My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Cannon Cart Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Cannon Cart Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Cannon Cart Giant Skeleton Sparky
Giant Snowball
Battle Ram Goblin Curse
Zap
Firecracker Battle Ram Goblin Curse Cannon Cart Sparky
Barbarian Barrel
Firecracker Battle Ram Goblin Curse Cannon Cart Giant Skeleton Electro Wizard Sparky
The Log
Firecracker Battle Ram Goblin Curse Cannon Cart Giant Skeleton Sparky
Earthquake
Firecracker
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Battle Ram Cannon Cart Giant Skeleton Electro Wizard Sparky
Fireball
Firecracker Battle Ram Cannon Cart Electro Wizard Sparky
Poison
Firecracker Goblin Curse Electro Wizard Sparky
Lightning
Battle Ram Cannon Cart Electro Wizard Sparky
Rocket
Cannon Cart Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Curse Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Firecracker Battle Ram Electro Wizard Cannon Cart Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Curse Firecracker Battle Ram

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram Goblin Curse Cannon Cart Electro Wizard Sparky Giant Skeleton
Firecracker
Zap Battle Ram Cannon Cart Giant Skeleton Sparky
Battle Ram
Zap Firecracker Electro Wizard
Goblin Curse
Zap
Cannon Cart
Zap Firecracker Electro Wizard
Giant Skeleton
Zap Firecracker Electro Wizard Sparky
Electro Wizard
Zap Battle Ram Cannon Cart Giant Skeleton Sparky
Sparky
Zap Firecracker Giant Skeleton Electro Wizard

Defense Synergies 1 9

Zap
Electro Wizard Firecracker Cannon Cart Giant Skeleton Sparky
Firecracker
Zap Giant Skeleton Electro Wizard
Battle Ram
Goblin Curse
Cannon Cart
Zap Giant Skeleton Electro Wizard
Giant Skeleton
Zap Firecracker Cannon Cart Electro Wizard
Electro Wizard
Zap Firecracker Cannon Cart Giant Skeleton
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Firecracker Electro Wizard Sparky
Sparky Zap Firecracker Goblin Curse Cannon Cart Electro Wizard
Sparky Goblin Curse Cannon Cart Giant Skeleton Electro Wizard
Sparky Firecracker Goblin Curse Cannon Cart Electro Wizard
Firecracker Giant Skeleton Sparky
Zap Firecracker Cannon Cart Electro Wizard
Electro Wizard Zap Firecracker Goblin Curse
Zap Cannon Cart Giant Skeleton Electro Wizard Sparky
Sparky Goblin Curse
Firecracker Cannon Cart Giant Skeleton Electro Wizard Sparky
Goblin Curse Electro Wizard Zap Firecracker Cannon Cart Giant Skeleton
Zap Firecracker Goblin Curse Electro Wizard
Sparky Zap Goblin Curse Cannon Cart Giant Skeleton Electro Wizard
Sparky Zap Firecracker Goblin Curse Cannon Cart Electro Wizard
Sparky Goblin Curse Cannon Cart Electro Wizard
Zap Goblin Curse Electro Wizard Sparky
Sparky Firecracker Cannon Cart Electro Wizard
Zap Firecracker Cannon Cart Electro Wizard
Zap Firecracker Goblin Curse Cannon Cart Giant Skeleton Electro Wizard
Sparky Goblin Curse Cannon Cart Electro Wizard
Firecracker Goblin Curse Cannon Cart Giant Skeleton Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Cannon Cart Giant Skeleton Electro Wizard Sparky
Electro Wizard Zap Firecracker Cannon Cart
Giant Skeleton Zap Cannon Cart Electro Wizard Sparky
Giant Skeleton Zap Cannon Cart Electro Wizard Sparky
Giant Skeleton Goblin Curse Cannon Cart Sparky
Firecracker Zap Goblin Curse Electro Wizard
Sparky Cannon Cart Giant Skeleton Electro Wizard
Giant Skeleton Goblin Curse Cannon Cart Sparky
Zap Giant Skeleton Electro Wizard Firecracker Cannon Cart Sparky
Goblin Curse Sparky
Cannon Cart Giant Skeleton Sparky
Zap Giant Skeleton Electro Wizard
Cannon Cart Giant Skeleton Goblin Curse Sparky
Firecracker Goblin Curse Cannon Cart Sparky
Electro Wizard Sparky Zap Firecracker Cannon Cart Giant Skeleton
Zap Firecracker Goblin Curse Cannon Cart Giant Skeleton Electro Wizard Sparky
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton Sparky
Firecracker Zap Goblin Curse Electro Wizard
Cannon Cart Giant Skeleton Sparky
Cannon Cart Firecracker Giant Skeleton Sparky
Zap Firecracker Goblin Curse Sparky
Firecracker Zap Goblin Curse
Firecracker Sparky
Zap Firecracker Goblin Curse
Zap Firecracker
Electro Wizard Sparky
Firecracker Zap Cannon Cart Electro Wizard Sparky
Zap Firecracker Goblin Curse
Firecracker Cannon Cart Sparky
Firecracker Cannon Cart
Zap Firecracker Cannon Cart Sparky
Zap Firecracker Cannon Cart Sparky
Firecracker Cannon Cart Sparky
Sparky
Sparky
Zap Firecracker Electro Wizard Sparky
Zap Firecracker Goblin Curse
Giant Skeleton Sparky
Sparky
Zap Cannon Cart
Zap Firecracker Goblin Curse Sparky
Firecracker Zap Electro Wizard Sparky
Zap Sparky
Zap Firecracker Goblin Curse Sparky
Zap Firecracker Goblin Curse Electro Wizard Sparky
Zap Electro Wizard Firecracker
Sparky
Zap Sparky
Zap Firecracker Electro Wizard Sparky
Giant Skeleton Sparky
Firecracker Goblin Curse Sparky
Zap Electro Wizard Cannon Cart
Zap Firecracker Goblin Curse Electro Wizard
Firecracker Cannon Cart Electro Wizard Sparky
Zap Firecracker
Zap Giant Skeleton Sparky
Firecracker Cannon Cart Sparky
Zap Firecracker Giant Skeleton Electro Wizard Sparky
Firecracker Zap Electro Wizard
Zap Firecracker Cannon Cart Giant Skeleton Electro Wizard Sparky
Cannon Cart Sparky
Firecracker Sparky

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