My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Balloon
Giant Snowball
Hog Rider Goblin Barrel Baby Dragon Balloon
Zap
Firecracker Goblin Barrel Balloon
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel
The Log
Firecracker Hog Rider Goblin Barrel
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Valkyrie Hog Rider Goblin Barrel Baby Dragon Balloon P.E.K.K.A
Fireball
Firecracker Hog Rider Goblin Barrel Baby Dragon Balloon
Poison
Firecracker Balloon
Lightning
Valkyrie Baby Dragon Balloon
Rocket
Valkyrie Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Goblin Barrel Valkyrie Hog Rider Baby Dragon Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Goblin Barrel Valkyrie

Attack Synergies 8 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Balloon P.E.K.K.A Valkyrie Baby Dragon
Firecracker
Zap Hog Rider Valkyrie Goblin Barrel Baby Dragon Balloon P.E.K.K.A
Valkyrie
Hog Rider Goblin Barrel Balloon Zap Firecracker Baby Dragon P.E.K.K.A
Hog Rider
Zap Firecracker Valkyrie Goblin Barrel Baby Dragon Balloon
Goblin Barrel
Valkyrie Firecracker Hog Rider Baby Dragon Balloon P.E.K.K.A
Baby Dragon
Zap Firecracker Valkyrie Hog Rider Goblin Barrel Balloon P.E.K.K.A
Balloon
Zap Valkyrie Firecracker Hog Rider Goblin Barrel Baby Dragon
P.E.K.K.A
Zap Firecracker Valkyrie Goblin Barrel Baby Dragon

Defense Synergies 1 9

Zap
Firecracker Valkyrie Baby Dragon P.E.K.K.A
Firecracker
Valkyrie Zap Baby Dragon P.E.K.K.A
Valkyrie
Firecracker Zap Baby Dragon P.E.K.K.A
Hog Rider
Goblin Barrel
Baby Dragon
Zap Firecracker Valkyrie P.E.K.K.A
Balloon
P.E.K.K.A
Zap Firecracker Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Baby Dragon
P.E.K.K.A Zap Firecracker Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Valkyrie
Firecracker Valkyrie P.E.K.K.A
Zap Firecracker Valkyrie Baby Dragon
Zap Firecracker Baby Dragon
Zap Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie
Valkyrie Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
P.E.K.K.A Zap Valkyrie
Valkyrie Zap Firecracker Baby Dragon P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Firecracker Valkyrie P.E.K.K.A
Valkyrie Zap Firecracker Baby Dragon
Zap Valkyrie Baby Dragon Firecracker
P.E.K.K.A
Valkyrie Firecracker Baby Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Firecracker Valkyrie Baby Dragon
P.E.K.K.A Zap Valkyrie
Valkyrie P.E.K.K.A Zap
P.E.K.K.A Valkyrie
Firecracker Zap Baby Dragon
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Firecracker Valkyrie Baby Dragon
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Valkyrie
Firecracker Valkyrie Baby Dragon
Zap Firecracker Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Zap Firecracker Baby Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Firecracker Valkyrie
Zap Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Firecracker Zap Valkyrie
Zap Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Valkyrie Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon
Zap Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Zap
Zap Firecracker
P.E.K.K.A
Firecracker
Zap
Zap Firecracker Baby Dragon
Firecracker Valkyrie Baby Dragon
Zap Firecracker Baby Dragon
Zap
Firecracker P.E.K.K.A
Zap Firecracker Baby Dragon
Firecracker Zap
Zap Firecracker Baby Dragon
P.E.K.K.A
Firecracker

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