My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer P.E.K.K.A Royal Ghost Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer
Zap
Firecracker
Barbarian Barrel
Firecracker Musketeer Royal Ghost Electro Wizard
The Log
Firecracker Musketeer
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Firecracker Musketeer Electro Wizard
Poison
Firecracker Musketeer Electro Wizard
Lightning
Musketeer Electro Wizard Monk
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Royal Ghost Musketeer Electro Wizard Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tornado Royal Ghost

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado P.E.K.K.A Electro Wizard Musketeer Royal Ghost
Firecracker
Zap Tornado P.E.K.K.A Monk
Musketeer
Zap P.E.K.K.A Royal Ghost
Tornado
Zap P.E.K.K.A Firecracker
P.E.K.K.A
Zap Tornado Electro Wizard Firecracker Musketeer
Royal Ghost
Zap Musketeer Electro Wizard Monk
Electro Wizard
Zap P.E.K.K.A Royal Ghost
Monk
Firecracker Royal Ghost

Defense Synergies 2 16

Zap
Electro Wizard Firecracker Musketeer Tornado P.E.K.K.A Royal Ghost
Firecracker
Zap Musketeer Tornado P.E.K.K.A Electro Wizard
Musketeer
Zap Firecracker Tornado P.E.K.K.A Royal Ghost Electro Wizard
Tornado
P.E.K.K.A Zap Firecracker Musketeer Electro Wizard
P.E.K.K.A
Tornado Zap Firecracker Musketeer Electro Wizard
Royal Ghost
Zap Musketeer Electro Wizard
Electro Wizard
Zap Firecracker Musketeer Tornado P.E.K.K.A Royal Ghost
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Musketeer Electro Wizard
P.E.K.K.A Zap Firecracker Musketeer Electro Wizard Monk
Tornado P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Firecracker Musketeer Electro Wizard Monk
Firecracker Tornado P.E.K.K.A Monk
Tornado Zap Firecracker Musketeer Royal Ghost Electro Wizard
Musketeer Tornado Electro Wizard Zap Firecracker
Zap Musketeer P.E.K.K.A Electro Wizard Monk
P.E.K.K.A Musketeer Tornado
Tornado Firecracker Musketeer Royal Ghost Electro Wizard
Electro Wizard Zap Firecracker Musketeer Tornado Royal Ghost
Musketeer Zap Firecracker Tornado Electro Wizard
P.E.K.K.A Zap Musketeer Electro Wizard
Zap Firecracker Tornado P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Tornado Monk Zap P.E.K.K.A Electro Wizard
Firecracker Musketeer Tornado P.E.K.K.A Electro Wizard
Zap Firecracker Musketeer Tornado Royal Ghost Electro Wizard
Zap Tornado Firecracker Musketeer Royal Ghost Electro Wizard
P.E.K.K.A Musketeer Tornado Electro Wizard
Royal Ghost Firecracker Musketeer P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost Electro Wizard
Electro Wizard Zap Firecracker Musketeer Royal Ghost Monk
P.E.K.K.A Zap Musketeer Electro Wizard
P.E.K.K.A Zap Musketeer Tornado Electro Wizard Monk
P.E.K.K.A Musketeer
Firecracker Zap Musketeer Tornado Electro Wizard Monk
P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Firecracker Tornado Monk
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Monk Zap Tornado Electro Wizard
P.E.K.K.A
Firecracker Musketeer
Electro Wizard Zap Firecracker Musketeer Tornado P.E.K.K.A Monk
Zap Firecracker Musketeer P.E.K.K.A Royal Ghost Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Royal Ghost Monk
Firecracker Monk Zap Musketeer Tornado Royal Ghost Electro Wizard
Firecracker Musketeer
Zap Firecracker
Firecracker Zap Musketeer Tornado Monk
Firecracker Musketeer Tornado
Zap Firecracker Tornado
Monk Zap Firecracker Tornado
Musketeer Tornado Electro Wizard
Firecracker Monk Zap Musketeer Tornado Electro Wizard
Monk Zap Firecracker Musketeer Tornado
Firecracker Musketeer
Firecracker Musketeer Monk
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Monk Tornado
Zap Firecracker Musketeer Electro Wizard Monk
Zap Firecracker Tornado Monk
Musketeer Monk
Tornado
Musketeer Tornado Monk
Zap Musketeer Monk
Zap Firecracker Tornado
Firecracker Zap Musketeer Tornado Royal Ghost Electro Wizard Monk
Zap Musketeer Tornado Monk
Zap Firecracker Musketeer Tornado
Zap Firecracker Musketeer Tornado Electro Wizard
Zap Electro Wizard Firecracker Musketeer
Zap Musketeer
Zap Firecracker Electro Wizard Monk
P.E.K.K.A
Firecracker Monk
Zap Electro Wizard Musketeer
Zap Firecracker Musketeer Tornado Electro Wizard Monk
Firecracker Musketeer Electro Wizard
Zap Firecracker Musketeer
Monk Zap Tornado
Firecracker Musketeer P.E.K.K.A
Zap Firecracker Musketeer Tornado Electro Wizard
Firecracker Zap Musketeer Tornado Electro Wizard
Zap Firecracker Musketeer Tornado Royal Ghost Electro Wizard Monk
P.E.K.K.A
Firecracker Monk

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