My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Prince
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards Prince
Barbarian Barrel
Firecracker Valkyrie Wizard Guards Magic Archer
The Log
Firecracker Hog Rider Guards Prince
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Hog Rider Wizard Guards Prince Magic Archer
Fireball
Firecracker Hog Rider Wizard Magic Archer
Poison
Firecracker Wizard Guards Magic Archer
Lightning
Valkyrie Wizard Prince Magic Archer
Rocket
Valkyrie Hog Rider Wizard Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Valkyrie Hog Rider Magic Archer Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Guards Valkyrie

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Prince Valkyrie Guards Magic Archer
Firecracker
Zap Hog Rider Valkyrie Prince
Valkyrie
Hog Rider Prince Zap Firecracker Wizard Magic Archer
Hog Rider
Zap Firecracker Valkyrie Wizard Guards Prince Magic Archer
Wizard
Valkyrie Hog Rider Prince
Guards
Zap Hog Rider
Prince
Zap Valkyrie Firecracker Hog Rider Wizard Magic Archer
Magic Archer
Zap Valkyrie Hog Rider Prince

Defense Synergies 1 15

Zap
Firecracker Valkyrie Guards Prince Magic Archer
Firecracker
Valkyrie Zap Guards Prince
Valkyrie
Firecracker Zap Wizard Prince Magic Archer
Hog Rider
Wizard
Valkyrie Guards Prince
Guards
Zap Firecracker Wizard Prince Magic Archer
Prince
Zap Firecracker Valkyrie Wizard Guards Magic Archer
Magic Archer
Zap Valkyrie Guards Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Wizard Magic Archer
Zap Firecracker Valkyrie Prince
Prince Valkyrie
Prince Firecracker Valkyrie Guards
Firecracker Valkyrie Prince
Zap Firecracker Valkyrie Guards Magic Archer
Zap Firecracker Wizard Magic Archer
Zap Valkyrie Magic Archer
Prince
Guards Firecracker Valkyrie Prince
Valkyrie Guards Zap Firecracker Wizard Magic Archer
Zap Firecracker Wizard Magic Archer
Prince Zap Valkyrie Wizard Guards
Valkyrie Wizard Zap Firecracker Guards Prince Magic Archer
Prince
Zap Prince
Wizard Firecracker Valkyrie Prince
Valkyrie Zap Firecracker Wizard Guards Prince Magic Archer
Zap Valkyrie Wizard Firecracker Guards Magic Archer
Prince
Valkyrie Wizard Firecracker Guards Prince
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Prince
Zap Firecracker Valkyrie Wizard Prince Magic Archer
Guards Zap Valkyrie Prince
Valkyrie Guards Prince Zap
Valkyrie Guards Prince
Firecracker Wizard Zap Magic Archer
Guards Prince Valkyrie
Valkyrie Prince
Zap Firecracker Valkyrie Prince Magic Archer
Guards
Valkyrie Guards Prince
Zap Valkyrie Guards Prince
Prince Valkyrie Wizard Guards
Wizard Firecracker Valkyrie Magic Archer
Guards Zap Firecracker Valkyrie Prince Magic Archer
Valkyrie Zap Firecracker Wizard Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie Guards
Firecracker Zap Magic Archer
Magic Archer
Firecracker Valkyrie Guards Prince
Wizard Zap Firecracker Valkyrie Magic Archer
Firecracker Wizard Zap Magic Archer
Firecracker Wizard Magic Archer
Zap Firecracker Wizard Magic Archer
Zap Firecracker Wizard
Guards Prince
Firecracker Zap Valkyrie Wizard Prince Magic Archer
Zap Firecracker Wizard Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Prince Magic Archer
Zap Firecracker Wizard Magic Archer
Magic Archer Firecracker Wizard
Zap Firecracker Wizard Prince Magic Archer
Zap Firecracker Valkyrie Wizard Magic Archer
Prince Magic Archer
Wizard
Prince
Zap
Zap Firecracker Valkyrie Wizard Magic Archer
Firecracker Zap Wizard Magic Archer
Zap Wizard Prince Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Wizard Magic Archer
Zap Firecracker Wizard Guards
Zap Wizard Magic Archer
Zap Firecracker Magic Archer
Prince
Firecracker Wizard Magic Archer
Zap Guards Prince Magic Archer
Zap Firecracker Wizard Magic Archer
Firecracker Valkyrie Wizard Prince Magic Archer
Zap Firecracker Wizard Magic Archer
Zap
Firecracker Prince
Zap Firecracker Guards Magic Archer
Firecracker Zap Magic Archer
Zap Firecracker Prince Magic Archer
Prince
Firecracker Wizard

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