My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Tombstone Hog Rider Skeleton Army
Zap
Firecracker Tombstone Skeleton Army
Barbarian Barrel
Firecracker Tombstone Valkyrie Skeleton Army
The Log
Firecracker Tombstone Hog Rider Skeleton Army
Earthquake
Firecracker Tombstone Hog Rider Skeleton Army
Arrows
Firecracker Tombstone Skeleton Army
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army
Fireball
Firecracker Tombstone Hog Rider Skeleton Army
Poison
Firecracker Tombstone Skeleton Army
Lightning
Tombstone Valkyrie Archer Queen
Rocket
Valkyrie Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tombstone Skeleton Army Valkyrie Hog Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tombstone Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Valkyrie Mega Knight
Firecracker
Zap Hog Rider Valkyrie Mega Knight
Tombstone
Valkyrie
Hog Rider Zap Firecracker Archer Queen
Hog Rider
Zap Firecracker Valkyrie Mega Knight Archer Queen
Skeleton Army
Mega Knight
Zap Firecracker Hog Rider Archer Queen
Archer Queen
Valkyrie Hog Rider Mega Knight

Defense Synergies 2 11

Zap
Mega Knight Firecracker Tombstone Valkyrie Skeleton Army Archer Queen
Firecracker
Valkyrie Zap Tombstone Skeleton Army Mega Knight
Tombstone
Zap Firecracker Archer Queen
Valkyrie
Firecracker Zap Archer Queen
Hog Rider
Skeleton Army
Zap Firecracker Archer Queen
Mega Knight
Zap Firecracker
Archer Queen
Zap Tombstone Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone Valkyrie
Skeleton Army Zap Firecracker Tombstone Valkyrie Mega Knight
Skeleton Army Mega Knight Tombstone Valkyrie
Skeleton Army Firecracker Tombstone Valkyrie Mega Knight
Firecracker Tombstone Valkyrie Skeleton Army Mega Knight
Skeleton Army Zap Firecracker Valkyrie Mega Knight
Zap Firecracker Tombstone
Zap Valkyrie Mega Knight
Tombstone Skeleton Army Archer Queen
Skeleton Army Firecracker Valkyrie Mega Knight
Valkyrie Skeleton Army Zap Firecracker Tombstone Mega Knight
Zap Firecracker
Tombstone Skeleton Army Mega Knight Zap Valkyrie
Valkyrie Skeleton Army Mega Knight Zap Firecracker Tombstone
Skeleton Army Tombstone Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Firecracker Tombstone Valkyrie Skeleton Army
Tombstone Mega Knight Zap Firecracker Valkyrie Skeleton Army
Zap Valkyrie Firecracker Tombstone Mega Knight
Valkyrie Skeleton Army Mega Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Zap Tombstone
Zap Firecracker Valkyrie Mega Knight
Tombstone Skeleton Army Mega Knight Zap Valkyrie
Valkyrie Skeleton Army Mega Knight Zap
Tombstone Valkyrie Skeleton Army Mega Knight
Firecracker Zap
Skeleton Army Tombstone Valkyrie
Mega Knight Valkyrie Skeleton Army
Zap Mega Knight Firecracker Tombstone Valkyrie Skeleton Army
Tombstone Skeleton Army
Mega Knight Tombstone Valkyrie
Skeleton Army Mega Knight Zap Valkyrie Archer Queen
Skeleton Army Mega Knight Tombstone Valkyrie
Firecracker Valkyrie Skeleton Army Mega Knight
Tombstone Skeleton Army Zap Firecracker Valkyrie Archer Queen
Valkyrie Mega Knight Zap Firecracker Archer Queen
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Zap Valkyrie
Zap Firecracker Archer Queen
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker Mega Knight
Zap Firecracker Valkyrie Mega Knight
Mega Knight
Zap
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker
Zap Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Tombstone Skeleton Army
Zap Firecracker Archer Queen
Firecracker Valkyrie Mega Knight
Zap Firecracker
Zap Archer Queen
Firecracker Mega Knight Archer Queen
Zap Firecracker Archer Queen
Firecracker Zap Archer Queen
Zap Firecracker Mega Knight Archer Queen

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