My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Prince Giant Skeleton Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Prince Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Prince Giant Skeleton Skeleton King
Giant Snowball
Goblin Barrel Skeleton King
Zap
Firecracker Royal Giant Goblin Barrel Prince Skeleton King
Barbarian Barrel
Firecracker Goblin Barrel Giant Skeleton Electro Wizard Skeleton King
The Log
Firecracker Royal Giant Goblin Barrel Prince Giant Skeleton Skeleton King
Earthquake
Firecracker Goblin Barrel Skeleton King
Arrows
Firecracker Goblin Barrel Skeleton King
Royal Delivery
Firecracker Goblin Barrel Prince Giant Skeleton Electro Wizard Skeleton King
Fireball
Firecracker Goblin Barrel Electro Wizard Skeleton King
Poison
Firecracker Electro Wizard Skeleton King
Lightning
Prince Electro Wizard Skeleton King
Rocket
Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Goblin Barrel Electro Wizard Skeleton King Prince Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Goblin Barrel Electro Wizard

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Electro Wizard Royal Giant Giant Skeleton
Firecracker
Zap Royal Giant Goblin Barrel Prince Giant Skeleton
Royal Giant
Firecracker Goblin Barrel Zap Giant Skeleton Electro Wizard Skeleton King
Goblin Barrel
Royal Giant Prince Firecracker Giant Skeleton Skeleton King
Prince
Zap Goblin Barrel Firecracker Electro Wizard
Giant Skeleton
Zap Firecracker Royal Giant Goblin Barrel Electro Wizard
Electro Wizard
Zap Royal Giant Prince Giant Skeleton
Skeleton King
Royal Giant Goblin Barrel

Defense Synergies 1 8

Zap
Electro Wizard Firecracker Prince Giant Skeleton
Firecracker
Zap Prince Giant Skeleton Electro Wizard
Royal Giant
Goblin Barrel
Prince
Zap Firecracker Electro Wizard
Giant Skeleton
Zap Firecracker Electro Wizard
Electro Wizard
Zap Firecracker Prince Giant Skeleton
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Wizard
Zap Firecracker Prince Electro Wizard
Prince Giant Skeleton Electro Wizard
Prince Firecracker Electro Wizard Skeleton King
Firecracker Prince Giant Skeleton
Zap Firecracker Electro Wizard
Electro Wizard Zap Firecracker
Zap Giant Skeleton Electro Wizard
Prince Skeleton King
Firecracker Prince Giant Skeleton Electro Wizard
Electro Wizard Zap Firecracker Giant Skeleton Skeleton King
Zap Firecracker Electro Wizard
Prince Zap Giant Skeleton Electro Wizard
Zap Firecracker Prince Electro Wizard Skeleton King
Prince Electro Wizard Skeleton King
Zap Prince Electro Wizard
Firecracker Prince Electro Wizard
Zap Firecracker Prince Electro Wizard
Zap Firecracker Giant Skeleton Electro Wizard
Prince Electro Wizard
Firecracker Prince Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince Giant Skeleton Electro Wizard
Electro Wizard Zap Firecracker Prince
Giant Skeleton Zap Prince Electro Wizard
Prince Giant Skeleton Zap Electro Wizard
Giant Skeleton Prince
Firecracker Zap Electro Wizard
Prince Giant Skeleton Electro Wizard
Giant Skeleton Prince
Zap Giant Skeleton Electro Wizard Firecracker Prince
Prince Giant Skeleton
Zap Prince Giant Skeleton Electro Wizard
Prince Giant Skeleton Skeleton King
Firecracker
Electro Wizard Zap Firecracker Prince Giant Skeleton Skeleton King
Zap Firecracker Giant Skeleton Electro Wizard Skeleton King
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton
Firecracker Zap Electro Wizard
Giant Skeleton
Firecracker Prince Giant Skeleton
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Prince Electro Wizard
Firecracker Zap Prince Electro Wizard
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker Prince
Zap Firecracker
Firecracker
Zap Firecracker Prince Electro Wizard
Zap Firecracker
Prince Giant Skeleton
Prince
Zap
Zap Firecracker
Firecracker Zap Electro Wizard
Zap Prince
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Zap
Zap Firecracker Electro Wizard
Prince Giant Skeleton
Firecracker
Zap Electro Wizard Prince
Zap Firecracker Electro Wizard
Firecracker Prince Electro Wizard
Zap Firecracker Skeleton King
Zap Giant Skeleton
Firecracker Prince
Zap Firecracker Giant Skeleton Electro Wizard Skeleton King
Firecracker Zap Electro Wizard
Zap Firecracker Prince Giant Skeleton Electro Wizard
Prince
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: