My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Royal Ghost Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits
Zap
Firecracker
Barbarian Barrel
Firecracker Royal Recruits Royal Ghost
The Log
Firecracker Royal Recruits Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost Mother Witch
Fireball
Firecracker Mother Witch
Poison
Firecracker Royal Recruits Mother Witch
Lightning
Mini P.E.K.K.A Mother Witch Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Ghost Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Royal Ghost Mother Witch Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Royal Ghost Mini P.E.K.K.A Mother Witch Goblin Machine Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost Mother Witch
Firecracker
Zap Royal Recruits Mini P.E.K.K.A
Royal Recruits
Zap Firecracker Royal Ghost
Mini P.E.K.K.A
Zap Firecracker
Royal Ghost
Zap Royal Recruits Mother Witch
Mother Witch
Zap Royal Ghost
Goblin Machine
Goblinstein

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Firecracker Royal Ghost Mother Witch
Firecracker
Zap Royal Recruits Mini P.E.K.K.A
Royal Recruits
Firecracker
Mini P.E.K.K.A
Zap Firecracker Royal Ghost Mother Witch
Royal Ghost
Zap Mini P.E.K.K.A Mother Witch
Mother Witch
Zap Mini P.E.K.K.A Royal Ghost
Goblin Machine
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits
Mini P.E.K.K.A Zap Firecracker Royal Recruits
Mini P.E.K.K.A Royal Recruits
Royal Recruits Mini P.E.K.K.A Firecracker
Firecracker Royal Recruits Mini P.E.K.K.A
Zap Firecracker Royal Ghost Mother Witch
Zap Firecracker
Zap Royal Recruits
Mini P.E.K.K.A Royal Recruits
Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost
Mother Witch Zap Firecracker Royal Recruits Royal Ghost
Zap Firecracker
Royal Recruits Mini P.E.K.K.A Zap
Zap Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost
Royal Recruits Mini P.E.K.K.A
Zap Royal Recruits Mini P.E.K.K.A
Firecracker Royal Recruits Mini P.E.K.K.A
Zap Firecracker Royal Recruits Royal Ghost
Zap Firecracker Royal Recruits Royal Ghost Mother Witch
Mini P.E.K.K.A Royal Recruits
Royal Recruits Royal Ghost Firecracker Mini P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Zap Royal Ghost
Zap Firecracker Mini P.E.K.K.A Royal Ghost
Royal Recruits Zap Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Zap
Royal Recruits Mini P.E.K.K.A
Firecracker Mother Witch Zap
Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Royal Recruits
Zap Royal Recruits Firecracker Mini P.E.K.K.A
Royal Recruits
Royal Recruits Mini P.E.K.K.A
Royal Recruits Zap
Royal Recruits Mini P.E.K.K.A
Royal Recruits Firecracker
Royal Recruits Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Royal Ghost
Firecracker Zap Royal Ghost
Firecracker Royal Recruits
Zap Firecracker
Firecracker Mother Witch Zap Goblin Machine
Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Royal Recruits Goblin Machine
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Royal Recruits
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Goblin Machine
Zap Firecracker Mother Witch Goblin Machine
Zap Royal Recruits
Zap Firecracker Mother Witch Goblin Machine
Firecracker Zap Royal Ghost
Zap
Zap Firecracker
Zap Firecracker Mother Witch
Zap Firecracker
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Royal Recruits
Zap Firecracker
Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker Royal Recruits
Zap Firecracker Royal Recruits
Firecracker Zap
Zap Firecracker Royal Recruits Royal Ghost
Firecracker

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