My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Witch
Zap
Goblin Gang Dart Goblin Witch
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Witch
The Log
Goblin Gang Dart Goblin Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Dart Goblin Witch
Royal Delivery
Goblin Gang Dart Goblin Hog Rider Wizard Witch P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Hog Rider Wizard Witch
Poison
Goblin Gang Dart Goblin Wizard Witch
Lightning
Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Dart Goblin Hog Rider Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Dart Goblin

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Dart Goblin Witch The Log
Goblin Gang
Hog Rider Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang Hog Rider P.E.K.K.A The Log
Hog Rider
Zap Goblin Gang The Log Dart Goblin Wizard Witch
Wizard
Hog Rider P.E.K.K.A
Witch
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Dart Goblin Wizard Witch The Log
The Log
Hog Rider Zap Dart Goblin P.E.K.K.A

Defense Synergies 1 13

Zap
Goblin Gang Dart Goblin Witch P.E.K.K.A The Log
Goblin Gang
Zap Dart Goblin P.E.K.K.A The Log
Dart Goblin
Zap Goblin Gang P.E.K.K.A The Log
Hog Rider
Wizard
P.E.K.K.A The Log
Witch
Zap The Log
P.E.K.K.A
The Log Zap Goblin Gang Dart Goblin Wizard
The Log
P.E.K.K.A Zap Goblin Gang Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard The Log
P.E.K.K.A Zap Goblin Gang Dart Goblin Witch The Log
Goblin Gang Witch P.E.K.K.A Dart Goblin
Witch P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A The Log
Goblin Gang The Log Zap Dart Goblin
Dart Goblin Zap Goblin Gang Wizard Witch
Zap Dart Goblin P.E.K.K.A The Log
Witch P.E.K.K.A Goblin Gang
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Witch Zap Wizard The Log
Zap Goblin Gang Dart Goblin Wizard Witch
P.E.K.K.A Zap Goblin Gang Wizard Witch The Log
Wizard Zap Goblin Gang Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A The Log
Wizard Goblin Gang Witch P.E.K.K.A
Zap Goblin Gang Dart Goblin Wizard Witch The Log
Zap Wizard Witch The Log Dart Goblin
P.E.K.K.A Dart Goblin
Goblin Gang Wizard Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch P.E.K.K.A
Zap Goblin Gang Wizard The Log
Goblin Gang P.E.K.K.A Zap Witch The Log
Goblin Gang P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Witch
Wizard Zap Goblin Gang Dart Goblin Witch
Goblin Gang P.E.K.K.A Dart Goblin Witch
P.E.K.K.A
Zap P.E.K.K.A Witch The Log
Witch P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Wizard Witch
Wizard Dart Goblin Witch
Goblin Gang Witch Zap Dart Goblin P.E.K.K.A The Log
Zap Dart Goblin Wizard Witch P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Wizard Zap The Log
Wizard Zap Dart Goblin Witch
Dart Goblin Wizard Witch The Log
The Log Zap Dart Goblin Wizard
The Log Zap Dart Goblin Wizard
Goblin Gang
Zap Dart Goblin Wizard The Log
Zap Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin Wizard Witch The Log
Dart Goblin Wizard The Log
Zap Dart Goblin Wizard The Log
Zap Dart Goblin Wizard Witch The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Witch
Witch
The Log Zap Dart Goblin Wizard Witch
Zap Wizard Witch The Log
Zap Dart Goblin The Log
Zap Dart Goblin Wizard Witch
Zap Dart Goblin Wizard Witch
Zap Dart Goblin Wizard The Log
Zap
P.E.K.K.A
Wizard The Log
Zap Goblin Gang Dart Goblin Witch
Zap Dart Goblin Wizard Witch
The Log
Goblin Gang Dart Goblin Wizard
The Log Zap Dart Goblin Wizard
Zap
Dart Goblin P.E.K.K.A
Zap Goblin Gang Dart Goblin Witch The Log
Zap Dart Goblin Witch
Zap Dart Goblin Witch The Log
P.E.K.K.A
Dart Goblin Wizard

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