My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Mighty Miner
Giant Snowball
Goblin Gang Miner Mighty Miner
Zap
Goblin Gang Firecracker Mighty Miner
Barbarian Barrel
Goblin Gang Firecracker
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker P.E.K.K.A Miner
Fireball
Goblin Gang Firecracker Mighty Miner
Poison
Goblin Gang Firecracker
Lightning
Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Miner Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Tornado Miner Fireball Mighty Miner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Tornado

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Tornado P.E.K.K.A Miner Mighty Miner
Goblin Gang
Miner Firecracker P.E.K.K.A
Firecracker
Zap Miner Goblin Gang Tornado P.E.K.K.A
Fireball
Zap Tornado Miner
Tornado
Zap Fireball P.E.K.K.A Firecracker
P.E.K.K.A
Zap Tornado Goblin Gang Firecracker
Miner
Zap Goblin Gang Firecracker Fireball
Mighty Miner
Zap

Defense Synergies 3 12

Zap
Fireball Goblin Gang Firecracker Tornado P.E.K.K.A Miner Mighty Miner
Goblin Gang
Zap Firecracker P.E.K.K.A Miner
Firecracker
Zap Goblin Gang Tornado P.E.K.K.A
Fireball
Zap Tornado Miner
Tornado
Fireball P.E.K.K.A Zap Firecracker
P.E.K.K.A
Tornado Zap Goblin Gang Firecracker
Miner
Zap Goblin Gang Fireball
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball
P.E.K.K.A Zap Goblin Gang Firecracker
Goblin Gang Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang Firecracker
Firecracker Fireball Tornado P.E.K.K.A
Goblin Gang Fireball Tornado Zap Firecracker
Tornado Zap Goblin Gang Firecracker Fireball
Zap Fireball P.E.K.K.A
P.E.K.K.A Mighty Miner Goblin Gang Tornado
Goblin Gang Tornado Firecracker Miner
Goblin Gang Zap Firecracker Fireball Tornado
Zap Goblin Gang Firecracker Fireball Tornado
P.E.K.K.A Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Firecracker Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang Fireball P.E.K.K.A
Goblin Gang Firecracker Fireball Tornado P.E.K.K.A
Fireball Zap Goblin Gang Firecracker Tornado
Zap Tornado Firecracker Fireball
P.E.K.K.A Tornado
Goblin Gang Firecracker Fireball P.E.K.K.A
P.E.K.K.A Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Firecracker Miner
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Goblin Gang Mighty Miner
Firecracker Fireball Zap Goblin Gang Tornado
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A Mighty Miner
Zap P.E.K.K.A Firecracker Fireball Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Goblin Gang Fireball
Firecracker Fireball
Goblin Gang Zap Firecracker Fireball Tornado P.E.K.K.A Mighty Miner
Zap Firecracker Fireball P.E.K.K.A Mighty Miner
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Tornado Miner
Fireball Miner
Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap Tornado
Firecracker Tornado
Fireball Zap Firecracker Tornado
Fireball Miner Zap Firecracker Tornado
Goblin Gang Fireball Tornado
Firecracker Miner Zap Fireball Tornado
Fireball Zap Firecracker Tornado
Firecracker Fireball Miner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Zap Firecracker Fireball
Zap Firecracker Fireball Tornado Miner
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Firecracker Tornado Fireball
Firecracker Fireball Miner Zap Tornado
Fireball Zap Tornado Miner
Fireball Miner Zap Firecracker Tornado
Zap Firecracker Fireball Tornado
Zap Firecracker Fireball
Fireball
Zap Fireball Miner
Zap Firecracker Fireball
P.E.K.K.A Mighty Miner
Firecracker Fireball
Zap Goblin Gang Fireball
Fireball Zap Firecracker Tornado
Fireball
Fireball Miner Goblin Gang Firecracker
Zap Firecracker Fireball
Zap Fireball Tornado
Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker Fireball Tornado
Firecracker Zap Fireball Tornado
Zap Firecracker Fireball Tornado Miner
P.E.K.K.A
Fireball Firecracker

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