My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Tesla Elite Barbarians Guards Electro Wizard
The Log
Firecracker Elite Barbarians Hog Rider Guards
Earthquake
Firecracker Tesla Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elite Barbarians Hog Rider Guards Electro Wizard
Fireball
Firecracker Tesla Elite Barbarians Hog Rider Electro Wizard
Poison
Firecracker Guards Electro Wizard
Lightning
Tesla Elite Barbarians Electro Wizard
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Guards Tesla Hog Rider Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Guards

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Hog Rider Electro Wizard Guards The Log
Firecracker
Zap Hog Rider Elite Barbarians
Tesla
Elite Barbarians
Zap Firecracker Hog Rider The Log
Hog Rider
Zap Firecracker The Log Elite Barbarians Guards Electro Wizard
Guards
Zap Hog Rider The Log
The Log
Hog Rider Zap Elite Barbarians Guards
Electro Wizard
Zap Hog Rider

Defense Synergies 3 14

Zap
Electro Wizard Firecracker Tesla Elite Barbarians Guards The Log
Firecracker
The Log Zap Tesla Guards Electro Wizard
Tesla
The Log Zap Firecracker Guards Electro Wizard
Elite Barbarians
Zap The Log
Hog Rider
Guards
Zap Firecracker Tesla The Log Electro Wizard
The Log
Firecracker Tesla Zap Elite Barbarians Guards Electro Wizard
Electro Wizard
Zap Firecracker Tesla Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla The Log Electro Wizard
Elite Barbarians Zap Firecracker Tesla The Log Electro Wizard
Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians Firecracker Guards Electro Wizard
Firecracker Elite Barbarians The Log
The Log Zap Firecracker Tesla Guards Electro Wizard
Tesla Electro Wizard Zap Firecracker
Zap Tesla The Log Electro Wizard
Tesla Elite Barbarians
Elite Barbarians Guards Firecracker Tesla Electro Wizard
Guards Electro Wizard Zap Firecracker Tesla The Log
Tesla Zap Firecracker Electro Wizard
Tesla Zap Elite Barbarians Guards The Log Electro Wizard
Zap Firecracker Tesla Guards The Log Electro Wizard
Elite Barbarians Tesla Electro Wizard
Zap Tesla Elite Barbarians The Log Electro Wizard
Tesla Firecracker Elite Barbarians Electro Wizard
Tesla Zap Firecracker Elite Barbarians Guards The Log Electro Wizard
Zap The Log Firecracker Tesla Guards Electro Wizard
Tesla Elite Barbarians Electro Wizard
Firecracker Tesla Elite Barbarians Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Elite Barbarians Electro Wizard
Electro Wizard Zap Firecracker Tesla Elite Barbarians The Log
Guards Zap Elite Barbarians The Log Electro Wizard
Guards Zap Tesla Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians Guards
Firecracker Zap Tesla Electro Wizard
Guards Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians
Zap Electro Wizard Firecracker Elite Barbarians The Log
Tesla Guards
Tesla Elite Barbarians Guards
Zap Elite Barbarians Guards The Log Electro Wizard
Elite Barbarians Tesla Guards
Firecracker Tesla
Tesla Elite Barbarians Guards Electro Wizard Zap Firecracker The Log
Zap Firecracker Tesla Elite Barbarians The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker Zap The Log Electro Wizard
The Log
Firecracker Guards The Log
Zap Firecracker The Log
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Elite Barbarians Guards Electro Wizard
Firecracker Zap The Log Electro Wizard
Zap Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Zap Firecracker Elite Barbarians The Log
Zap Firecracker The Log
Firecracker The Log
Zap Firecracker The Log Electro Wizard
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap Electro Wizard
Zap The Log
Zap Firecracker The Log
Elite Barbarians Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker Guards
Elite Barbarians
Zap The Log
Zap Firecracker Electro Wizard
Firecracker The Log
Zap Electro Wizard Guards
Zap Firecracker Electro Wizard
The Log
Firecracker Electro Wizard
The Log Zap Firecracker
Zap
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Guards The Log Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker The Log Electro Wizard
Firecracker

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