My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Baby Dragon
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Valkyrie Guards Hunter
The Log
Firecracker Hog Rider Guards Hunter
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Hog Rider Guards Baby Dragon Hunter
Fireball
Firecracker Hog Rider Baby Dragon Hunter
Poison
Firecracker Guards Hunter
Lightning
Valkyrie Baby Dragon Hunter
Rocket
Valkyrie Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Baby Dragon Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Valkyrie Hog Rider Baby Dragon Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Guards Valkyrie

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Valkyrie Guards Baby Dragon Hunter Mega Knight
Firecracker
Zap Hog Rider Valkyrie Baby Dragon Mega Knight
Valkyrie
Hog Rider Zap Firecracker Baby Dragon Hunter
Hog Rider
Zap Firecracker Valkyrie Guards Baby Dragon Hunter Mega Knight
Guards
Zap Hog Rider
Baby Dragon
Zap Firecracker Valkyrie Hog Rider Mega Knight
Hunter
Zap Valkyrie Hog Rider Mega Knight
Mega Knight
Zap Firecracker Hog Rider Baby Dragon Hunter

Defense Synergies 3 14

Zap
Mega Knight Firecracker Valkyrie Guards Baby Dragon Hunter
Firecracker
Valkyrie Zap Guards Baby Dragon Hunter Mega Knight
Valkyrie
Firecracker Zap Baby Dragon Hunter
Hog Rider
Guards
Hunter Zap Firecracker Baby Dragon
Baby Dragon
Zap Firecracker Valkyrie Guards Mega Knight
Hunter
Guards Zap Firecracker Valkyrie Mega Knight
Mega Knight
Zap Firecracker Baby Dragon Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Baby Dragon
Hunter Zap Firecracker Valkyrie Mega Knight
Hunter Mega Knight Valkyrie
Hunter Firecracker Valkyrie Guards Mega Knight
Firecracker Valkyrie Mega Knight
Zap Firecracker Valkyrie Guards Baby Dragon Hunter Mega Knight
Hunter Zap Firecracker Baby Dragon
Zap Valkyrie Baby Dragon Mega Knight
Hunter
Guards Firecracker Valkyrie Hunter Mega Knight
Valkyrie Guards Zap Firecracker Baby Dragon Hunter Mega Knight
Hunter Zap Firecracker Baby Dragon
Hunter Mega Knight Zap Valkyrie Guards
Valkyrie Mega Knight Zap Firecracker Guards Baby Dragon Hunter
Hunter Mega Knight
Zap Hunter Mega Knight
Mega Knight Firecracker Valkyrie Hunter
Valkyrie Mega Knight Zap Firecracker Guards Baby Dragon Hunter
Zap Valkyrie Baby Dragon Hunter Firecracker Guards Mega Knight
Hunter
Valkyrie Mega Knight Firecracker Guards Baby Dragon Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap
Zap Firecracker Valkyrie Baby Dragon Hunter Mega Knight
Guards Mega Knight Zap Valkyrie Hunter
Valkyrie Guards Hunter Mega Knight Zap
Valkyrie Guards Hunter Mega Knight
Firecracker Zap Baby Dragon Hunter
Guards Valkyrie Hunter
Mega Knight Valkyrie Hunter
Zap Mega Knight Firecracker Valkyrie Baby Dragon
Guards
Mega Knight Valkyrie Guards Hunter
Mega Knight Zap Valkyrie Guards
Mega Knight Valkyrie Guards Hunter
Firecracker Valkyrie Baby Dragon Mega Knight
Guards Zap Firecracker Valkyrie Baby Dragon Hunter
Valkyrie Mega Knight Zap Firecracker Baby Dragon Hunter
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Firecracker Valkyrie Guards
Zap Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Zap Baby Dragon Hunter
Firecracker Baby Dragon
Zap Firecracker Baby Dragon Hunter
Zap Firecracker
Guards
Firecracker Zap Valkyrie
Zap Firecracker Baby Dragon
Firecracker Baby Dragon Hunter
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Hunter
Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Hunter Mega Knight
Zap Firecracker Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Zap Baby Dragon
Zap Firecracker Valkyrie Baby Dragon Hunter Mega Knight
Firecracker Zap Baby Dragon Hunter
Zap Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Hunter
Zap Firecracker Guards
Zap Hunter Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Guards
Zap Firecracker Baby Dragon Hunter
Firecracker Valkyrie Baby Dragon Hunter Mega Knight
Zap Firecracker Baby Dragon
Zap
Firecracker Mega Knight
Zap Firecracker Guards Baby Dragon
Firecracker Zap
Zap Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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