My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Tombstone Dart Goblin Skeleton Army Lumberjack
Zap
Firecracker Tombstone Dart Goblin Skeleton Army
Barbarian Barrel
Firecracker Tombstone Dart Goblin Skeleton Army Electro Wizard Lumberjack
The Log
Firecracker Tombstone Dart Goblin Skeleton Army Lumberjack
Earthquake
Firecracker Tombstone Skeleton Army
Arrows
Firecracker Tombstone Dart Goblin Skeleton Army
Royal Delivery
Firecracker Dart Goblin Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Fireball
Firecracker Tombstone Dart Goblin Skeleton Army Electro Wizard Lumberjack
Poison
Firecracker Tombstone Dart Goblin Skeleton Army Electro Wizard
Lightning
Tombstone Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tombstone Dart Goblin Skeleton Army Electro Wizard Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tombstone Dart Goblin

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Electro Wizard Dart Goblin Lumberjack
Firecracker
Zap Dart Goblin P.E.K.K.A Lumberjack
Tombstone
Dart Goblin
Zap Firecracker P.E.K.K.A
Skeleton Army
P.E.K.K.A
Zap Electro Wizard Firecracker Dart Goblin Lumberjack
Electro Wizard
Zap P.E.K.K.A Lumberjack
Lumberjack
Zap Firecracker P.E.K.K.A Electro Wizard

Defense Synergies 2 22

Zap
Electro Wizard Firecracker Tombstone Dart Goblin Skeleton Army P.E.K.K.A Lumberjack
Firecracker
Zap Tombstone Dart Goblin Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Tombstone
Dart Goblin Zap Firecracker Electro Wizard Lumberjack
Dart Goblin
Tombstone Zap Firecracker Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army
Zap Firecracker Dart Goblin Electro Wizard Lumberjack
P.E.K.K.A
Zap Firecracker Dart Goblin Electro Wizard
Electro Wizard
Zap Firecracker Tombstone Dart Goblin Skeleton Army P.E.K.K.A Lumberjack
Lumberjack
Zap Firecracker Tombstone Dart Goblin Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Firecracker Tombstone Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Tombstone Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Firecracker Tombstone Dart Goblin Electro Wizard
Firecracker Tombstone Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army Zap Firecracker Dart Goblin Electro Wizard Lumberjack
Dart Goblin Electro Wizard Zap Firecracker Tombstone
Zap Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Skeleton Army Lumberjack
Skeleton Army Firecracker Dart Goblin Electro Wizard Lumberjack
Dart Goblin Skeleton Army Electro Wizard Zap Firecracker Tombstone Lumberjack
Zap Firecracker Dart Goblin Electro Wizard
Tombstone Skeleton Army P.E.K.K.A Lumberjack Zap Electro Wizard
Skeleton Army Zap Firecracker Tombstone Dart Goblin P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army P.E.K.K.A Tombstone Electro Wizard Lumberjack
Skeleton Army Zap P.E.K.K.A Electro Wizard Lumberjack
Firecracker Tombstone Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Tombstone Zap Firecracker Dart Goblin Skeleton Army Electro Wizard Lumberjack
Zap Firecracker Tombstone Dart Goblin Electro Wizard Lumberjack
P.E.K.K.A Dart Goblin Electro Wizard Lumberjack
Skeleton Army Firecracker Dart Goblin P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker Lumberjack
Tombstone Skeleton Army P.E.K.K.A Lumberjack Zap Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Electro Wizard
P.E.K.K.A Tombstone Skeleton Army Lumberjack
Firecracker Zap Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Tombstone Dart Goblin Electro Wizard Lumberjack
P.E.K.K.A Skeleton Army Lumberjack
Zap P.E.K.K.A Electro Wizard Firecracker Tombstone Skeleton Army
P.E.K.K.A Tombstone Dart Goblin Skeleton Army
P.E.K.K.A Tombstone Dart Goblin Lumberjack
Skeleton Army P.E.K.K.A Zap Electro Wizard
Skeleton Army P.E.K.K.A Tombstone Lumberjack
Firecracker Dart Goblin Skeleton Army
Tombstone Skeleton Army Electro Wizard Zap Firecracker Dart Goblin P.E.K.K.A Lumberjack
Zap Firecracker Dart Goblin P.E.K.K.A Electro Wizard
Zap Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin Electro Wizard
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker
Firecracker Zap Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Electro Wizard Lumberjack
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin
Zap
Zap Firecracker
Firecracker Zap Dart Goblin Electro Wizard
Zap
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Electro Wizard
Zap Electro Wizard Firecracker Dart Goblin
Zap Dart Goblin
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Zap Electro Wizard Tombstone Dart Goblin Skeleton Army
Zap Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Lumberjack
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin P.E.K.K.A
Zap Firecracker Dart Goblin Electro Wizard
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin Electro Wizard
P.E.K.K.A
Firecracker Dart Goblin

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