My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Prince Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Flying Machine Electro Dragon
Zap
Flying Machine Prince
Barbarian Barrel
Wizard
The Log
Prince
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard Prince Electro Dragon P.E.K.K.A
Fireball
Flying Machine Wizard Electro Dragon
Poison
Flying Machine Wizard Electro Dragon
Lightning
Wizard Prince Electro Dragon
Rocket
Wizard Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Flying Machine Freeze Wizard Prince Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Flying Machine Freeze

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince P.E.K.K.A Flying Machine Freeze Electro Dragon
Flying Machine
Zap Prince Electro Dragon P.E.K.K.A
Wizard
Tornado Prince P.E.K.K.A
Tornado
Zap Wizard P.E.K.K.A Freeze Electro Dragon
Freeze
Zap Tornado
Prince
Zap Flying Machine Wizard
Electro Dragon
Zap Flying Machine Tornado P.E.K.K.A
P.E.K.K.A
Zap Tornado Flying Machine Wizard Electro Dragon

Defense Synergies 2 13

Zap
Flying Machine Tornado Prince Electro Dragon P.E.K.K.A
Flying Machine
Zap Prince Electro Dragon P.E.K.K.A
Wizard
Tornado Freeze Prince P.E.K.K.A
Tornado
Wizard P.E.K.K.A Zap Prince Electro Dragon
Freeze
Wizard
Prince
Zap Flying Machine Wizard Tornado
Electro Dragon
Zap Flying Machine Tornado
P.E.K.K.A
Tornado Zap Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Wizard Electro Dragon
P.E.K.K.A Zap Flying Machine Prince Electro Dragon
Tornado Prince P.E.K.K.A Freeze Electro Dragon
Prince P.E.K.K.A Electro Dragon
Tornado Prince P.E.K.K.A
Tornado Freeze Zap Flying Machine Electro Dragon
Tornado Zap Flying Machine Wizard Freeze Electro Dragon
Zap Flying Machine Electro Dragon P.E.K.K.A
P.E.K.K.A Tornado Prince
Tornado Prince
Zap Flying Machine Wizard Tornado Freeze Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Prince P.E.K.K.A Zap Flying Machine Wizard Freeze Electro Dragon
Wizard Zap Tornado Freeze Prince Electro Dragon P.E.K.K.A
P.E.K.K.A Prince
Tornado Zap Freeze Prince P.E.K.K.A
Wizard Tornado Prince Electro Dragon P.E.K.K.A
Zap Flying Machine Wizard Tornado Prince Electro Dragon
Zap Wizard Tornado Freeze Flying Machine Electro Dragon
P.E.K.K.A Tornado Prince
Wizard Flying Machine Prince Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince P.E.K.K.A
Zap Flying Machine Wizard Prince Electro Dragon
P.E.K.K.A Zap Prince Electro Dragon
Prince P.E.K.K.A Zap Tornado
P.E.K.K.A Prince
Wizard Zap Flying Machine Tornado Freeze Electro Dragon
Prince P.E.K.K.A Flying Machine
P.E.K.K.A Prince
Zap Freeze Electro Dragon P.E.K.K.A Flying Machine Tornado Prince
P.E.K.K.A
P.E.K.K.A Flying Machine Prince Electro Dragon
P.E.K.K.A Zap Tornado Prince
Prince P.E.K.K.A Wizard
Wizard Flying Machine Electro Dragon
Electro Dragon Zap Flying Machine Tornado Freeze Prince P.E.K.K.A
Zap Flying Machine Wizard Freeze Electro Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Freeze Electro Dragon
Zap Flying Machine Tornado Electro Dragon
Flying Machine Electro Dragon
Flying Machine Freeze Prince
Wizard Zap
Wizard Zap Flying Machine Tornado Freeze Electro Dragon
Flying Machine Wizard Tornado
Zap Flying Machine Wizard Tornado Freeze Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Tornado Prince Electro Dragon
Zap Flying Machine Wizard Tornado Prince Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Flying Machine
Flying Machine Freeze Electro Dragon
Zap Flying Machine Prince
Zap Flying Machine Wizard Electro Dragon
Flying Machine Wizard Electro Dragon
Tornado Freeze
Zap Flying Machine Wizard Prince Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Prince
Wizard Tornado
Tornado Prince
Zap Flying Machine Electro Dragon
Zap Tornado Freeze Wizard Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Zap Flying Machine Wizard Tornado Prince Electro Dragon
Zap Tornado
Zap Flying Machine Wizard Tornado Electro Dragon
Zap Electro Dragon Flying Machine Wizard Freeze
Zap Wizard Electro Dragon
Zap Freeze Electro Dragon
P.E.K.K.A Prince
Wizard
Zap Flying Machine Freeze Prince Electro Dragon
Zap Flying Machine Wizard Tornado Electro Dragon
Freeze
Flying Machine Wizard Prince Electro Dragon
Zap Flying Machine Wizard Electro Dragon
Zap Tornado
Flying Machine Prince Electro Dragon P.E.K.K.A
Zap Electro Dragon Flying Machine Tornado Freeze
Zap Flying Machine Tornado Electro Dragon
Electro Dragon Zap Flying Machine Tornado Freeze Prince
Prince P.E.K.K.A
Wizard Electro Dragon

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