My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Guards Inferno Dragon
Giant Snowball
Goblin Gang Guards Inferno Dragon Lumberjack
Zap
Goblin Gang Firecracker Guards Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Guards Lumberjack
The Log
Goblin Gang Firecracker Elite Barbarians Guards Lumberjack
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Guards
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Guards Inferno Dragon Lumberjack
Fireball
Goblin Gang Firecracker Elite Barbarians Inferno Dragon Lumberjack
Poison
Goblin Gang Firecracker Guards
Lightning
Elite Barbarians Inferno Dragon Lumberjack
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Firecracker Guards Inferno Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Guards The Log Lumberjack
Goblin Gang
Firecracker
Firecracker
Zap Goblin Gang Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians
Zap Firecracker The Log Lumberjack
Guards
Zap The Log Lumberjack
The Log
Zap Elite Barbarians Guards Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Zap Firecracker Elite Barbarians Guards The Log

Defense Synergies 1 19

Zap
Goblin Gang Firecracker Elite Barbarians Guards The Log Inferno Dragon Lumberjack
Goblin Gang
Zap Firecracker Guards The Log Inferno Dragon Lumberjack
Firecracker
The Log Zap Goblin Gang Guards Lumberjack
Elite Barbarians
Zap The Log
Guards
Zap Goblin Gang Firecracker The Log Lumberjack
The Log
Firecracker Zap Goblin Gang Elite Barbarians Guards Inferno Dragon Lumberjack
Inferno Dragon
Zap Goblin Gang The Log
Lumberjack
Zap Goblin Gang Firecracker Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log
Elite Barbarians Inferno Dragon Lumberjack Zap Goblin Gang Firecracker The Log
Goblin Gang Lumberjack Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Goblin Gang Firecracker Guards
Firecracker Elite Barbarians The Log Lumberjack
Goblin Gang The Log Zap Firecracker Guards Lumberjack
Inferno Dragon Zap Goblin Gang Firecracker
Zap The Log
Inferno Dragon Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Guards Firecracker Lumberjack
Goblin Gang Guards Zap Firecracker The Log Lumberjack
Inferno Dragon Zap Goblin Gang Firecracker
Lumberjack Zap Goblin Gang Elite Barbarians Guards The Log
Zap Goblin Gang Firecracker Guards The Log Lumberjack
Elite Barbarians Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang Elite Barbarians The Log Inferno Dragon Lumberjack
Goblin Gang Firecracker Elite Barbarians Lumberjack
Zap Goblin Gang Firecracker Elite Barbarians Guards The Log Lumberjack
Zap The Log Firecracker Guards Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Goblin Gang Firecracker Elite Barbarians Guards The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Lumberjack Zap Elite Barbarians
Zap Goblin Gang Firecracker Elite Barbarians The Log Inferno Dragon Lumberjack
Goblin Gang Guards Lumberjack Zap Elite Barbarians The Log
Goblin Gang Guards Lumberjack Zap Elite Barbarians The Log
Goblin Gang Elite Barbarians Guards Inferno Dragon Lumberjack
Firecracker Zap Goblin Gang
Goblin Gang Guards Elite Barbarians Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Zap Firecracker Elite Barbarians The Log Inferno Dragon
Goblin Gang Guards Inferno Dragon
Inferno Dragon Elite Barbarians Guards Lumberjack
Zap Elite Barbarians Guards The Log
Elite Barbarians Goblin Gang Guards Lumberjack
Firecracker
Goblin Gang Elite Barbarians Guards Zap Firecracker The Log Inferno Dragon Lumberjack
Zap Firecracker Elite Barbarians The Log Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker Zap The Log
The Log
Firecracker Guards The Log
Zap Firecracker The Log
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Goblin Gang Elite Barbarians Guards Lumberjack
Firecracker Zap The Log
Zap Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Zap Firecracker Elite Barbarians The Log
Zap Firecracker The Log
Firecracker The Log
Zap Firecracker The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Inferno Dragon
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Elite Barbarians Zap Firecracker
Zap Firecracker Guards
Elite Barbarians
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Goblin Gang Guards
Zap Firecracker
The Log
Goblin Gang Firecracker Lumberjack
The Log Zap Firecracker
Zap
Firecracker Elite Barbarians
Zap Goblin Gang Firecracker Elite Barbarians Guards The Log
Firecracker Zap
Zap Firecracker The Log
Inferno Dragon
Firecracker

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