro Dragon
Wizard Zap Firecracker Mini P.E.K.K.A Electro Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Lumberjack
Wizard Firecracker Mini P.E.K.K.A Electro Dragon Lumberjack
Zap Firecracker Wizard Electro Dragon Lumberjack
Zap Wizard Firecracker Ice Golem Electro Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Firecracker Mini P.E.K.K.A Electro Dragon Lumberjack
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Ice Golem
Zap Firecracker Ice Golem Mini P.E.K.K.A Wizard Electro Dragon Lumberjack
Lumberjack Zap Ice Golem Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Lumberjack Zap Ice Golem
Mini P.E.K.K.A Lumberjack
Firecracker Wizard Zap Ice Golem Electro Dragon
Mini P.E.K.K.A Ice Golem Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Electro Dragon Firecracker Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Electro Dragon Lumberjack
Zap
Mini P.E.K.K.A Ice Golem Wizard Lumberjack
Wizard Firecracker Electro Dragon
Electro Dragon Zap Firecracker Ice Golem Mini P.E.K.K.A Lumberjack
Zap Firecracker Ice Golem Mini P.E.K.K.A Wizard Electro Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Electro Dragon
Firecracker Zap Electro Dragon
Electro Dragon
Firecracker Ice Golem
Wizard Zap Firecracker
Firecracker Wizard Zap Ice Golem Electro Dragon
Firecracker Wizard
Zap Firecracker Ice Golem Wizard Electro Dragon
Zap Firecracker Wizard Electro Dragon
Mini P.E.K.K.A Electro Dragon Lumberjack
Firecracker Zap Wizard Electro Dragon
Zap Firecracker Wizard Electro Dragon
Firecracker Ice Golem
Firecracker Electro Dragon
Zap Firecracker Ice Golem
Zap Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard Electro Dragon
Zap Firecracker Wizard Electro Dragon
Wizard
Zap Electro Dragon
Zap Firecracker Ice Golem Wizard Electro Dragon
Firecracker Zap Wizard Electro Dragon
Zap Wizard Electro Dragon
Zap Firecracker
Zap Firecracker Ice Golem Wizard Electro Dragon
Zap Electro Dragon Firecracker Wizard
Mini P.E.K.K.A
Zap Wizard Electro Dragon
Zap Firecracker Electro Dragon
Firecracker Wizard
Zap Electro Dragon
Zap Firecracker Wizard Electro Dragon
Firecracker Mini P.E.K.K.A Wizard Electro Dragon Lumberjack
Zap Firecracker Ice Golem Wizard Electro Dragon
Zap
Firecracker Electro Dragon
Zap Electro Dragon Firecracker
Firecracker Zap Electro Dragon
Electro Dragon Zap Firecracker
Firecracker Wizard Electro Dragon

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