My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Three Musketeers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Heal Spirit Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Three Musketeers Bandit
Giant Snowball
Goblin Gang Three Musketeers
Zap
Goblin Gang Firecracker Three Musketeers Bandit
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Heal Spirit Three Musketeers Bandit
The Log
Goblin Gang Firecracker Elite Barbarians Heal Spirit Three Musketeers Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Heal Spirit
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Heal Spirit Three Musketeers Bandit
Fireball
Goblin Gang Firecracker Elite Barbarians Three Musketeers Bandit
Poison
Goblin Gang Firecracker Three Musketeers
Lightning
Elite Barbarians Three Musketeers Bandit
Rocket
Elite Barbarians Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Zap Goblin Gang Firecracker Bandit Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Heal Spirit Zap Goblin Gang

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Mirror Heal Spirit Three Musketeers Bandit
Goblin Gang
Firecracker Three Musketeers Mirror Bandit
Firecracker
Zap Goblin Gang Elite Barbarians Three Musketeers Mirror Bandit
Elite Barbarians
Zap Heal Spirit Firecracker Three Musketeers Bandit
Heal Spirit
Elite Barbarians Zap Three Musketeers Bandit
Three Musketeers
Zap Goblin Gang Firecracker Elite Barbarians Heal Spirit Mirror Bandit
Mirror
Zap Goblin Gang Firecracker Three Musketeers
Bandit
Zap Goblin Gang Firecracker Elite Barbarians Heal Spirit Three Musketeers

Defense Synergies 1 11

Zap
Mirror Goblin Gang Firecracker Elite Barbarians Three Musketeers Bandit
Goblin Gang
Zap Firecracker Mirror Bandit
Firecracker
Zap Goblin Gang Mirror Bandit
Elite Barbarians
Zap
Heal Spirit
Three Musketeers
Zap Bandit
Mirror
Zap Goblin Gang Firecracker
Bandit
Zap Goblin Gang Firecracker Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Elite Barbarians Zap Goblin Gang Firecracker Three Musketeers Bandit
Goblin Gang Three Musketeers Elite Barbarians Bandit
Elite Barbarians Three Musketeers Goblin Gang Firecracker Bandit
Firecracker Elite Barbarians
Goblin Gang Zap Firecracker Bandit
Three Musketeers Zap Goblin Gang Firecracker
Zap Bandit
Three Musketeers Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Bandit
Goblin Gang Zap Firecracker Bandit
Three Musketeers Zap Goblin Gang Firecracker
Zap Goblin Gang Elite Barbarians Three Musketeers Bandit
Three Musketeers Zap Goblin Gang Firecracker
Elite Barbarians Goblin Gang Three Musketeers Bandit
Zap Goblin Gang Elite Barbarians Three Musketeers Bandit
Three Musketeers Goblin Gang Firecracker Elite Barbarians
Zap Goblin Gang Firecracker Elite Barbarians Three Musketeers Bandit
Zap Firecracker Bandit
Elite Barbarians Three Musketeers
Goblin Gang Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Bandit
Bandit Zap Goblin Gang Firecracker Elite Barbarians
Goblin Gang Bandit Zap Elite Barbarians
Goblin Gang Zap Elite Barbarians Bandit
Goblin Gang Elite Barbarians Three Musketeers Bandit
Firecracker Zap Goblin Gang Three Musketeers
Goblin Gang Elite Barbarians Bandit
Elite Barbarians
Zap Firecracker Elite Barbarians Bandit
Goblin Gang Three Musketeers
Elite Barbarians
Zap Elite Barbarians
Elite Barbarians Goblin Gang Three Musketeers Bandit
Firecracker Three Musketeers
Goblin Gang Elite Barbarians Zap Firecracker Three Musketeers
Zap Firecracker Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Zap Bandit
Bandit
Firecracker
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker Bandit
Goblin Gang Elite Barbarians Three Musketeers
Firecracker Zap Bandit
Zap Firecracker
Firecracker Elite Barbarians Three Musketeers Bandit
Firecracker Bandit
Zap Firecracker Elite Barbarians
Zap Firecracker Three Musketeers Bandit
Firecracker Three Musketeers Bandit
Three Musketeers
Zap Firecracker Three Musketeers Bandit
Zap Firecracker
Zap
Zap Firecracker
Firecracker Zap Bandit
Zap Bandit
Zap Firecracker Bandit
Elite Barbarians Zap Firecracker
Zap Firecracker
Elite Barbarians
Zap Bandit
Zap Firecracker
Firecracker
Zap Goblin Gang Bandit
Zap Firecracker Three Musketeers
Goblin Gang Firecracker Three Musketeers
Zap Firecracker
Zap
Firecracker Elite Barbarians Three Musketeers
Zap Goblin Gang Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker Bandit

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