My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Prince Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch
Zap
Firecracker Witch Prince
Barbarian Barrel
Firecracker Valkyrie Witch
The Log
Firecracker Witch Prince
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch Prince Mother Witch
Fireball
Firecracker Witch Mother Witch
Poison
Firecracker Witch Mother Witch
Lightning
Valkyrie Witch Prince Mother Witch
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Electro Giant Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Valkyrie Mother Witch Witch Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Firecracker Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Prince Valkyrie Witch Mother Witch
Firecracker
Zap Valkyrie Mirror Prince
Valkyrie
Prince Zap Firecracker Witch Mother Witch
Mirror
Zap Electro Giant Firecracker
Witch
Zap Valkyrie Prince
Prince
Zap Valkyrie Firecracker Witch Electro Giant
Electro Giant
Mirror Prince Mother Witch
Mother Witch
Zap Valkyrie Electro Giant

Defense Synergies 2 13

Zap
Mirror Firecracker Valkyrie Witch Prince Mother Witch
Firecracker
Valkyrie Zap Mirror Prince
Valkyrie
Firecracker Zap Mirror Witch Prince Mother Witch
Mirror
Zap Firecracker Valkyrie
Witch
Zap Valkyrie Prince
Prince
Zap Firecracker Valkyrie Witch Electro Giant
Electro Giant
Prince
Mother Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Zap Firecracker Valkyrie Witch Prince
Witch Prince Valkyrie
Witch Prince Firecracker Valkyrie
Firecracker Valkyrie Prince
Zap Firecracker Valkyrie Mother Witch
Zap Firecracker Witch
Zap Valkyrie Electro Giant
Witch Prince
Firecracker Valkyrie Prince
Valkyrie Witch Mother Witch Zap Firecracker Electro Giant
Zap Firecracker Witch
Prince Zap Valkyrie Witch
Valkyrie Zap Firecracker Witch Prince
Prince
Zap Prince Electro Giant
Firecracker Valkyrie Witch Prince
Zap Firecracker Valkyrie Witch Prince
Zap Valkyrie Witch Firecracker Mother Witch
Prince
Valkyrie Firecracker Witch Prince Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Prince Electro Giant
Zap Firecracker Valkyrie Prince
Zap Valkyrie Witch Prince
Valkyrie Prince Zap
Valkyrie Witch Prince
Firecracker Electro Giant Mother Witch Zap Witch
Prince Valkyrie Witch
Valkyrie Prince
Zap Firecracker Valkyrie Witch Prince
Witch
Valkyrie Witch Prince
Zap Valkyrie Prince Electro Giant
Prince Valkyrie Witch
Firecracker Valkyrie Witch Electro Giant
Witch Electro Giant Zap Firecracker Valkyrie Prince
Valkyrie Zap Firecracker Witch Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie Prince
Zap Firecracker Valkyrie
Firecracker Electro Giant Mother Witch Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Prince
Firecracker Zap Valkyrie Prince
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker Prince
Zap Firecracker Witch
Firecracker
Zap Firecracker Prince
Zap Firecracker Valkyrie Witch Electro Giant Mother Witch
Prince
Prince
Zap
Zap Firecracker Electro Giant Mother Witch Valkyrie Witch
Witch
Firecracker Zap Witch
Zap Witch Prince
Zap Firecracker
Zap Firecracker Witch Electro Giant Mother Witch
Zap Firecracker Witch Electro Giant
Zap
Zap Firecracker
Prince
Firecracker
Zap Witch Prince
Zap Firecracker Witch
Firecracker Valkyrie Prince
Zap Firecracker
Zap Electro Giant
Firecracker Prince
Zap Electro Giant Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Prince Electro Giant

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