My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Demolisher Executioner Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army
Zap
Goblin Gang Firecracker Skeleton Army Goblin Giant
Barbarian Barrel
Goblin Gang Firecracker Skeleton Army Executioner Magic Archer
The Log
Goblin Gang Firecracker Goblin Demolisher Skeleton Army
Earthquake
Goblin Gang Firecracker Skeleton Army
Arrows
Goblin Gang Firecracker Skeleton Army
Royal Delivery
Goblin Gang Firecracker Goblin Demolisher Skeleton Army Executioner Magic Archer
Fireball
Goblin Gang Firecracker Skeleton Army Executioner Magic Archer
Poison
Goblin Gang Firecracker Skeleton Army Executioner Magic Archer
Lightning
Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Goblin Demolisher Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Skeleton Army Goblin Demolisher Magic Archer Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Goblin Giant Goblin Demolisher Executioner Magic Archer
Goblin Gang
Firecracker Goblin Giant
Firecracker
Zap Goblin Gang Goblin Giant
Goblin Demolisher
Goblin Giant Zap
Skeleton Army
Executioner
Zap
Goblin Giant
Zap Goblin Demolisher Goblin Gang Firecracker Magic Archer
Magic Archer
Zap Goblin Giant

Defense Synergies 1 13

Zap
Goblin Giant Goblin Gang Firecracker Goblin Demolisher Skeleton Army Executioner Magic Archer
Goblin Gang
Zap Firecracker Skeleton Army Magic Archer
Firecracker
Zap Goblin Gang Skeleton Army
Goblin Demolisher
Zap
Skeleton Army
Zap Goblin Gang Firecracker Executioner Magic Archer
Executioner
Zap Skeleton Army
Goblin Giant
Zap Magic Archer
Magic Archer
Zap Goblin Gang Skeleton Army Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Goblin Demolisher Executioner Goblin Giant Magic Archer
Skeleton Army Zap Goblin Gang Firecracker Executioner
Goblin Gang Skeleton Army Executioner
Skeleton Army Goblin Gang Firecracker
Firecracker Goblin Demolisher Skeleton Army
Goblin Gang Skeleton Army Zap Firecracker Goblin Demolisher Executioner Magic Archer
Zap Goblin Gang Firecracker Executioner Magic Archer
Zap Goblin Giant Magic Archer
Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker
Goblin Gang Skeleton Army Executioner Zap Firecracker Goblin Demolisher Goblin Giant Magic Archer
Executioner Zap Goblin Gang Firecracker Magic Archer
Skeleton Army Zap Goblin Gang
Skeleton Army Executioner Zap Goblin Gang Firecracker Goblin Demolisher Magic Archer
Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang
Goblin Gang Firecracker Skeleton Army Executioner
Zap Goblin Gang Firecracker Goblin Demolisher Skeleton Army Executioner Magic Archer
Zap Executioner Firecracker Goblin Demolisher Magic Archer
Goblin Gang Goblin Demolisher Skeleton Army Firecracker Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap
Zap Goblin Gang Firecracker Executioner Magic Archer
Goblin Gang Skeleton Army Zap Goblin Giant
Goblin Gang Skeleton Army Zap Goblin Giant
Goblin Gang Skeleton Army Executioner Goblin Giant
Firecracker Executioner Zap Goblin Gang Goblin Demolisher Goblin Giant Magic Archer
Goblin Gang Skeleton Army Goblin Giant
Skeleton Army Goblin Giant
Zap Firecracker Skeleton Army Magic Archer
Goblin Gang Skeleton Army Goblin Giant
Skeleton Army Zap Goblin Giant
Skeleton Army Goblin Gang Executioner Goblin Giant
Firecracker Goblin Demolisher Skeleton Army Executioner Magic Archer
Goblin Gang Skeleton Army Zap Firecracker Executioner Goblin Giant Magic Archer
Executioner Zap Firecracker Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Zap Executioner Magic Archer
Goblin Giant Magic Archer
Firecracker
Executioner Zap Firecracker Goblin Demolisher Magic Archer
Firecracker Executioner Zap Goblin Giant Magic Archer
Firecracker Goblin Demolisher Executioner Magic Archer
Zap Firecracker Goblin Demolisher Executioner Magic Archer
Zap Firecracker
Goblin Gang
Firecracker Zap Magic Archer
Zap Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Goblin Demolisher Executioner Magic Archer
Magic Archer Firecracker Goblin Demolisher Executioner
Zap Firecracker Goblin Demolisher Executioner Magic Archer
Zap Firecracker Goblin Demolisher Magic Archer
Magic Archer
Zap
Zap Firecracker Goblin Demolisher Executioner Magic Archer
Firecracker Zap Executioner Magic Archer
Zap Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Executioner Magic Archer
Zap Firecracker
Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Zap Goblin Gang Skeleton Army Magic Archer
Zap Firecracker Executioner Magic Archer
Goblin Gang Firecracker Executioner Magic Archer
Zap Firecracker Executioner Magic Archer
Zap
Firecracker Executioner
Zap Goblin Gang Firecracker Magic Archer
Firecracker Zap Executioner Magic Archer
Zap Firecracker Executioner Goblin Giant Magic Archer
Firecracker

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