My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Inferno Dragon
Giant Snowball
Goblin Gang Dart Goblin Miner Inferno Dragon
Zap
Goblin Gang Dart Goblin Inferno Dragon
Barbarian Barrel
Goblin Gang Dart Goblin
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Miner Inferno Dragon
Fireball
Goblin Gang Dart Goblin Inferno Dragon
Poison
Goblin Gang Dart Goblin
Lightning
Inferno Dragon Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Dart Goblin Miner Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Dart Goblin The Log Mega Knight
Goblin Gang
Miner Dart Goblin
Dart Goblin
Miner Zap Goblin Gang The Log Mega Knight
The Log
Zap Dart Goblin Miner Mega Knight
Miner
Zap Goblin Gang Dart Goblin The Log Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Zap Dart Goblin The Log Miner
Goblinstein

Defense Synergies 1 18

Zap
Mega Knight Goblin Gang Dart Goblin The Log Miner Inferno Dragon
Goblin Gang
Zap Dart Goblin The Log Miner Inferno Dragon
Dart Goblin
Zap Goblin Gang The Log Miner Inferno Dragon Mega Knight
The Log
Zap Goblin Gang Dart Goblin Miner Inferno Dragon Mega Knight
Miner
Zap Goblin Gang Dart Goblin The Log Mega Knight
Inferno Dragon
Zap Goblin Gang Dart Goblin The Log Mega Knight
Mega Knight
Zap Dart Goblin The Log Miner Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin The Log
Inferno Dragon Zap Goblin Gang Dart Goblin The Log Mega Knight
Goblin Gang Mega Knight Dart Goblin Inferno Dragon
Inferno Dragon Goblin Gang Dart Goblin Mega Knight
The Log Mega Knight
Goblin Gang The Log Zap Dart Goblin Mega Knight
Dart Goblin Inferno Dragon Zap Goblin Gang
Zap Dart Goblin The Log Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Dart Goblin Miner Mega Knight
Goblin Gang Dart Goblin Zap The Log Mega Knight
Inferno Dragon Zap Goblin Gang Dart Goblin
Mega Knight Zap Goblin Gang The Log
Mega Knight Zap Goblin Gang Dart Goblin The Log
Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang The Log Inferno Dragon Mega Knight
Mega Knight Goblin Gang
Mega Knight Zap Goblin Gang Dart Goblin The Log
Zap The Log Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Goblin Gang Mega Knight Dart Goblin The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Zap Goblin Gang The Log Miner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap The Log
Goblin Gang Mega Knight Zap The Log
Goblin Gang Inferno Dragon Mega Knight
Zap Goblin Gang Dart Goblin
Goblin Gang Dart Goblin
Mega Knight Inferno Dragon
Zap Mega Knight The Log Inferno Dragon
Goblin Gang Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin
Mega Knight Zap The Log
Mega Knight Goblin Gang
Dart Goblin Mega Knight
Goblin Gang Zap Dart Goblin The Log Inferno Dragon
Mega Knight Zap Dart Goblin The Log Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Zap Dart Goblin The Log Miner
Dart Goblin The Log Miner
Dart Goblin The Log
Zap The Log Mega Knight
Zap Dart Goblin
Dart Goblin The Log
The Log Zap Dart Goblin
The Log Miner Zap Dart Goblin
Goblin Gang
Miner Zap Dart Goblin The Log
Zap Dart Goblin
Dart Goblin The Log Miner
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log Mega Knight
Zap Dart Goblin The Log Mega Knight
Zap Dart Goblin The Log Miner Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Mega Knight
Inferno Dragon
The Log Miner Zap Dart Goblin
Zap The Log Miner Mega Knight
Miner Zap Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin The Log Miner Mega Knight
Zap
Mega Knight
The Log
Zap Goblin Gang Dart Goblin
Zap Dart Goblin
The Log
Miner Goblin Gang Dart Goblin Mega Knight
The Log Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin The Log Miner Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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