My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Electro Dragon Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Mega Minion Electro Dragon Lumberjack Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Lumberjack Night Witch
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Mega Minion Electro Dragon Lumberjack Night Witch
Fireball
Goblin Gang Mega Minion Electro Dragon Lumberjack Night Witch
Poison
Goblin Gang Mega Minion Electro Dragon Night Witch
Lightning
Mega Minion Electro Dragon Lumberjack Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Poison Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Poison Lumberjack Night Witch Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Poison

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Poison Electro Dragon Golem Lumberjack Night Witch
Goblin Gang
Golem
Mega Minion
Zap Golem Poison
Poison
Golem Zap Mega Minion Electro Dragon Night Witch
Electro Dragon
Golem Zap Poison
Golem
Mega Minion Poison Electro Dragon Night Witch Zap Goblin Gang Lumberjack
Lumberjack
Zap Golem Night Witch
Night Witch
Golem Zap Poison Lumberjack

Defense Synergies 1 9

Zap
Mega Minion Goblin Gang Poison Electro Dragon Lumberjack Night Witch
Goblin Gang
Zap Lumberjack
Mega Minion
Zap Lumberjack Night Witch
Poison
Zap
Electro Dragon
Zap Lumberjack
Golem
Lumberjack
Zap Goblin Gang Mega Minion Electro Dragon
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Electro Dragon
Lumberjack Zap Goblin Gang Mega Minion Electro Dragon Night Witch
Goblin Gang Lumberjack Mega Minion Electro Dragon Night Witch
Lumberjack Night Witch Goblin Gang Mega Minion Electro Dragon
Poison Lumberjack
Goblin Gang Zap Mega Minion Electro Dragon Lumberjack Night Witch
Mega Minion Zap Goblin Gang Poison Electro Dragon Night Witch
Zap Poison Electro Dragon
Goblin Gang Lumberjack Night Witch
Goblin Gang Lumberjack Night Witch
Goblin Gang Poison Zap Mega Minion Electro Dragon Lumberjack Night Witch
Mega Minion Zap Goblin Gang Poison Electro Dragon Night Witch
Lumberjack Night Witch Zap Goblin Gang Electro Dragon
Zap Goblin Gang Mega Minion Poison Electro Dragon Lumberjack Night Witch
Goblin Gang Lumberjack
Zap Goblin Gang Lumberjack
Goblin Gang Poison Electro Dragon Lumberjack Night Witch
Zap Goblin Gang Mega Minion Electro Dragon Lumberjack Night Witch
Zap Poison Mega Minion Electro Dragon Lumberjack
Lumberjack
Goblin Gang Poison Electro Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap
Poison Zap Goblin Gang Mega Minion Electro Dragon Lumberjack
Goblin Gang Lumberjack Zap Electro Dragon
Goblin Gang Lumberjack Zap Night Witch
Goblin Gang Lumberjack Night Witch
Poison Zap Goblin Gang Electro Dragon
Goblin Gang Mega Minion Lumberjack Night Witch
Lumberjack
Zap Electro Dragon Mega Minion Poison
Goblin Gang Mega Minion
Mega Minion Electro Dragon Lumberjack
Zap Poison
Goblin Gang Lumberjack Night Witch
Electro Dragon
Goblin Gang Electro Dragon Zap Mega Minion Poison Lumberjack Night Witch
Poison Zap Mega Minion Electro Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Poison
Poison Zap
Poison Zap Mega Minion Electro Dragon
Poison
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Goblin Gang Poison Electro Dragon Lumberjack Night Witch
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Poison
Poison Electro Dragon
Zap Poison
Zap Poison Electro Dragon
Poison Electro Dragon
Poison
Night Witch
Zap Mega Minion Poison Electro Dragon
Zap Poison Electro Dragon
Poison Night Witch
Poison
Zap Poison Electro Dragon
Zap Poison Electro Dragon
Mega Minion
Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap
Poison Zap Electro Dragon Night Witch
Zap Electro Dragon Mega Minion Poison
Mega Minion Night Witch
Poison Zap Electro Dragon Night Witch
Zap Poison Electro Dragon
Poison
Zap Goblin Gang Electro Dragon Night Witch
Poison Zap Mega Minion Electro Dragon
Poison Goblin Gang Mega Minion Electro Dragon Lumberjack
Zap Poison Electro Dragon
Zap Poison
Mega Minion Electro Dragon
Zap Electro Dragon Goblin Gang Poison
Zap Poison Electro Dragon
Poison Electro Dragon Zap
Electro Dragon

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