My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Dark Prince Prince Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Prince Ram Rider
Giant Snowball
Skeleton Army Ram Rider Little Prince
Zap
Firecracker Skeleton Army Dark Prince Prince Ram Rider Little Prince
Barbarian Barrel
Firecracker Wizard Skeleton Army Dark Prince Little Prince
The Log
Firecracker Skeleton Army Dark Prince Prince Ram Rider Little Prince
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Wizard Skeleton Army Dark Prince Prince Ram Rider Little Prince
Fireball
Firecracker Wizard Skeleton Army Ram Rider Little Prince
Poison
Firecracker Wizard Skeleton Army Little Prince
Lightning
Wizard Dark Prince Prince Ram Rider Little Prince
Rocket
Wizard Prince Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Little Prince Dark Prince Wizard Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Skeleton Army Little Prince

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Ram Rider Dark Prince Little Prince
Firecracker
Zap Dark Prince Prince Ram Rider
Wizard
Dark Prince Prince Ram Rider
Skeleton Army
Dark Prince
Prince Zap Firecracker Wizard Ram Rider Little Prince
Prince
Zap Dark Prince Firecracker Wizard Ram Rider Little Prince
Ram Rider
Zap Firecracker Wizard Dark Prince Prince
Little Prince
Zap Dark Prince Prince

Defense Synergies 0 15

Zap
Firecracker Skeleton Army Dark Prince Prince Ram Rider Little Prince
Firecracker
Zap Skeleton Army Dark Prince Prince
Wizard
Skeleton Army Dark Prince Prince
Skeleton Army
Zap Firecracker Wizard Prince
Dark Prince
Zap Firecracker Wizard Prince Little Prince
Prince
Zap Firecracker Wizard Skeleton Army Dark Prince
Ram Rider
Zap
Little Prince
Zap Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard Ram Rider
Skeleton Army Zap Firecracker Dark Prince Prince Ram Rider
Skeleton Army Prince Ram Rider Dark Prince
Skeleton Army Prince Firecracker Dark Prince Ram Rider
Firecracker Skeleton Army Dark Prince Prince
Skeleton Army Zap Firecracker Dark Prince
Ram Rider Zap Firecracker Wizard Little Prince
Zap Ram Rider
Skeleton Army Prince
Skeleton Army Firecracker Dark Prince Prince Little Prince
Skeleton Army Zap Firecracker Wizard Dark Prince Ram Rider
Zap Firecracker Wizard Ram Rider
Skeleton Army Prince Zap Wizard Dark Prince Ram Rider
Wizard Skeleton Army Zap Firecracker Dark Prince Prince
Skeleton Army Prince Ram Rider
Skeleton Army Zap Prince Ram Rider
Wizard Firecracker Skeleton Army Dark Prince Prince
Zap Firecracker Wizard Skeleton Army Dark Prince Prince Ram Rider Little Prince
Zap Wizard Firecracker Dark Prince Ram Rider Little Prince
Prince Ram Rider
Wizard Skeleton Army Dark Prince Firecracker Prince Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Dark Prince Prince
Zap Firecracker Wizard Prince
Skeleton Army Zap Dark Prince Prince Ram Rider
Skeleton Army Dark Prince Prince Zap Ram Rider
Skeleton Army Dark Prince Prince Ram Rider
Firecracker Wizard Zap Ram Rider
Skeleton Army Dark Prince Prince Ram Rider
Skeleton Army Dark Prince Prince
Zap Firecracker Skeleton Army Dark Prince Prince
Skeleton Army
Dark Prince Prince
Skeleton Army Zap Dark Prince Prince
Skeleton Army Dark Prince Prince Wizard Ram Rider
Wizard Firecracker Skeleton Army
Skeleton Army Zap Firecracker Dark Prince Prince Little Prince
Zap Firecracker Wizard Dark Prince
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Ram Rider
Firecracker Dark Prince Prince
Wizard Zap Firecracker Dark Prince
Firecracker Wizard Zap Ram Rider
Firecracker Wizard
Zap Firecracker Wizard Ram Rider
Zap Firecracker Wizard Ram Rider
Prince
Firecracker Zap Wizard Dark Prince Prince Ram Rider
Zap Firecracker Wizard
Firecracker
Firecracker
Zap Firecracker Prince
Zap Firecracker Wizard
Firecracker Wizard
Zap Firecracker Wizard Dark Prince Prince
Zap Firecracker Wizard Little Prince
Prince
Wizard
Prince
Zap
Zap Firecracker Wizard Dark Prince Little Prince
Firecracker Zap Wizard Ram Rider
Zap Wizard Prince Ram Rider
Zap Firecracker
Zap Firecracker Wizard Little Prince
Zap Firecracker Wizard
Zap Wizard
Zap Firecracker
Prince
Firecracker Wizard
Zap Skeleton Army Dark Prince Prince
Zap Firecracker Wizard Ram Rider
Firecracker Wizard Dark Prince Prince
Zap Firecracker Wizard
Zap
Firecracker Dark Prince Prince
Zap Firecracker
Firecracker Zap
Zap Firecracker Dark Prince Prince Little Prince
Prince
Firecracker Wizard

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