My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Wall Breakers Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Wall Breakers Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Prince Bandit
Giant Snowball
Goblin Gang Wall Breakers Witch
Zap
Goblin Gang Firecracker Wall Breakers Witch Prince Bandit
Barbarian Barrel
Goblin Gang Firecracker Wall Breakers Witch Bandit
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Witch Prince Bandit
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Wall Breakers Witch
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Witch Prince Bandit
Fireball
Goblin Gang Firecracker Wall Breakers Witch Bandit
Poison
Goblin Gang Firecracker Witch
Lightning
Mini P.E.K.K.A Witch Prince Bandit
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Goblin Gang Firecracker Bandit Mini P.E.K.K.A Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Goblin Gang Firecracker

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Mini P.E.K.K.A Wall Breakers Witch Bandit
Goblin Gang
Firecracker Mini P.E.K.K.A Prince Bandit
Firecracker
Zap Goblin Gang Mini P.E.K.K.A Wall Breakers Prince Bandit
Mini P.E.K.K.A
Zap Goblin Gang Firecracker
Wall Breakers
Zap Firecracker
Witch
Zap Prince Bandit
Prince
Zap Goblin Gang Firecracker Witch
Bandit
Zap Goblin Gang Firecracker Witch

Defense Synergies 1 15

Zap
Mini P.E.K.K.A Goblin Gang Firecracker Witch Prince Bandit
Goblin Gang
Zap Firecracker Mini P.E.K.K.A Prince Bandit
Firecracker
Zap Goblin Gang Mini P.E.K.K.A Prince Bandit
Mini P.E.K.K.A
Zap Goblin Gang Firecracker Witch
Wall Breakers
Witch
Zap Mini P.E.K.K.A Prince Bandit
Prince
Zap Goblin Gang Firecracker Witch
Bandit
Zap Goblin Gang Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Mini P.E.K.K.A Zap Goblin Gang Firecracker Witch Prince Bandit
Goblin Gang Mini P.E.K.K.A Witch Prince Bandit
Mini P.E.K.K.A Witch Prince Goblin Gang Firecracker Bandit
Firecracker Mini P.E.K.K.A Prince
Goblin Gang Zap Firecracker Bandit
Zap Goblin Gang Firecracker Witch
Zap Bandit
Mini P.E.K.K.A Witch Goblin Gang Prince
Goblin Gang Firecracker Mini P.E.K.K.A Prince Bandit
Goblin Gang Witch Zap Firecracker Bandit
Zap Goblin Gang Firecracker Witch
Mini P.E.K.K.A Prince Zap Goblin Gang Witch Bandit
Zap Goblin Gang Firecracker Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Goblin Gang Prince Bandit
Zap Goblin Gang Mini P.E.K.K.A Prince Bandit
Goblin Gang Firecracker Mini P.E.K.K.A Witch Prince
Zap Goblin Gang Firecracker Witch Prince Bandit
Zap Witch Firecracker Bandit
Mini P.E.K.K.A Prince
Goblin Gang Firecracker Mini P.E.K.K.A Witch Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Witch Prince Bandit
Bandit Zap Goblin Gang Firecracker Mini P.E.K.K.A Prince
Goblin Gang Bandit Zap Mini P.E.K.K.A Witch Prince
Goblin Gang Mini P.E.K.K.A Prince Zap Bandit
Goblin Gang Mini P.E.K.K.A Witch Prince Bandit
Firecracker Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Prince Witch Bandit
Mini P.E.K.K.A Prince
Zap Firecracker Mini P.E.K.K.A Witch Prince Bandit
Witch Goblin Gang
Mini P.E.K.K.A Witch Prince
Zap Prince
Mini P.E.K.K.A Prince Goblin Gang Witch Bandit
Firecracker Witch
Goblin Gang Witch Zap Firecracker Mini P.E.K.K.A Prince
Zap Firecracker Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Zap Bandit
Bandit
Firecracker Prince
Zap Firecracker
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker Bandit
Goblin Gang Mini P.E.K.K.A Prince
Firecracker Zap Prince Bandit
Zap Firecracker
Firecracker Bandit
Firecracker Bandit
Zap Firecracker Prince
Zap Firecracker Witch Bandit
Firecracker Bandit
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Prince Bandit
Zap Firecracker Witch
Prince
Prince
Zap
Zap Firecracker Witch
Witch
Firecracker Zap Witch Bandit
Zap Witch Prince Bandit
Zap Firecracker Bandit
Zap Firecracker Witch
Zap Firecracker Witch
Mini P.E.K.K.A
Zap Bandit
Zap Firecracker
Prince
Firecracker
Zap Goblin Gang Witch Prince Bandit
Zap Firecracker Witch
Goblin Gang Firecracker Mini P.E.K.K.A Prince
Zap Firecracker
Zap
Firecracker Prince
Zap Goblin Gang Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Prince Bandit
Prince
Firecracker

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