My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Witch Electro Wizard
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Baby Dragon Witch Electro Wizard
Fireball
Firecracker Hog Rider Baby Dragon Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Valkyrie Baby Dragon Witch Electro Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Valkyrie Hog Rider Baby Dragon Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Valkyrie Hog Rider

Attack Synergies 5 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Electro Wizard Valkyrie Baby Dragon Witch Mega Knight
Firecracker
Zap Hog Rider Valkyrie Baby Dragon Mega Knight
Valkyrie
Hog Rider Zap Firecracker Baby Dragon Witch Electro Wizard
Hog Rider
Zap Firecracker Valkyrie Baby Dragon Witch Electro Wizard Mega Knight
Baby Dragon
Zap Firecracker Valkyrie Hog Rider Witch Electro Wizard Mega Knight
Witch
Zap Valkyrie Hog Rider Baby Dragon Mega Knight
Electro Wizard
Zap Valkyrie Hog Rider Baby Dragon Mega Knight
Mega Knight
Zap Firecracker Hog Rider Baby Dragon Witch Electro Wizard

Defense Synergies 3 15

Zap
Electro Wizard Mega Knight Firecracker Valkyrie Baby Dragon Witch
Firecracker
Valkyrie Zap Baby Dragon Electro Wizard Mega Knight
Valkyrie
Firecracker Zap Baby Dragon Witch Electro Wizard
Hog Rider
Baby Dragon
Zap Firecracker Valkyrie Witch Mega Knight
Witch
Zap Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard
Zap Firecracker Valkyrie Witch Mega Knight
Mega Knight
Zap Firecracker Baby Dragon Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Baby Dragon Electro Wizard
Zap Firecracker Valkyrie Witch Electro Wizard Mega Knight
Witch Mega Knight Valkyrie Electro Wizard
Witch Firecracker Valkyrie Electro Wizard Mega Knight
Firecracker Valkyrie Mega Knight
Zap Firecracker Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard Zap Firecracker Baby Dragon Witch
Zap Valkyrie Baby Dragon Electro Wizard Mega Knight
Witch
Firecracker Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Zap Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Witch Electro Wizard
Mega Knight Zap Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Zap Firecracker Baby Dragon Witch Electro Wizard
Electro Wizard Mega Knight
Zap Electro Wizard Mega Knight
Mega Knight Firecracker Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Zap Firecracker Baby Dragon Witch Electro Wizard
Zap Valkyrie Baby Dragon Witch Firecracker Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Firecracker Baby Dragon Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Witch Electro Wizard
Electro Wizard Zap Firecracker Valkyrie Baby Dragon Mega Knight
Mega Knight Zap Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Zap Electro Wizard
Valkyrie Witch Mega Knight
Firecracker Zap Baby Dragon Witch Electro Wizard
Valkyrie Witch Electro Wizard
Mega Knight Valkyrie
Zap Electro Wizard Mega Knight Firecracker Valkyrie Baby Dragon Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Zap Valkyrie Electro Wizard
Mega Knight Valkyrie Witch
Firecracker Valkyrie Baby Dragon Witch Mega Knight
Witch Electro Wizard Zap Firecracker Valkyrie Baby Dragon
Valkyrie Mega Knight Zap Firecracker Baby Dragon Witch Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon Electro Wizard
Baby Dragon
Firecracker Valkyrie
Zap Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Zap Baby Dragon Witch
Firecracker Baby Dragon Witch
Zap Firecracker Baby Dragon
Zap Firecracker
Electro Wizard
Firecracker Zap Valkyrie Electro Wizard
Zap Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Electro Wizard Mega Knight
Zap Firecracker Valkyrie Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Zap Baby Dragon
Zap Firecracker Valkyrie Baby Dragon Witch Mega Knight
Witch
Firecracker Zap Baby Dragon Witch Electro Wizard
Zap Baby Dragon Witch Mega Knight
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch Electro Wizard
Zap Electro Wizard Firecracker Witch
Zap Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker
Zap Electro Wizard Witch
Zap Firecracker Baby Dragon Witch Electro Wizard
Firecracker Valkyrie Baby Dragon Electro Wizard Mega Knight
Zap Firecracker Baby Dragon
Zap
Firecracker Mega Knight
Zap Firecracker Baby Dragon Witch Electro Wizard
Firecracker Zap Witch Electro Wizard
Zap Firecracker Baby Dragon Witch Electro Wizard Mega Knight
Firecracker Mega Knight

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