My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Goblin Gang Furnace Goblin Barrel Baby Dragon
Zap
Goblin Gang Firecracker Royal Giant Furnace Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Furnace Goblin Barrel
The Log
Goblin Gang Firecracker Royal Giant Furnace Goblin Barrel
Earthquake
Goblin Gang Firecracker Furnace Goblin Barrel
Arrows
Goblin Gang Firecracker Furnace Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Goblin Barrel Baby Dragon
Fireball
Goblin Gang Firecracker Furnace Goblin Barrel Baby Dragon
Poison
Goblin Gang Firecracker Furnace
Lightning
Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Firecracker Goblin Barrel Furnace Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Giant Furnace Baby Dragon
Goblin Gang
Goblin Barrel Firecracker Royal Giant Baby Dragon
Firecracker
Zap Royal Giant Goblin Gang Goblin Barrel Baby Dragon
Royal Giant
Firecracker Furnace Goblin Barrel Zap Goblin Gang Baby Dragon
Furnace
Royal Giant Zap Goblin Barrel Baby Dragon
Rage
Goblin Barrel
Goblin Gang Royal Giant Firecracker Furnace Baby Dragon
Baby Dragon
Zap Goblin Gang Firecracker Royal Giant Furnace Goblin Barrel

Defense Synergies 0 8

Zap
Goblin Gang Firecracker Furnace Baby Dragon
Goblin Gang
Zap Firecracker Furnace
Firecracker
Zap Goblin Gang Baby Dragon
Royal Giant
Furnace
Zap Goblin Gang Baby Dragon
Rage
Goblin Barrel
Baby Dragon
Zap Firecracker Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Baby Dragon
Zap Goblin Gang Firecracker Furnace
Goblin Gang Furnace
Goblin Gang Firecracker Furnace
Firecracker
Goblin Gang Zap Firecracker Furnace Baby Dragon
Furnace Zap Goblin Gang Firecracker Baby Dragon
Zap Baby Dragon
Goblin Gang Furnace
Goblin Gang Firecracker
Goblin Gang Zap Firecracker Furnace Baby Dragon
Zap Goblin Gang Firecracker Furnace Baby Dragon
Furnace Zap Goblin Gang
Zap Goblin Gang Firecracker Furnace Baby Dragon
Goblin Gang Furnace
Zap Goblin Gang Furnace
Goblin Gang Firecracker Furnace
Zap Goblin Gang Firecracker Furnace Baby Dragon
Zap Furnace Baby Dragon Firecracker
Goblin Gang Firecracker Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Furnace
Zap Goblin Gang Firecracker Baby Dragon
Goblin Gang Zap Furnace
Goblin Gang Zap
Goblin Gang
Firecracker Furnace Zap Goblin Gang Baby Dragon
Goblin Gang Furnace
Zap Firecracker Baby Dragon
Goblin Gang
Zap
Goblin Gang
Firecracker Furnace Baby Dragon
Goblin Gang Zap Firecracker Furnace Baby Dragon
Zap Firecracker Baby Dragon
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Firecracker
Zap Firecracker Furnace Baby Dragon
Firecracker Zap Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Goblin Gang
Firecracker Zap
Zap Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Furnace Baby Dragon
Zap Firecracker Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Firecracker Furnace Baby Dragon
Firecracker Zap Baby Dragon
Zap Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Furnace Baby Dragon
Zap Firecracker
Zap
Zap Firecracker
Firecracker
Zap Goblin Gang
Zap Firecracker Baby Dragon
Goblin Gang Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap
Firecracker
Zap Goblin Gang Firecracker Baby Dragon
Firecracker Zap
Zap Firecracker Baby Dragon
Firecracker

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