My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker Mortar
Barbarian Barrel
Firecracker Mortar Electro Wizard
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Mortar
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Fireball
Firecracker Mortar Bowler Electro Wizard
Poison
Firecracker Mortar Electro Wizard
Lightning
Mortar Mini P.E.K.K.A Bowler Electro Wizard
Rocket
Mortar Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison Bowler Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Mortar Mini P.E.K.K.A Poison Electro Wizard Bowler Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Mortar Mini P.E.K.K.A

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Mortar Mini P.E.K.K.A Poison Bowler Golem
Firecracker
Zap Mortar Mini P.E.K.K.A Bowler Golem
Mortar
Zap Firecracker
Mini P.E.K.K.A
Zap Firecracker Bowler Golem Electro Wizard
Poison
Golem Zap Bowler
Bowler
Zap Firecracker Mini P.E.K.K.A Poison Electro Wizard
Golem
Poison Zap Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Bowler Golem

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Electro Wizard Firecracker Mortar Poison Bowler
Firecracker
Zap Mortar Mini P.E.K.K.A Electro Wizard
Mortar
Zap Firecracker Poison Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Firecracker Bowler
Poison
Zap Mortar Electro Wizard
Bowler
Zap Mini P.E.K.K.A Electro Wizard
Golem
Electro Wizard
Zap Mini P.E.K.K.A Firecracker Mortar Poison Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Mortar Electro Wizard
Mini P.E.K.K.A Zap Firecracker Mortar Electro Wizard
Mortar Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Firecracker Mortar Bowler Electro Wizard
Firecracker Mini P.E.K.K.A Poison Bowler
Bowler Zap Firecracker Electro Wizard
Electro Wizard Zap Firecracker Mortar Poison
Bowler Zap Poison Electro Wizard
Mini P.E.K.K.A Mortar
Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Poison Electro Wizard Zap Firecracker Bowler
Zap Firecracker Poison Electro Wizard
Mortar Mini P.E.K.K.A Bowler Zap Electro Wizard
Bowler Zap Firecracker Mortar Mini P.E.K.K.A Poison Electro Wizard
Mini P.E.K.K.A Mortar Electro Wizard
Zap Mortar Mini P.E.K.K.A Bowler Electro Wizard
Firecracker Mortar Mini P.E.K.K.A Poison Bowler Electro Wizard
Mortar Zap Firecracker Bowler Electro Wizard
Zap Mortar Poison Firecracker Bowler Electro Wizard
Mini P.E.K.K.A Mortar Electro Wizard
Bowler Firecracker Mini P.E.K.K.A Poison Electro Wizard
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler Electro Wizard
Poison Electro Wizard Zap Firecracker Mortar Mini P.E.K.K.A Bowler
Zap Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Zap Electro Wizard
Mini P.E.K.K.A Bowler
Firecracker Poison Zap Electro Wizard
Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Firecracker Mortar Mini P.E.K.K.A Poison
Mini P.E.K.K.A Bowler
Zap Poison Bowler Electro Wizard
Mini P.E.K.K.A Bowler
Firecracker Bowler
Electro Wizard Zap Firecracker Mortar Mini P.E.K.K.A Poison Bowler
Poison Bowler Zap Firecracker Mini P.E.K.K.A Electro Wizard
Zap Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Mortar
Firecracker Mortar Poison Zap Bowler Electro Wizard
Poison
Firecracker Poison
Poison Zap Firecracker Mortar Bowler
Firecracker Poison Zap
Firecracker Mortar Poison Bowler
Poison Zap Firecracker Bowler
Poison Zap Firecracker Mortar
Mini P.E.K.K.A Poison Bowler Electro Wizard
Firecracker Poison Zap Mortar Bowler Electro Wizard
Poison Zap Firecracker
Poison Firecracker Mortar Bowler
Firecracker Mortar Poison
Zap Firecracker Mortar Poison
Zap Firecracker Mortar Poison Bowler
Firecracker Mortar Poison Bowler
Mortar Poison
Mini P.E.K.K.A
Zap Firecracker Mortar Mini P.E.K.K.A Poison Bowler Electro Wizard
Zap Firecracker Mortar Poison Bowler
Poison Bowler
Poison
Bowler
Zap Mortar Poison
Zap Firecracker Poison Mortar Bowler
Firecracker Mortar Poison Zap Bowler Electro Wizard
Zap Mortar Poison Bowler
Poison Zap Firecracker Mortar
Poison Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker Poison
Mini P.E.K.K.A Bowler
Poison Zap Mortar
Zap Firecracker Poison Electro Wizard
Firecracker Poison Bowler
Zap Electro Wizard
Poison Zap Firecracker Electro Wizard
Poison Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Zap Firecracker Mortar Poison Bowler
Zap Poison
Firecracker
Zap Firecracker Poison Bowler Electro Wizard
Firecracker Zap Poison Electro Wizard
Poison Zap Firecracker Mortar Bowler Electro Wizard
Firecracker Mortar Bowler
Poison

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