My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Electro Dragon
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Tesla Elite Barbarians
The Log
Goblin Gang Firecracker Elite Barbarians
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Electro Dragon
Fireball
Goblin Gang Firecracker Tesla Elite Barbarians Electro Dragon
Poison
Goblin Gang Firecracker Electro Dragon
Lightning
Tesla Elite Barbarians Electro Dragon
Rocket
Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Firecracker Tesla Electro Dragon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Electro Dragon The Log Mega Knight
Goblin Gang
Firecracker
Firecracker
Zap Goblin Gang Elite Barbarians Mega Knight
Tesla
Elite Barbarians
Zap Firecracker The Log Mega Knight
Electro Dragon
Zap Mega Knight
The Log
Zap Elite Barbarians Mega Knight
Mega Knight
Zap Firecracker Elite Barbarians Electro Dragon The Log

Defense Synergies 4 15

Zap
Mega Knight Goblin Gang Firecracker Tesla Elite Barbarians Electro Dragon The Log
Goblin Gang
Tesla Zap Firecracker The Log
Firecracker
The Log Zap Goblin Gang Tesla Electro Dragon Mega Knight
Tesla
Goblin Gang The Log Zap Firecracker
Elite Barbarians
Zap The Log Mega Knight
Electro Dragon
Zap Firecracker The Log
The Log
Firecracker Tesla Zap Goblin Gang Elite Barbarians Electro Dragon Mega Knight
Mega Knight
Zap Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Electro Dragon The Log
Elite Barbarians Zap Goblin Gang Firecracker Tesla Electro Dragon The Log Mega Knight
Goblin Gang Tesla Mega Knight Elite Barbarians Electro Dragon
Tesla Elite Barbarians Goblin Gang Firecracker Electro Dragon Mega Knight
Firecracker Elite Barbarians The Log Mega Knight
Goblin Gang The Log Zap Firecracker Tesla Electro Dragon Mega Knight
Tesla Zap Goblin Gang Firecracker Electro Dragon
Zap Tesla Electro Dragon The Log Mega Knight
Tesla Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Tesla Mega Knight
Goblin Gang Zap Firecracker Tesla Electro Dragon The Log Mega Knight
Tesla Zap Goblin Gang Firecracker Electro Dragon
Tesla Mega Knight Zap Goblin Gang Elite Barbarians Electro Dragon The Log
Mega Knight Zap Goblin Gang Firecracker Tesla Electro Dragon The Log
Elite Barbarians Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Elite Barbarians The Log Mega Knight
Tesla Mega Knight Goblin Gang Firecracker Elite Barbarians Electro Dragon
Tesla Mega Knight Zap Goblin Gang Firecracker Elite Barbarians Electro Dragon The Log
Zap The Log Firecracker Tesla Electro Dragon Mega Knight
Tesla Elite Barbarians
Goblin Gang Mega Knight Firecracker Tesla Elite Barbarians Electro Dragon The Log
Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla Elite Barbarians
Zap Goblin Gang Firecracker Tesla Elite Barbarians Electro Dragon The Log Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians Electro Dragon The Log
Goblin Gang Mega Knight Zap Tesla Elite Barbarians The Log
Goblin Gang Tesla Elite Barbarians Mega Knight
Firecracker Zap Goblin Gang Tesla Electro Dragon
Goblin Gang Tesla Elite Barbarians
Mega Knight Tesla Elite Barbarians
Zap Electro Dragon Mega Knight Firecracker Elite Barbarians The Log
Goblin Gang Tesla
Mega Knight Tesla Elite Barbarians Electro Dragon
Mega Knight Zap Elite Barbarians The Log
Elite Barbarians Mega Knight Goblin Gang Tesla
Firecracker Tesla Electro Dragon Mega Knight
Goblin Gang Tesla Elite Barbarians Electro Dragon Zap Firecracker The Log
Mega Knight Zap Firecracker Tesla Elite Barbarians Electro Dragon The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log
Firecracker Zap Electro Dragon The Log
Electro Dragon The Log
Firecracker The Log
Zap Firecracker The Log Mega Knight
Firecracker Zap Electro Dragon
Firecracker The Log
The Log Zap Firecracker Electro Dragon
The Log Zap Firecracker Electro Dragon
Goblin Gang Elite Barbarians Electro Dragon
Firecracker Zap Electro Dragon The Log
Zap Firecracker Electro Dragon
Firecracker Elite Barbarians The Log
Firecracker Electro Dragon
Zap Firecracker Elite Barbarians The Log
Zap Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log Mega Knight
Zap Firecracker Electro Dragon The Log Mega Knight
Zap Firecracker Electro Dragon The Log Mega Knight
The Log Mega Knight
The Log
Zap Electro Dragon The Log
Zap Firecracker The Log Electro Dragon Mega Knight
Firecracker The Log Zap Electro Dragon
Zap Electro Dragon The Log Mega Knight
Zap Firecracker The Log
Elite Barbarians Zap Firecracker Electro Dragon
Zap Electro Dragon Firecracker
Elite Barbarians
Zap Electro Dragon The Log Mega Knight
Zap Firecracker Electro Dragon
Mega Knight
Firecracker The Log
Zap Goblin Gang Electro Dragon
Zap Firecracker Electro Dragon
The Log
Goblin Gang Firecracker Electro Dragon Mega Knight
The Log Zap Firecracker Electro Dragon
Zap
Firecracker Elite Barbarians Electro Dragon Mega Knight
Zap Electro Dragon Goblin Gang Firecracker Elite Barbarians The Log
Firecracker Zap Electro Dragon
Electro Dragon Zap Firecracker The Log Mega Knight
Firecracker Electro Dragon Mega Knight

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