My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon Mighty Miner
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon Mighty Miner
Zap
Goblin Gang Firecracker Inferno Tower Inferno Dragon Mighty Miner
Barbarian Barrel
Goblin Gang Firecracker Inferno Tower
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider Inferno Tower
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Inferno Dragon
Fireball
Goblin Gang Firecracker Hog Rider Inferno Tower Inferno Dragon Mighty Miner
Poison
Goblin Gang Firecracker Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner
Rocket
Hog Rider Inferno Tower Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Inferno Dragon Mighty Miner Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Mini P.E.K.K.A Mighty Miner
Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Zap Hog Rider Goblin Gang Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A
Zap Goblin Gang Firecracker Hog Rider
Hog Rider
Zap Goblin Gang Firecracker Mini P.E.K.K.A
Inferno Tower
Inferno Dragon
Firecracker
Mighty Miner
Zap

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Goblin Gang Firecracker Inferno Tower Inferno Dragon Mighty Miner
Goblin Gang
Inferno Tower Zap Firecracker Mini P.E.K.K.A Inferno Dragon
Firecracker
Zap Goblin Gang Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap Goblin Gang Firecracker
Hog Rider
Inferno Tower
Goblin Gang Zap Firecracker
Inferno Dragon
Zap Goblin Gang
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower
Mini P.E.K.K.A Inferno Tower Inferno Dragon Zap Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Inferno Tower Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A
Goblin Gang Zap Firecracker
Inferno Tower Inferno Dragon Zap Goblin Gang Firecracker
Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Inferno Tower
Goblin Gang Zap Firecracker
Inferno Tower Inferno Dragon Zap Goblin Gang Firecracker
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang
Zap Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Inferno Dragon Goblin Gang
Inferno Tower Zap Goblin Gang Mini P.E.K.K.A Inferno Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Inferno Tower
Zap Goblin Gang Firecracker
Zap Firecracker Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Goblin Gang Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Inferno Tower
Zap Goblin Gang Firecracker Mini P.E.K.K.A Inferno Dragon
Goblin Gang Zap Mini P.E.K.K.A Inferno Tower
Goblin Gang Mini P.E.K.K.A Zap Inferno Tower
Inferno Tower Goblin Gang Mini P.E.K.K.A Inferno Dragon Mighty Miner
Firecracker Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Mighty Miner Inferno Dragon
Zap Firecracker Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Goblin Gang Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Inferno Tower
Zap
Mini P.E.K.K.A Goblin Gang Inferno Tower
Firecracker
Goblin Gang Inferno Tower Zap Firecracker Mini P.E.K.K.A Inferno Dragon Mighty Miner
Zap Firecracker Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Zap Firecracker
Inferno Dragon
Firecracker Zap
Zap
Zap Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Zap
Zap Firecracker
Mighty Miner
Firecracker
Zap Goblin Gang
Zap Firecracker
Goblin Gang Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker
Zap Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker
Inferno Dragon
Firecracker

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