My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla P.E.K.K.A Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Inferno Dragon
Giant Snowball
Goblin Curse Inferno Dragon
Zap
Firecracker Mortar Goblin Curse Inferno Dragon
Barbarian Barrel
Firecracker Mortar Tesla Goblin Curse
The Log
Firecracker Goblin Curse
Earthquake
Firecracker Mortar Tesla
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker P.E.K.K.A Inferno Dragon
Fireball
Firecracker Mortar Tesla Inferno Dragon
Poison
Firecracker Mortar Goblin Curse
Lightning
Mortar Tesla Inferno Dragon Goblinstein
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Firecracker Mortar Tesla Inferno Dragon Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Curse Firecracker Mortar

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Goblin Curse P.E.K.K.A Mortar
Firecracker
Zap Mortar P.E.K.K.A Inferno Dragon
Mortar
Zap Firecracker
Tesla
Goblin Curse
Zap
P.E.K.K.A
Zap Firecracker
Inferno Dragon
Firecracker
Goblinstein

Defense Synergies 0 11

Zap
Firecracker Mortar Tesla P.E.K.K.A Inferno Dragon
Firecracker
Zap Mortar Tesla P.E.K.K.A
Mortar
Zap Firecracker Tesla Inferno Dragon
Tesla
Zap Firecracker Mortar Inferno Dragon
Goblin Curse
P.E.K.K.A
Zap Firecracker
Inferno Dragon
Zap Mortar Tesla
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Mortar Tesla
P.E.K.K.A Inferno Dragon Zap Firecracker Mortar Tesla Goblin Curse
Mortar Tesla P.E.K.K.A Goblin Curse Inferno Dragon
Tesla P.E.K.K.A Inferno Dragon Firecracker Mortar Goblin Curse
Firecracker P.E.K.K.A
Zap Firecracker Tesla
Tesla Inferno Dragon Zap Firecracker Mortar Goblin Curse
Zap Tesla P.E.K.K.A
Tesla P.E.K.K.A Inferno Dragon Mortar Goblin Curse
Firecracker Tesla
Goblin Curse Zap Firecracker Tesla
Tesla Inferno Dragon Zap Firecracker Goblin Curse
Mortar Tesla P.E.K.K.A Zap Goblin Curse
Zap Firecracker Mortar Tesla Goblin Curse P.E.K.K.A
P.E.K.K.A Inferno Dragon Mortar Tesla Goblin Curse
Zap Mortar Tesla Goblin Curse P.E.K.K.A Inferno Dragon
Tesla Firecracker Mortar P.E.K.K.A
Mortar Tesla Zap Firecracker
Zap Mortar Firecracker Tesla Goblin Curse Inferno Dragon
P.E.K.K.A Mortar Tesla Goblin Curse Inferno Dragon
Firecracker Tesla Goblin Curse P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla P.E.K.K.A
Zap Firecracker Mortar Tesla Inferno Dragon
P.E.K.K.A Zap
P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Goblin Curse Inferno Dragon
Firecracker Zap Tesla Goblin Curse
P.E.K.K.A Tesla
P.E.K.K.A Tesla Goblin Curse Inferno Dragon
Zap P.E.K.K.A Firecracker Mortar Inferno Dragon
P.E.K.K.A Tesla Goblin Curse Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla
P.E.K.K.A Zap
P.E.K.K.A Tesla Goblin Curse
Firecracker Tesla Goblin Curse
Tesla Zap Firecracker Mortar P.E.K.K.A Inferno Dragon
Zap Firecracker Tesla Goblin Curse P.E.K.K.A Inferno Dragon
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar
Firecracker Mortar Zap Goblin Curse
Firecracker
Zap Firecracker Mortar Goblin Curse
Firecracker Zap Goblin Curse
Firecracker Mortar
Zap Firecracker Goblin Curse
Zap Firecracker Mortar
Firecracker Zap Mortar
Zap Firecracker Goblin Curse
Firecracker Mortar
Firecracker Mortar
Zap Firecracker Mortar
Zap Firecracker Mortar
Firecracker Mortar
Mortar
Zap Firecracker Mortar
Zap Firecracker Mortar Goblin Curse
Zap Mortar
Zap Firecracker Goblin Curse Mortar
Inferno Dragon
Firecracker Mortar Zap
Zap Mortar
Zap Firecracker Mortar Goblin Curse
Zap Firecracker Goblin Curse
Zap Firecracker
Zap Mortar
Zap Firecracker
P.E.K.K.A
Firecracker Goblin Curse
Zap
Zap Firecracker Goblin Curse
Firecracker
Zap Firecracker Mortar
Zap
Firecracker P.E.K.K.A
Zap Firecracker
Firecracker Zap
Zap Firecracker Mortar
P.E.K.K.A Inferno Dragon
Firecracker Mortar

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