My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Balloon Sparky
Giant Snowball
Goblin Gang Guards Balloon
Zap
Goblin Gang Guards Balloon Sparky
Barbarian Barrel
Goblin Gang Guards Executioner Sparky
The Log
Goblin Gang Guards Sparky
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Guards Balloon Executioner P.E.K.K.A Sparky
Fireball
Goblin Gang Balloon Executioner Sparky
Poison
Goblin Gang Guards Balloon Executioner Sparky
Lightning
Balloon Executioner Sparky
Rocket
Balloon Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Gang Guards Balloon Executioner Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Goblin Gang Guards

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon P.E.K.K.A Sparky Barbarian Barrel Guards Executioner
Goblin Gang
Balloon P.E.K.K.A Sparky
Barbarian Barrel
Balloon Zap Executioner P.E.K.K.A Sparky
Guards
Zap
Balloon
Zap Barbarian Barrel Goblin Gang Executioner Sparky
Executioner
Zap Barbarian Barrel Balloon P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Barbarian Barrel Executioner
Sparky
Zap Goblin Gang Barbarian Barrel Balloon

Defense Synergies 0 15

Zap
Goblin Gang Barbarian Barrel Guards Executioner P.E.K.K.A Sparky
Goblin Gang
Zap Barbarian Barrel Guards P.E.K.K.A Sparky
Barbarian Barrel
Zap Goblin Gang Guards P.E.K.K.A Sparky
Guards
Zap Goblin Gang Barbarian Barrel Executioner Sparky
Balloon
Executioner
Zap Guards
P.E.K.K.A
Zap Goblin Gang Barbarian Barrel
Sparky
Zap Goblin Gang Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel Executioner Sparky
P.E.K.K.A Sparky Zap Goblin Gang Executioner
Goblin Gang P.E.K.K.A Sparky Executioner
P.E.K.K.A Sparky Goblin Gang Guards
Barbarian Barrel P.E.K.K.A Sparky
Goblin Gang Barbarian Barrel Zap Guards Executioner
Zap Goblin Gang Executioner
Zap Barbarian Barrel P.E.K.K.A Sparky
P.E.K.K.A Sparky Goblin Gang
Goblin Gang Guards Barbarian Barrel Sparky
Goblin Gang Guards Executioner Zap Barbarian Barrel
Executioner Zap Goblin Gang
P.E.K.K.A Sparky Zap Goblin Gang Guards
Executioner Sparky Zap Goblin Gang Barbarian Barrel Guards P.E.K.K.A
P.E.K.K.A Sparky Goblin Gang
Zap Goblin Gang P.E.K.K.A Sparky
Sparky Goblin Gang Executioner P.E.K.K.A
Zap Goblin Gang Barbarian Barrel Guards Executioner
Zap Barbarian Barrel Executioner Guards
P.E.K.K.A Sparky
Goblin Gang Barbarian Barrel Guards Executioner P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Zap Barbarian Barrel P.E.K.K.A Sparky
Zap Goblin Gang Barbarian Barrel Executioner
Goblin Gang Guards P.E.K.K.A Zap Sparky
Goblin Gang Guards P.E.K.K.A Zap Barbarian Barrel Sparky
P.E.K.K.A Goblin Gang Guards Executioner Sparky
Executioner Zap Goblin Gang
Goblin Gang Guards P.E.K.K.A Sparky
P.E.K.K.A Sparky
Zap P.E.K.K.A Barbarian Barrel Sparky
P.E.K.K.A Goblin Gang Guards Sparky
P.E.K.K.A Guards Sparky
P.E.K.K.A Zap Guards
P.E.K.K.A Goblin Gang Guards Executioner Sparky
Executioner Sparky
Goblin Gang Guards Sparky Zap Barbarian Barrel Executioner P.E.K.K.A
Executioner Zap Barbarian Barrel P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Sparky
Zap Barbarian Barrel Executioner
Barbarian Barrel Sparky
Barbarian Barrel Guards Sparky
Executioner Zap Barbarian Barrel Sparky
Executioner Zap
Executioner Sparky
Zap Barbarian Barrel Executioner
Zap
Goblin Gang Guards Sparky
Zap Barbarian Barrel Sparky
Zap Executioner
Barbarian Barrel Executioner Sparky
Barbarian Barrel
Zap Barbarian Barrel Sparky
Zap Barbarian Barrel Executioner Sparky
Barbarian Barrel Executioner Sparky
Barbarian Barrel Sparky
Sparky
Zap Barbarian Barrel Executioner Sparky
Zap Barbarian Barrel
Sparky
Sparky
Zap Barbarian Barrel
Zap Barbarian Barrel Executioner Sparky
Zap Barbarian Barrel Executioner Sparky
Zap Sparky
Zap Barbarian Barrel Sparky
Zap Executioner Sparky
Zap Guards
Sparky
Zap Sparky
Zap Sparky
P.E.K.K.A Sparky
Sparky
Zap Goblin Gang Barbarian Barrel Guards
Zap Executioner
Barbarian Barrel
Goblin Gang Executioner Sparky
Zap Executioner
Zap Sparky
Executioner P.E.K.K.A Sparky
Zap Goblin Gang Guards Sparky
Zap Executioner
Zap Barbarian Barrel Executioner Sparky

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